I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 3 infantry moved from Syria to Iraq 1 bomber moved from Greece to Iraq 2 fighters moved from Greece to Iraq 2 bombers moved from Southern Italy to Iraq 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Iraq Italians attack with 3 bombers, 2 fighters and 3 infantry British defend with 1 armour and 3 infantry Italians roll dice for 3 bombers, 2 fighters and 3 infantry in Iraq, round 2 : 4/8 hits, 3.50 expected hits British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 3 infantry Non Combat Move - Italians 2 aaGuns moved from Syria to Iraq 1 bomber moved from Iraq to Southern Italy 2 bombers moved from Iraq to Greece 2 fighters moved from Iraq to Syria 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun and 3 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria 1 aaGun moved from Syria to Trans-Jordan Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Eastern Persia to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 aaGun and 1 infantry AA fire in Trans-Jordan : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan ANZAC roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians lost in Trans-Jordan ANZAC roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Egypt 3 fighters moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.33 ANZAC : -1.83 AA fire in Trans-Jordan : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 1 harbour; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 armour moved from Baltic States to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 6 infantry moved from Vyborg to Novgorod 2 fighters moved from Western Germany to Greece 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Novgorod to Baltic States 6 armour and 8 mech_infantrys moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 4 artilleries moved from Baltic States to Eastern Poland Place Units - Germans 3 artilleries placed in Novgorod 10 artilleries placed in Germany 1 harbour placed in Greece Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2.50 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Archangel 2 infantry moved from Smolensk to Archangel 17 infantry moved from Manchuria to Korea 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 8 artilleries and 18 infantry moved from Smolensk to Belarus 4 armour, 7 artilleries, 14 infantry and 2 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Kazakhstan Russians attack with 1 armour and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kazakhstan Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 4 armour, 15 artilleries, 32 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 armour, 15 artilleries, 32 infantry and 2 mech_infantrys in Belarus, round 2 : 15/53 hits, 15.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 15 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Russians attack with 17 infantry Japanese defend with 2 infantry Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Russians roll dice for 17 infantry in Korea, round 3 : 1/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Belarus 1 artillery moved from Russia to Samara 6 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Russians undo move 1. Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4 Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -5.50 Japanese : -0.33 -
interesting game we have
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Tsinghai to Timguska Japanese take Timguska from Russians 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from Sumatra to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 80 Sea Zone Japanese attack with 1 bomber and 1 submarine British defend with 1 destroyer; French defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 destroyers in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 2 destroyers in 80 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 4 Casualties for French: 1 destroyer Casualties for Japanese: 1 bomber Casualties for British: 1 destroyer Battle in Manchuria Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 aaGun moved from Shan State to French Indo China 1 aaGun moved from Yunnan to Szechwan 6 artilleries moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Sikang to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to French Indo China 2 marines moved from New Guinea to 46 Sea Zone 2 battleships, 4 carriers, 3 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 fighters placed in Japan 1 factory_minor placed in Kwangtung 2 infantry placed in French Indo China 1 carrier placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
British : -1.00 ANZAC : -0.17 Chinese : -0.67 Japanese : 0.17 -
@Amon-Sul said in L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3:
2 submarines placed in 6 Sea Zone 3 fighters placed in Japan 1 factory_minor placed in Kwangtung 2 infantry placed in French Indo China 1 carrier placed in 36 Sea ZoneJapanese sub in sz 80 does 7 dmg to the allies.
3 IPC for UK Pac NO
2 IPC for Russia NO
2 IPC for UK Persia convoy blockade -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Tunisia Combat - Americans Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Gibraltar to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from French West Africa to French Equatorial Africa 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 bomber and 5 fighters moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 fighter moved from Ethiopia to Iraq 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 bomber, 6 fighters and 3 infantry Italians defend with 2 aaGuns and 2 infantry AA fire in Iraq : 1/6 hits, 1.00 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 1 bomber, 5 fighters and 3 infantry in Iraq, round 2 : 2/9 hits, 3.67 expected hits Italians roll dice for 2 aaGuns and 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 aaGuns owned by the Italians lost in Iraq British roll dice for 1 bomber, 5 fighters and 3 infantry in Iraq, round 3 : 3/9 hits, 3.67 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 fighter Casualties for Italians: 2 aaGuns and 2 infantry Non Combat Move - British 5 fighters moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 2 mech_infantrys moved from Eastern Persia to Persia 1 marine moved from Eastern Persia to Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 aaGuns, 7 artilleries and 12 infantry moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 destroyer placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Italians : -1.67 British : -2.67 Americans : 2.00 AA fire in Iraq : : 0.00 Japanese : -0.67 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 4 infantry moved from Syria to Trans-Jordan 1 submarine moved from 99 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 bombers moved from Greece to 92 Sea Zone 2 fighters moved from Syria to Trans-Jordan 1 artillery moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 2 infantry moved from 98 Sea Zone to AlexandriaCombat Hit Differential Summary :
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scramble sz 92?
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i ll change my buy to 2 marine 1 fig
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wait i ll undo the turn change buy and cm
wait -
@Amon-Sul No scramble.
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sorry i saw u can attack me to trans jordan so i decided to smash iraq
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Syria to Iraq 2 fighters moved from Syria to Iraq 2 bombers moved from Greece to Iraq 1 bomber moved from Southern Italy to Iraq 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Syria to Trans-Jordan Combat - Italians Battle in Iraq Italians attack with 3 bombers, 2 fighters and 2 infantry British defend with 3 infantry Italians roll dice for 3 bombers, 2 fighters and 2 infantry in Iraq, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in Alexandria Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 0/11 hits, 3.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 3 : 4/11 hits, 3.50 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 2 artilleries and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 aaGun moved from Syria to Trans-Jordan 2 fighters moved from Iraq to Greece 2 bombers moved from Iraq to Southern Italy 1 bomber moved from Iraq to Greece 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter and 2 marines placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -3.83 British : 0.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.33 -
i ve lost 158 TUV worth of units
subs 42
figs 50
tacs 22
bom 12
acs 32 -
u ve lost 111
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sorry wrong thread
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; Germans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Germans retreated to Eastern Poland Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Romania 1 fighter moved from 114 Sea Zone to France 2 carriers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Archangel 4 armour and 4 mech_infantrys moved from Novgorod to Poland 1 infantry moved from Eastern Poland to Bessarabia 2 aaGuns, 10 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to Poland 1 aaGun moved from Baltic States to Poland 10 artilleries moved from Germany to Poland 1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Karelia 2 fighters moved from Greece to Southern Italy Place Units - Germans 1 aaGun, 1 artillery and 1 infantry placed in France 2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. 1 fighter and 2 mech_infantrys placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Adding units owned by Germans to Poland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Nenetsia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : 0.67





