Bid: ftr Malta, sub 98
L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov 6 infantry moved from Amur to Sakha 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 3 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter moved from Okinawa to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 3 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.83 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia -
@AndrewAAGamer Scramble 97? OOL?
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@majikforce said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:
@AndrewAAGamer Scramble 97? OOL?
No scramble. OOL is BB Hit, CA, BB
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia Combat - British Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 111 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone British roll dice for 3 fighters in 111 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - British 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 2 fighters moved from 111 Sea Zone to United Kingdom 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from West India to India 1 fighter moved from Burma to India 2 infantry moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 transport placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : 0.50 British : -2.83 Italians : -1.17 Chinese : 1.33 Japanese : -1.33 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser and 1 submarineCombat Hit Differential Summary :
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UK sub in SZ 96 fights or dives?
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@AndrewAAGamer have it fight for 1 round
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser and 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British Submerged Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 cruiser Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians retreated to Albania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 4 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2 Italians collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.33 French : -0.67 Neutral_Allies : 0.33 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 88 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from France to Normandy Bordeaux 1 armour, 2 artilleries and 1 mech_infantry moved from France to Southern France 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Southern France 2 fighters and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in Southern France Germans attack with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 0/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 1/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 1/4 hits, 1.83 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Gibraltar 1 fighter moved from 97 Sea Zone to Gibraltar 1 bomber moved from 88 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern France to Western Germany 1 aaGun moved from Holland Belgium to France 6 infantry moved from Bulgaria to Romania 2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania 3 artilleries and 8 infantry moved from Germany to Poland 2 armour moved from Western Germany to Poland 4 armour and 2 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 transport moved from 113 Sea Zone to 126 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -6.17 British : -0.17 French : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Bryansk 8 infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 armour, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/19 hits, 9.83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Hunan Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Cleaning up during movement phase 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 bomber moved from Yunnan to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Hunan to Kiangsu 2 artilleries and 3 infantry moved from Anhwe to Hopei 1 fighter moved from Hunan to Manchuria 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei EDIT: Japanese undo move 27. EDIT: Japanese undo move 24. EDIT: 1 bomber moved from Yunnan to Kwangsi EDIT: 1 bomber moved from Hunan to Kwangsi EDIT: 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 6 infantry placed in Japan 1 submarine and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 3.50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 infantry moved from Western United States to Central United States 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 4/8 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 93 Sea Zone British attack with 1 bomber and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber moved from 93 Sea Zone to Malta 1 infantry moved from Alexandria to Egypt 2 tactical_bombers moved from Malta to Egypt 1 bomber moved from Iraq to Egypt 1 carrier moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
British : 1.33 Italians : 0.67 Chinese : -1.17 Neutral_Axis : -1.00 Japanese : 0.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to Greece 2 artilleries and 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 armour moved from Albania to Yugoslavia 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 2/3 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 2 artilleries and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 4 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 2 infantry moved from Northern Italy to France 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from 98 Sea Zone to Libya 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 12 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0.67 British : -0.67 Neutral_Allies : 1.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Morocco to Southern France Combat - French Battle in Southern France French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France French win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 11 Casualties for French: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - French 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -0.17 French : 1.83 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Southern France 2 fighters moved from Gibraltar to Southern France 1 bomber moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Germans Battle in Southern France Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2.33 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers French defend with 1 factory_minor, 1 fighter and 1 harbour Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 4.17 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 2 bombers, 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 fighters moved from Southern France to France 1 armour, 3 artilleries and 8 infantry moved from Poland to Eastern Poland 1 aaGun, 5 artilleries and 28 infantry moved from Romania to Bessarabia 7 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 aaGuns moved from France to Western Germany 1 armour moved from France to Germany 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1.50 French : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 submarine moved from 125 Sea Zone to 126 Sea Zone Combat - Russians Battle in 126 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 126 Sea Zone Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Russians 2 infantry moved from Novgorod to Archangel 2 aaGuns moved from Belarus to Bryansk 7 infantry moved from Belarus to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 2 aaGuns and 15 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Persia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Sakha Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Russians : -0.33 -
Hey @majikforce. You are not allowed to blitz your Russian Mech through Northwest Persia. Per the Notes: (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
I assume you still want to move in and stop there?





