@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans
Combat Hit Differential Summary :
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I posted at the end of the French turn. I didn’t start the German turn (of course!).
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Finland to Norway 4 bombers moved from Germany to Norway 1 mech_infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 2 bombers moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk 2 bombers and 1 fighter moved from Novgorod to Smolensk 1 fighter moved from Western Germany to Norway 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Norway Germans attack with 2 armour, 4 bombers and 1 fighter Americans defend with 1 fighter Germans roll dice for 2 armour, 4 bombers and 1 fighter in Norway, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Americans: 1 fighter Battle in Archangel Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Smolensk to Ukraine 1 fighter moved from Smolensk to Ukraine 2 bombers moved from Archangel to Ukraine 4 bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 armour moved from Novgorod to Eastern Poland 2 armour moved from Novgorod to Finland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 0,33 Russians : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 31 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 3 fighters and 1 tactical_bomber moved from Anhwe to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 4,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 4 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 infantry moved from Anhwe to Hunan 1 aaGun, 4 armour, 7 artilleries and 1 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 4 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Kiangsu 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Japanese collect 44 PUs (3 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 1,00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to 97 Sea Zone 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas
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Scramble orders for Japan (SBR) and SZ97?
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@akreider2 Max scramble sz97. No intercepters for Japan.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to 97 Sea Zone 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Japan Americans attacks with 5 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 10, airfield = 5 Battle in Marianas Battle in 97 Sea Zone Americans attack with 4 bombers, 2 destroyers and 2 submarines Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 bombers and 2 destroyers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers, 2 destroyers and 2 submarines Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 armour moved from Tobruk to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 bomber moved from Kiangsu to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : 0.50 AA fire in Japan : : -0.50 Americans : -0.33 AA fire in Kiangsu : : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 2.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to 97 Sea Zone 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Japan Americans attacks with 5 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 10, airfield = 5 Battle in Marianas Battle in 97 Sea Zone Americans attack with 4 bombers, 2 destroyers and 2 submarines Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 bombers and 2 destroyers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers, 2 destroyers and 2 submarines Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 armour moved from Tobruk to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 bomber moved from Kiangsu to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Tunisia to Southern Italy 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from West India to 79 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 2 fighters and 4 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Sumatra Non Combat Move - British 1 bomber moved from Northern Italy to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 transport moved from 91 Sea Zone to 106 Sea Zone 3 aaGuns, 7 artilleries and 17 infantry moved from Burma to Yunnan 2 fighters and 5 mech_infantrys moved from India to Yunnan 3 mech_infantrys moved from West India to Burma 1 infantry moved from West India to India 5 mech_infantrys moved from Eastern Persia to India 1 infantry moved from Persia to Northwest Persia 1 armour moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 106 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : 0.50 AA fire in Japan : : -0.50 Americans : -0.33 AA fire in Southern Italy : : -0.17 Chinese : 2.17 AA fire in Northern Italy : : -0.17 AA fire in Kiangsu : : -0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 2 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Bulgaria to Bessarabia Non Combat Move - Italians Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 6 submarines moved from 42 Sea Zone to 36 Sea Zone
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SZ 36, submerge your sub?
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@akreider2 Yes submerge
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 6 submarines moved from 42 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Malaya Battle in 36 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 destroyer, 1 submarine and 6 transports 1 submarine owned by the Japanese Submerged ANZAC roll dice for 6 submarines in 36 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 6 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 6 submarines in 36 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits ANZAC win, taking Malaya from Japanese, taking 36 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 50 Casualties for Japanese: 1 destroyer and 6 transports Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Smolensk 3 bombers moved from Western Germany to Archangel 1 bomber moved from Western Germany to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 2 bombers moved from Ukraine to Smolensk 1 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Bryansk 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/11 hits, 3,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 3 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 4 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Smolensk, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Smolensk to Ukraine 4 bombers moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine 1 armour moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Norway 1 armour moved from Finland to Novgorod 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 armour, 2 bombers and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -1,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 2 fighters and 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 4 infantry moved from Russia to Vologda 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 5x factory_major, 3x airfield, 4x factory_minor; Remaining resources: 34 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 bomber, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 1 bomber moved from Japan to Yunnan 1 tactical_bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 7 armour, 9 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 7 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys; Chinese defend with 1 infantry AA fire in Yunnan : 0/8 hits, 1,33 expected hits Japanese roll dice for 7 armour, 9 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 17/31 hits, 13,50 expected hits Chinese roll dice for 3 aaGuns, 7 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys in Yunnan, round 2 : 9/32 hits, 11,33 expected hits 5 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 infantry owned by the Chinese and 13 infantry owned by the British lost in Yunnan Japanese roll dice for 7 armour, 5 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 10/22 hits, 10,50 expected hits Chinese roll dice for 7 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys in Yunnan, round 3 : 7/18 hits, 6,67 expected hits 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan Japanese roll dice for 7 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Yunnan, round 4 : 9/15 hits, 8,17 expected hits Chinese roll dice for 6 artilleries and 2 fighters in Yunnan, round 4 : 4/8 hits, 3,33 expected hits 4 armour owned by the Japanese, 6 artilleries owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 3 aaGuns, 7 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 22 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,4,5,2,6,5,5,6,4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5 Japanese collect 29 PUs (9 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : -1,33 Chinese : -1,33 Japanese : 3,50
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A 90 IPC swing from expected odds on Yunan. You are still in a lot of trouble with Japan though.