Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from France to Southern France 1 bomber and 1 fighter moved from France to Normandy Bordeaux 1 bomber moved from France to Norway 1 armour and 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel Combat - Italians Air Battle in Normandy Bordeaux Italians attacks with 2 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 artillery owned by the Italians retreated to France British win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Battle in Archangel Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Italians 4 artilleries and 4 infantry moved from Northern Italy to France 1 bomber and 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Holland Belgium to France 1 bomber moved from Norway to France Place Units - Italians 2 bombers placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 1.67 AA fire in Norway : : -0.17 Americans : -0.33 AA fire in Normandy Bordeaux : : -0.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Persia to India 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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@surfer french? or do nothing
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Persia to India 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Sorry, got interrupted.
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs; Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 armour moved from Rostov to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Tambov to Volgograd 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska 2 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from Eastern Poland to Bryansk 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 bomber and 2 fighters moved from Novgorod to Finland 1 mech_infantry moved from Germany to Baltic States 1 artillery and 3 infantry moved from France to Southern France -
scramble?
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No thanks
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs; Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 armour moved from Rostov to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Tambov to Volgograd 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska 2 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from Eastern Poland to Bryansk 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 bomber and 2 fighters moved from Novgorod to Finland 1 mech_infantry moved from Germany to Baltic States 1 artillery and 3 infantry moved from France to Southern France Combat - Germans Air Battle in Finland Germans attacks with 3 units heading to Finland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Finland causes 5 damage total. Battle in Southern France Germans attack with 1 artillery and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Germans : -1.00 British : 0.33 AA fire in Finland : : -0.17 -
holdup one sec having issues
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs; Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 armour moved from Rostov to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Tambov to Volgograd 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska 2 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from Eastern Poland to Bryansk 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 bomber and 2 fighters moved from Novgorod to Finland 1 mech_infantry moved from Germany to Baltic States 1 artillery and 3 infantry moved from France to Southern France Combat - Germans Air Battle in Finland Germans attacks with 3 units heading to Finland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Finland causes 5 damage total. Battle in Southern France Germans attack with 1 artillery and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Finland to Novgorod 1 bomber moved from Finland to Novgorod Place Units - Germans 1 infantry placed in France 4 armour placed in Germany 3 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -1.50 British : -1.00 AA fire in Finland : : -0.17 -
@WindowWasher Ok, waiting
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all good now.
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Did you post a different move? I don’t see anything new after you said to wait. Or did you just decide to go with your first instinct
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i was having technical issues, move is finalized. just went over it all good
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No prob.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 3 mech_infantrys moved from Russia to Vologda 3 mech_infantrys moved from Vologda to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia Combat - Russians Battle in Archangel Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour and 3 mech_infantrys Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 1 armour and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 mech_infantry moved from Persia to 80 Sea Zone 2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 13 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : 0.00 -
oops. Forgot about CV buys…
Good move -
wrong game lol… spent a couple of minutes tryna figure this one out. then checked on your other game… :smiley:
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 marine moved from Shan State to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangsi to French Indo China 1 mech_infantry moved from Shensi to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 3 mech_infantrys moved from Anhwe to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 3 armour and 3 mech_infantrys moved from Kwangsi to Hunan 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 mech_infantrys in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Japanese roll dice for 4 mech_infantrys in Kweichow, round 4 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -9 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 armour and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour and 3 mech_infantrys in Hunan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Szechwan Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery, 1 marine and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi 3 fighters moved from Kwangsi to 35 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Shensi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 armour moved from Yakut S.S.R. to Buyant-Uhaa 1 armour moved from Buryatia to Buyant-Uhaa 1 armour moved from Soviet Far East to Amur 1 mech_infantry moved from Manchuria to Chahar 2 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 2.33 UK_Pacific : -0.33 Japanese : -1.50





