Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 bomber moved from Queensland to South Australia
1 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
I changed my mind on taking Sumatra. I let the inf die so I could save the ftr. Surprising how close the naval battle is. Bombers make a difference.
@surfer I like to have a couple as japan due to their flexibility off of the philipines… really help with retaking DEI without putting fleet in danger because of fighter’s limited range.
Also, could be intercept question with germany coming up
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to France
4 bombers and 6 fighters moved from Western Germany to Karelia
3 armour, 3 artilleries and 7 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 3 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Karelia
Germans attack with 3 armour, 3 artilleries, 4 bombers, 6 fighters and 7 infantry
British defend with 2 infantry and 1 mech_infantry; Americans defend with 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Germans roll dice for 3 armour, 3 artilleries, 4 bombers, 6 fighters and 7 infantry in Karelia, round 2 : 10/23 hits, 9.83 expected hits
Combat Hit Differential Summary :
Germans : -0.50
British : -0.67
@surfer OOL?
Max defend. Kill Brits before US
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to France
4 bombers and 6 fighters moved from Western Germany to Karelia
3 armour, 3 artilleries and 7 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 3 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Karelia
Germans attack with 3 armour, 3 artilleries, 4 bombers, 6 fighters and 7 infantry
British defend with 2 infantry and 1 mech_infantry; Americans defend with 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Germans roll dice for 3 armour, 3 artilleries, 4 bombers, 6 fighters and 7 infantry in Karelia, round 2 : 10/23 hits, 9.83 expected hits
Americans roll dice for 4 armour, 2 artilleries, 14 infantry and 4 mech_infantrys in Karelia, round 2 : 4/24 hits, 8.67 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans, 7 infantry owned by the Americans and 2 infantry owned by the British lost in Karelia
Germans roll dice for 3 armour, 3 artilleries, 4 bombers, 6 fighters and 3 infantry in Karelia, round 3 : 11/19 hits, 9.17 expected hits
Americans roll dice for 4 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Karelia, round 3 : 6/14 hits, 5.33 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Americans lost in Karelia
Germans roll dice for 3 armour, 4 bombers and 6 fighters in Karelia, round 4 : 5/13 hits, 7.17 expected hits
Americans roll dice for 3 armour in Karelia, round 4 : 1/3 hits, 1.50 expected hits
1 armour owned by the Germans and 3 armour owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 2 armour, 4 bombers and 6 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 1 armour, 3 artilleries and 7 infantry
Casualties for Americans: 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
4 bombers and 6 fighters moved from Karelia to Novgorod
2 aaGuns, 28 armour, 5 artilleries, 17 infantry and 17 mech_infantrys moved from Russia to Tambov
14 armour and 5 mech_infantrys moved from Rostov to Tambov
3 armour moved from Western Ukraine to Belarus
3 tactical_bombers moved from Germany to Novgorod
1 aaGun, 1 armour and 8 infantry moved from Germany to Western Germany
1 artillery moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 1 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Western Ukraine
3 armour placed in Russia
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.67
Americans : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 armour, 10 artilleries and 68 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour, 10 artilleries, 68 infantry and 2 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 3 armour, 10 artilleries, 68 infantry and 2 mech_infantrys in Caucasus, round 2 : 19/83 hits, 18.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 10 artilleries, 66 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Volgograd to Caucasus
1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
Well, damn. That was a mistake. I totally miscounted the 6 ftrs. I thought they couldn’t get there…but I counted over water. That will hurt.
@surfer yeah… it didnt help that i got lucky there either. I intended to pull back after one round… was the only way to keep novgorod, then got lucky and went with it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangtung to Japan
2 bombers moved from Philippines to Yunnan
1 fighter moved from Shan State to Yunnan
Place Units - Japanese
2 artilleries and 4 infantry placed in Japan
3 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 3.
3 armour placed in Kwangtung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,3,4,5,3,1,4,2,5,5,1,4,1,2,1,6,2,5,1,2,1,1,3,3,4,6,3,2,5,6,3,3,5,1,5,2,4,3,6,5,2,1,3,6,6,6,5,2,2,2,2,3,5,5,5,2,3
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.33
“Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,3,4,5,3,1,4,2,5,5,1,4,1,2,1,6,2,5,1,2,1,1,3,3,4,6,3,2,5,6,3,3,5,1,5,2,4,3,6,5,2,1,3,6,6,6,5,2,2,2,2,3,5,5,5,2,3”
thats a lot of rolls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Karelia
1 fighter moved from Finland to Karelia
2 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Shan State
1 bomber moved from Burma to Shan State
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Sumatra
Battle in Borneo
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Karelia
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 2 armour
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Karelia, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Karelia
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour
Battle in Shan State
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Shan State to Java
1 bomber moved from Kwangtung to Burma
1 marine moved from Malaya to 37 Sea Zone
6 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 bomber moved from Western United States to Queensland
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to Queensland
2 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 infantry and 2 mech_infantrys moved from Norway to Finland
2 bombers moved from Karelia to Finland
2 fighters moved from Karelia to Finland
3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter moved from Normandy Bordeaux to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 armour and 2 infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
6 infantry placed in Eastern United States
Americans undo move 1.
1 armour, 1 fighter and 1 infantry placed in Finland
2 infantry placed in Norway
Americans undo move 6.
5 infantry placed in Eastern United States
1 infantry placed in Norway
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : 1.00
Americans : 3.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
Americans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Karelia
1 fighter moved from Finland to Karelia
2 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Shan State
1 bomber moved from Burma to Shan State
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Sumatra
Battle in Borneo
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Karelia
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 2 armour
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Karelia, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Karelia
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour
Battle in Shan State
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Shan State to Java
1 bomber moved from Kwangtung to Burma
1 marine moved from Malaya to 37 Sea Zone
6 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 bomber moved from Western United States to Queensland
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to Queensland
2 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 infantry and 2 mech_infantrys moved from Norway to Finland
2 bombers moved from Karelia to Finland
2 fighters moved from Karelia to Finland
3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter moved from Normandy Bordeaux to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 armour and 2 infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
6 infantry placed in Eastern United States
Americans undo move 1.
1 armour, 1 fighter and 1 infantry placed in Finland
2 infantry placed in Norway
Americans undo move 6.
5 infantry placed in Eastern United States
1 infantry placed in Norway
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 14 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from Norway to Finland
1 aaGun moved from Finland to Norway
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Burma
1 fighter moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to West India
1 armour and 5 mech_infantrys moved from Persia to Caucasus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 battleship moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Morocco to Algeria
1 artillery moved from Persia to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Persia
Place Units - British
1 carrier placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : 1.00
Americans : 3.33
Japanese : -0.67
Still think this is going to be a quick win for G?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to Norway
2 fighters moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from France to 112 Sea Zone
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from France to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 3 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Norway to France
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Holland Belgium to France
2 fighters moved from Holland Belgium to France
1 fighter moved from 112 Sea Zone to France
2 fighters moved from Normandy Bordeaux to France
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.17
AA fire in Norway : : -0.17
Americans : 0.67
AA fire in Normandy Bordeaux : : -0.17
@surfer well, I didn’t say quick win, I just didn’t see the Germans loosing. But, I must admit the allies have made a massive presence. We’ll just have to see how this plays out, looking forward to the next couple of moves.
Test summary from TripleA, engine version: 1.9, time: 12:16:38 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
2 carriers, 1 cruiser, 3 fighters and 4 submarines moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 fighters moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from South Australia to Queensland
1 aaGun and 1 bomber moved from South Australia to Queensland
1 fighter moved from Northwest Persia to Persia
Place Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :