Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Normandy Bordeaux to Holland Belgium
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 marines
Americans roll dice for 5 fighters and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 2 marines in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
2 marines owned by the Japanese and 1 fighter owned by the Americans lost in New Guinea
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 marines
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Holland Belgium to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
4 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 fighters moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 submarine placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
3 fighters placed in Western United States
4 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 fighter moved from Persia to Trans-Jordan
2 fighters moved from Gibraltar to 92 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.83
British : -0.50
Americans : 2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry and 4 mech_infantrys
Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/11 hits, 3.50 expected hits
British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.67 expected hits
4 mech_infantrys owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for British: 1 infantry and 4 mech_infantrys
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Western Germany to Romania
1 artillery and 1 mech_infantry moved from France to Southern France
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 2 mech_infantrys moved from France to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter in Romania, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Romania, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Romania
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
4 fighters moved from Egypt to 97 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
5 armour and 6 mech_infantrys moved from Western Germany to Germany
2 aaGuns, 18 artilleries and 12 infantry moved from Poland to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 97 Sea Zone to Southern Italy
2 armour and 2 mech_infantrys moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -0.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Slovakia Hungary
1 tactical_bomber moved from Russia to Slovakia Hungary
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 artilleries and 3 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 mech_infantry moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
2 aaGuns, 1 armour, 21 artilleries and 23 infantry moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Belarus to Romania
1 artillery and 5 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 armour moved from Russia to Belarus
3 infantry moved from Volgograd to Kazakhstan
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Urals to Timguska
1 artillery moved from Urals to Evenkiyskiy
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,3,4,2,2,4,1,2
Russians collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -3.00
Japanese : -0.33
61 with Russia
man
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 infantry, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from French Indo China to Timguska
1 infantry moved from Kansu to Timguska
1 tactical_bomber moved from Kansu to Evenkiyskiy
1 armour moved from Yenisey to Evenkiyskiy
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese roll dice for 1 armour and 1 tactical_bomber in Evenkiyskiy, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Evenkiyskiy to Kansu
1 bomber moved from Timguska to Shensi
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 aaGun moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hopei
4 artilleries and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Korea to Amur
4 artilleries and 4 infantry moved from Korea to Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
2 battleships, 5 carriers, 7 fighters, 3 submarines and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 bomber placed in Japan
2 tactical_bombers placed in Japan
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Russians : -0.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Gibraltar to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
Germans defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 2 bombers and 1 marine in Holland Belgium, round 3 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 marine in Holland Belgium, round 4 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 marine in Holland Belgium, round 5 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tanganyika Territory to Rhodesia
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 armour, 2 fighters and 3 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 bomber moved from Gibraltar to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Non Combat Move - British
1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from France to United Kingdom
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Persia to Iraq
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Trans-Jordan to Algeria
4 fighters moved from Persia to Romania
1 infantry moved from Burma to India
6 mech_infantrys moved from Trans-Jordan to Iraq
Place Units - British
1 cruiser placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,1,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33
AA fire in France : : -0.17
Americans : -3.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
4 artilleries, 5 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 5/11 hits, 3.50 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Italians attack with 3 fighters and 1 marine
Russians defend with 1 infantry
Italians roll dice for 1 battleship in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 marine owned by the Italians lost in Yugoslavia
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Yugoslavia to Western Germany
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
2 bombers, 1 infantry and 1 marine moved from Southern Italy to Northern Italy
2 bombers moved from Northern Italy to Western Germany
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.83
French : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Persia to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Russians
1 fighter moved from Southern Italy to Holland Belgium
3 fighters moved from Western Germany to Poland
1 infantry moved from Germany to Poland
5 armour, 22 artilleries, 17 infantry and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Casualties for British: 1 aaGun
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 marine
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 marine
Battle in Poland
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 armour, 22 artilleries, 17 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 22 artilleries, 17 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 18/49 hits, 17.17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 armour, 22 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Germany to Slovakia Hungary
3 fighters moved from Poland to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
Combat Hit Differential Summary :
Germans : 1.00
Americans : 2.33
Russians : -1.00
the dices betrayed me in normandy
i can proceed but i think my chances are minimum
i resign
congrats
@Amon-Sul Thanks for the game!
@Adam514 said in L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3:
@Amon-Sul Thanks for the game!
Thank U
cheers