@max334 Scrambles?
BM3 Adam514 (Axis) vs oysteilo (Allies+12)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 117 Sea Zone to 124 Sea Zone 2 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in 124 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 124 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Volgograd to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 aaGuns, 2 artilleries and 50 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 6 infantry moved from Novosibirsk to Samara Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : -1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 battleships and 2 marines moved from 36 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Borneo to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Borneo to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Borneo to Yunnan 1 fighter and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Shan State to Yunnan 4 fighters and 5 tactical_bombers moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 4/20 hits, 9.00 expected hits Chinese roll dice for 11 infantry in Yunnan, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 8/17 hits, 8.50 expected hits Chinese roll dice for 7 infantry in Yunnan, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery and 5 infantry Casualties for Chinese: 11 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 marines ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 marines in Java, round 2 : 3/5 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 4 carriers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 21 Sea Zone to French Indo China 1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 2 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to French Indo China 1 fighter moved from 17 Sea Zone to Japan 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 ANZAC : -1.00 Chinese : 0.00 Japanese : -4.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 3/12 hits, 4,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/9 hits, 3,50 expected hits 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia 1 artillery retreated to Algeria Americans roll dice for 1 marine in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 1/5 hits, 2,17 expected hits 1 marine owned by the Americans lost in Tunisia Italians win, taking Marshall Islands from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 4 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 4 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier and 2 submarines moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 1 bomber moved from Tunisia to Algeria Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33 Americans : -1,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 3/12 hits, 4,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/9 hits, 3,50 expected hits 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia 1 artillery retreated to Algeria Americans roll dice for 1 marine in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 1/5 hits, 2,17 expected hits 1 marine owned by the Americans lost in Tunisia Italians win, taking Marshall Islands from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 4 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 4 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier and 2 submarines moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 1 bomber moved from Tunisia to Algeria Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 3 cruisers moved from 81 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Algeria to Tunisia 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Algeria to Tunisia 1 bomber moved from United Kingdom to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 armour moved from Egypt to Iraq 1 fighter moved from Eastern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq Combat - British Battle in Tunisia British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry British roll dice for 3 cruisers in Tunisia, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Tunisia, round 2 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 19 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 3/11 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Iraq to Persia 6 fighters moved from Bryansk to Russia 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 1 bomber moved from Tunisia to Algeria 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 destroyer placed in 71 Sea Zone 1 bomber placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 94 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,17 British : 0,83 Americans : -1,17 Chinese : 0,33 Neutral_Axis : -1,00 Japanese : -1,00
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note, i made an error with usa. I retreated from tunisa but did not select the marine as a causalty, so it rolled again. I edited in one usa inf to algeria
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@oysteilo All good.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 5 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 2 aaGuns, 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4.17 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 armour and 1 mech_infantry moved from Queensland to New South Wales 1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales 2 submarines moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Bryansk to Russia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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Kind of intended to move one aa hun and one mech to Mexico, but somehow forgot. If you allow it you can edit it during usa
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During germany
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@oysteilo No problem.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov 1 bomber moved from Eastern Poland to Rostov 2 bombers moved from Eastern Poland to Vologda 1 infantry moved from Archangel to Vologda 13 armour, 8 artilleries, 28 infantry and 16 mech_infantrys moved from Smolensk to Bryansk Combat - Germans Battle in Bryansk Germans attack with 13 armour, 8 artilleries, 28 infantry and 16 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 13 armour, 8 artilleries, 28 infantry and 16 mech_infantrys in Bryansk, round 2 : 22/65 hits, 17.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 13 armour, 8 artilleries, 28 infantry and 16 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Smolensk to Bryansk 1 aaGun and 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Smolensk 3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Novgorod 2 bombers moved from Vologda to Novgorod 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Eastern Poland to Western Germany 2 mech_infantrys moved from Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from France to Western Germany 1 cruiser, 1 destroyer and 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 factory_minor placed in Western Ukraine 3 infantry placed in Novgorod 2 armour, 1 infantry and 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 3.67 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Samara to Vologda 2 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 infantry moved from Samara to Tambov 2 armour moved from Volgograd to Russia 3 infantry moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 infantry placed in Volgograd 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 7 fighters and 4 tactical_bombers moved from French Indo China to India 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 tactical_bomber moved from 42 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India 1 bomber moved from French Indo China to India 2 fighters moved from 42 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in India Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 5 infantry, 2 marines and 7 tactical_bombers British defend with 2 aaGuns, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry, 2 marines and 7 tactical_bombers in India, round 2 : 16/27 hits, 13.00 expected hits UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/17 hits, 6.17 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 2 aaGuns owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 2 marines and 7 tactical_bombers in India, round 3 : 13/22 hits, 11.50 expected hits UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - Japanese 2 tactical_bombers moved from India to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 44 Sea Zone to 36 Sea Zone 3 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 6 fighters and 4 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Korea to Manchuria 1 artillery moved from Manchuria to Jehol 2 bombers moved from India to French Indo China 4 infantry moved from Manchuria to Jehol Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : -0.50 AA fire in India : : 0.00 Japanese : 5.50
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right now I feel thi is more or less over. i have comitted fairly heavily to the pacific which i think I have to do with J1, s at some point i need to focus more on europe with usa.
I think you simply have to buy 3 inf a turn with Japan and then navy for your reminder “change” and eventually you will force me to go away.
Maybe I should have just retaken India and forced you to guard it…
I have no interest in dragging this out though. But an honest opinion is cool
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@oysteilo Against J1DOW I prefer to focus Germany, since I won’t get anything significant done in the Pacific like counter tps or force blockers in the first few turns anyway. Getting me to commit 2 sacrificial tps for India that first time was good though.
At this point indeed the Allies don’t have too much going for them. Japan has India secured and can start taking back Pacific islands, and Germany is about to get the Southern money as well.
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All right, lets call it here. Good game!
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@oysteilo Good game!