@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
Ugh. Italy scramble question again. I have 3 ftrs you have 2. I’m invading Sicily
@surfer nope
still not sure how to play this late game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 92 PUs;
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
1 fighter moved from 96 Sea Zone to Caucasus
1 bomber moved from India to Caucasus
2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Sardinia
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Sardinia from Italians, taking 44 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Celebes
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 artillery
Americans roll dice for 2 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 1 marine in Celebes, round 3 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 1 marine in Celebes, round 4 : 1/3 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caucasus
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northern Italy
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_major and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2.83 expected hits
Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits
Italians roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Normandy Bordeaux
1 bomber moved from Caucasus to West India
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Eastern United States to 110 Sea Zone
3 mech_infantrys moved from Finland to Norway
1 aaGun moved from Finland to Norway
1 aaGun moved from Finland to Norway
2 infantry moved from Finland to Norway
1 armour moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from South Australia to Queensland
1 submarine moved from 33 Sea Zone to 43 Sea Zone
3 carriers moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 41 PUs;
British buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 fighter moved from 95 Sea Zone to Sicily
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Northwest Persia to Volgograd
Russians take Caucasus from Germans
Russians take Volgograd from Germans
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Sicily
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Sicily from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 95 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to Finland
2 fighters moved from Russia to Norway
1 fighter moved from Russia to Norway
1 bomber moved from Russia to Norway
3 fighters moved from Russia to Persia
2 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 81 Sea Zone to 95 Sea Zone
3 infantry moved from Egypt to Alexandria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 9 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Northwest Persia to India
2 mech_infantrys moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Persia
1 fighter moved from Sicily to 95 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : 1.67
British : 0.67
Americans : -4.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from France to Southern France
1 bomber moved from France to Northern Italy
1 bomber moved from Novgorod to Holland Belgium
2 fighters moved from Southern Italy to Northern Italy
4 artilleries and 1 infantry moved from Tobruk to Libya
Italians take Libya from British
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to France
1 bomber moved from Northern Italy to France
1 bomber moved from Holland Belgium to France
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 1.00
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
Hey, now the game gets fun because there are no rules for what is best. As far as I can tell, its just developing a plan of attack and maximizing gains.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 18 infantry moved from Bryansk to Russia
27 armour moved from Bryansk to Russia
17 mech_infantrys moved from Bryansk to Russia
1 armour moved from Belarus to Smolensk
2 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
16 armour and 7 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
4 fighters moved from Novgorod to Finland
1 bomber moved from Germany to Finland
Combat - Germans
Air Battle in Finland
Germans attacks with 5 units heading to Finland
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans roll dice for 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys in Russia, round 2 : 25/69 hits, 22.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 29 armour, 5 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 fighters moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
3 bombers moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Novgorod to Germany
1 armour moved from Baltic States to Germany
1 armour moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Germany
2 aaGuns moved from Bryansk to Russia
Place Units - Germans
2 fighters and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
3 artilleries placed in Novgorod
2 infantry placed in Germany
3 armour placed in Western Ukraine
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Novgorod: 1 armour
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33
AA fire in Finland : : -0.17
Russians : -0.50
I didn’t think that you’d want to scramble in Finland given i had 2.25 time more firepower, re roll if you’d like to scramble anything
I forgot that i bought 2 extra infantry so i changed up my NCM a bit with edit.
Yeah, i just dont know how Germany can loose at this state. Not trying to be cocky, but the Germans can deploy 80 IPCs of effective troops a turn combined with the power they already have to hold off the allies, then go for middle east. Also Italy will have like 5-10 IPCs combined with what they have. The Japanese are in a bit of a pickle, but still providing a substantial pain in the neck, threatening India at some point, and taking up american IPCs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour, 10 artilleries and 70 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 10 artilleries and 70 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 10 artilleries and 70 infantry in Volgograd, round 2 : 14/81 hits, 17.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 10 artilleries and 68 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 aaGuns moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.83
Russians : -3.17
Well, you can’t just roll into the Middle east…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 fighter moved from French Indo China to Malaya
1 armour moved from Kwangsi to Yunnan
2 marines moved from Japan to 6 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangtung to Philippines
3 bombers moved from Kwangsi to Philippines
1 armour moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Hopei to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Hawaiian Islands
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to Yunnan
2 marines moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,4,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
3 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 bomber moved from Queensland to Malaya
1 bomber moved from West India to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Burma
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia
1 armour and 3 mech_infantrys moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Finland
Americans undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Finland
1 fighter and 2 mech_infantrys placed in Norway
3 mech_infantrys placed in Normandy Bordeaux
Americans undo move 3.
1 fighter and 2 mech_infantrys placed in Normandy Bordeaux
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.83
Japanese : -0.83
AA fire in Germany : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
3 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 bomber moved from Queensland to Malaya
1 bomber moved from West India to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Burma
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia
1 armour and 3 mech_infantrys moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Finland
Americans undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Finland
1 fighter and 2 mech_infantrys placed in Norway
3 mech_infantrys placed in Normandy Bordeaux
Americans undo move 3.
1 fighter and 2 mech_infantrys placed in Normandy Bordeaux
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 51 PUs;
British buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 19x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Novgorod
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Karelia
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
5 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
10 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Finland to Norway
1 fighter moved from Norway to United Kingdom
1 battleship moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from India to Burma
1 fighter moved from Persia to Burma
Place Units - British
1 artillery and 2 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
British : 1.67
Americans : -1.83
Japanese : -0.83
AA fire in Germany : : -0.17
AA fire in Novgorod : : 0.83
Yeah, with the 80 Russians, the middle east is secure and a massive threat for the foreseeable future…
I keep looking at London, then at my IPCs and instinctively thinking sea lion… then i remember you can land like 4180394 planes…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
2 bombers moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
Im going to assume that you want to intercept in normandy given its even and youd be trading italian for american. feel free to reroll of course.