I see why I normally protect sz92.
L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to 42 Sea Zone 2 bombers moved from Queensland to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in 42 Sea Zone Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 2 transports Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 125 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to United Kingdom 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 bombers moved from 42 Sea Zone to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 aaGuns moved from Western United States to British Columbia 2 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to Novgorod 1 bomber moved from Malta to Southern Italy 1 fighter moved from Burma to Shan State 1 artillery and 2 infantry moved from Burma to Shan State 1 tactical_bomber moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Yunnan British attack with 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from Novgorod to Russia 3 infantry moved from Northwest Persia to Caucasus 1 armour moved from Turkmenistan to Caucasus 2 artilleries and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone Place Units - British 1 fighter placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.17 British : -1.50 Americans : 1.83 AA fire in Southern Italy : : -0.17 Japanese : -1.67 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from France to 125 Sea Zone 1 bomber moved from Southern Italy to 125 Sea Zone Combat - Italians Battle in 125 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 125 Sea Zone to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 3 infantry moved from France to Western Germany 3 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Yugoslavia to Eastern Poland Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3 Italians collect 7 PUs (6 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from Burma to India 2 infantry moved from Egypt to Alexandria 2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Persia to West India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Rostov to Bryansk 7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Bryansk 3 artilleries and 3 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Bryansk, round 2 : 15/62 hits, 17.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 8 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 4 armour and 4 mech_infantrys moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine 2 bombers moved from Germany to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Western Germany 4 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 2 artilleries moved from Russia to Vologda 2 artilleries moved from Russia to Samara 1 artillery moved from Russia to Samara 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from 76 Sea Zone to Ethiopia Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Samara: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 1 fighter moved from French Indo China to Shan State 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from Kweichow to Shan State 1 bomber moved from Kweichow to 20 Sea Zone 1 bomber moved from French Indo China to 20 Sea Zone 1 fighter moved from French Indo China to Shan State Combat - Japanese Battle in Soviet Far East Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from 20 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from Manchuria to Amur 3 infantry moved from Korea to Amur 2 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 carriers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.83 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 2 bombers moved from India to 37 Sea Zone 1 bomber moved from India to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from Western United States to 5 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in 37 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Guam 2 bombers moved from 37 Sea Zone to India 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 5 Sea Zone to Buryatia 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Caucasus to Rostov Russians take Rostov from Germans 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Russia to Yunnan 1 bomber moved from Malta to Northern Italy 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Italian Somaliland Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Italian Somaliland from Italians, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Northern Italy to Malta 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.83 Americans : 0.00 AA fire in Northern Italy : : -0.17 Japanese : -1.17 -
@AndrewAAGamer Holy Cow man! Its like you have immunity to convoy disruptions.
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You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 5 PUs; Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 2.33 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Holland Belgium to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,6 Italians collect 9 PUs (4 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 0.67 Americans : -0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from West India to India Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:
You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!
Man you ain’t kidding. Another stellar convoy for Italy. And you also have immunity to factory damage. Took me 3 bombing runs to put 10 damage on Northern Italy. I must say I am glad I haven’t been shot down yet. That’s usually my patented move to get shot down on my first bombing run.:grin:
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 13 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Rostov 4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 3 armour moved from Ukraine to Rostov 5 tactical_bombers moved from Ukraine to Russia 4 fighters moved from Ukraine to Russia 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 5 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Russia Germans attack with 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry Germans roll dice for 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Russia, round 2 : 7/14 hits, 6.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 24PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Normandy Bordeaux Germans attack with 5 bombers and 4 mech_infantrys British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 3 : 5/8 hits, 3.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 4 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Rostov Germans attack with 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys British defend with 1 armour and 3 infantry Germans roll dice for 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys in Rostov, round 2 : 21/69 hits, 20.83 expected hits Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 20 armour, 8 artilleries, 18 infantry and 21 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 3 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to France 4 bombers moved from Normandy Bordeaux to Western Germany 4 fighters and 5 tactical_bombers moved from Russia to Ukraine 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in France 2 infantry and 3 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 58 PUs (2 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 2.00 French : -1.33 AA fire in Normandy Bordeaux : : 0.50 Russians : 2.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery moved from Vologda to Russia 2 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Tambov 1 fighter moved from Volgograd to Russia 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Samara 1 fighter moved from Tambov to Samara 1 aaGun, 1 armour, 43 infantry and 3 mech_infantrys moved from Volgograd to Samara 1 aaGun moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Caucasus 2 infantry moved from Olgiy to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 artillery moved from Vologda to Samara 1 infantry moved from Dzavhan to Olgiy 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Ethiopia to Egypt Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.67 -
@AndrewAAGamer More F’ing dice love for me. Of course you “didn’t get a hit in Russia”. Sometimes I hate this game.
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That was a pretty risky attack! There was a 33% chance I would miss completely. We will need to talk as partners in the Tournament about risky attacks like that. :wink:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 4 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to Chahar 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Hopei 1 fighter moved from French Indo China to Hopei 1 bomber moved from French Indo China to Chahar 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Shan State 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 artilleries and 3 infantry moved from Amur to Buryatia 1 bomber moved from French Indo China to Hopei Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Japanese attack with 2 infantry Americans defend with 1 airfield and 1 bomber Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Chahar, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 2 armour, 2 artilleries and 3 infantry Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Buryatia Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Chahar to Anhwe 1 bomber moved from Hopei to French Indo China 1 aaGun and 2 infantry moved from Manchuria to Korea 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Shan State to French Indo China Place Units - Japanese 1 harbour placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria Japanese undo move 4. 2 mech_infantrys placed in Manchuria 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2 Japanese collect 51 PUs (7 lost to blockades); end with 51 PUsCombat Hit Differential Summary :
Americans : 1.17 Chinese : 0.33 UK_Pacific : 0.33 Russians : -0.83 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 2 bombers moved from India to Yunnan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Queensland to Shan State 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 4 mech_infantrys Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shan State to India 2 bombers moved from Yunnan to India 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Tunisia to Tobruk 1 fighter moved from Tunisia to Tobruk 1 bomber moved from Malta to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from 98 Sea Zone to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Southern France Battle in Tobruk British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Southern France from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from Tobruk to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from Burma to Yunnan 1 bomber moved from Burma to India Place Units - British 3 mech_infantrys placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 artillery and 1 mech_infantry placed in Union of South Africa 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67 British : 0.50 Italians : 0.67 Americans : -0.83 Japanese : -0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs; Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Ukraine to Tambov 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,1,3 Italians collect 3 PUs (10 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : -0.33 Russians : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 2 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from India to Burma 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :





