Unbelievable dice!
Scrambles to:
India from SZ40
Shan State from FIC
TransJordan from SZ100
Intercept in W Germany?
I hope that is all.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from France to Southern France
1 bomber and 1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Norway
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 2 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians retreated to France
British win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Archangel
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
4 artilleries and 4 infantry moved from Northern Italy to France
1 bomber and 1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Holland Belgium to France
1 bomber moved from Norway to France
Place Units - Italians
2 bombers placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 1.67
AA fire in Norway : : -0.17
Americans : -0.33
AA fire in Normandy Bordeaux : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Persia to India
2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
@surfer french? or do nothing
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Persia to India
2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Sorry, got interrupted.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 armour moved from Rostov to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 armour and 1 mech_infantry moved from Timguska to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 bomber and 2 fighters moved from Novgorod to Finland
1 mech_infantry moved from Germany to Baltic States
1 artillery and 3 infantry moved from France to Southern France
scramble?
No thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 armour moved from Rostov to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 armour and 1 mech_infantry moved from Timguska to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 bomber and 2 fighters moved from Novgorod to Finland
1 mech_infantry moved from Germany to Baltic States
1 artillery and 3 infantry moved from France to Southern France
Combat - Germans
Air Battle in Finland
Germans attacks with 3 units heading to Finland
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Battle in Southern France
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
AA fire in Finland : : -0.17
holdup one sec having issues
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 armour moved from Rostov to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 armour and 1 mech_infantry moved from Timguska to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 bomber and 2 fighters moved from Novgorod to Finland
1 mech_infantry moved from Germany to Baltic States
1 artillery and 3 infantry moved from France to Southern France
Combat - Germans
Air Battle in Finland
Germans attacks with 3 units heading to Finland
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Battle in Southern France
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern France
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Finland to Novgorod
1 bomber moved from Finland to Novgorod
Place Units - Germans
1 infantry placed in France
4 armour placed in Germany
3 armour placed in Novgorod
3 armour placed in Volgograd
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -1.00
AA fire in Finland : : -0.17
@WindowWasher Ok, waiting
all good now.
Did you post a different move? I don’t see anything new after you said to wait. Or did you just decide to go with your first instinct
i was having technical issues, move is finalized. just went over it all good
No prob.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 3 mech_infantrys
Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 2.67 expected hits
Italians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 armour and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 mech_infantry moved from Persia to 80 Sea Zone
2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.00
oops. Forgot about CV buys…
Good move
wrong game lol… spent a couple of minutes tryna figure this one out. then checked on your other game… :smiley:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 marine moved from Shan State to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Shensi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
3 mech_infantrys moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 armour and 3 mech_infantrys moved from Kwangsi to Hunan
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 mech_infantrys in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 4 mech_infantrys in Kweichow, round 4 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Hunan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 1 marine and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
3 fighters moved from Kwangsi to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 armour moved from Yakut S.S.R. to Buyant-Uhaa
1 armour moved from Buryatia to Buyant-Uhaa
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 2.33
UK_Pacific : -0.33
Japanese : -1.50