Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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Ugh. Italy scramble question again. I have 3 ftrs you have 2. I’m invading Sicily
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@surfer nope
still not sure how to play this late game
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 92 PUs; Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 fighter moved from 96 Sea Zone to Caucasus 1 bomber moved from India to Caucasus 2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 95 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Sardinia Battle in 44 Sea Zone Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 17 Sea Zone from Japanese, taking Sardinia from Italians, taking 44 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Celebes Americans attack with 2 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 2 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 marine in Celebes, round 3 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 marine in Celebes, round 4 : 1/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Caucasus Americans attack with 1 bomber and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northern Italy Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 3 artilleries, 1 factory_major and 2 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2.83 expected hits Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits Italians roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 4 infantry Casualties for Italians: 3 artilleries and 2 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 3 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 1 bomber moved from Caucasus to West India 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Eastern United States to 110 Sea Zone 3 mech_infantrys moved from Finland to Norway 1 aaGun moved from Finland to Norway 1 aaGun moved from Finland to Norway 2 infantry moved from Finland to Norway 1 armour moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from South Australia to Queensland 1 submarine moved from 33 Sea Zone to 43 Sea Zone 3 carriers moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 submarine moved from 15 Sea Zone to 17 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 1 artillery and 3 infantry placed in Eastern United States 1 bomber placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 41 PUs; British buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 12 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 fighter moved from 95 Sea Zone to Sicily 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Northwest Persia to Volgograd Russians take Caucasus from Germans Russians take Volgograd from Germans 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Sicily Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Sicily from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to 95 Sea Zone 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 mech_infantry moved from Trans-Jordan to Alexandria 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from United Kingdom to Finland 2 fighters moved from Russia to Norway 1 fighter moved from Russia to Norway 1 bomber moved from Russia to Norway 3 fighters moved from Russia to Persia 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 carrier and 1 fighter moved from 81 Sea Zone to 95 Sea Zone 3 infantry moved from Egypt to Alexandria 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 9 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from Northwest Persia to India 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Iraq to Persia 1 fighter moved from Sicily to 95 Sea Zone Place Units - British 2 armour and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 1.67 British : 0.67 Americans : -4.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from France to Southern France 1 bomber moved from France to Northern Italy 1 bomber moved from Novgorod to Holland Belgium 2 fighters moved from Southern Italy to Northern Italy 4 artilleries and 1 infantry moved from Tobruk to Libya Italians take Libya from British Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Southern France to France 1 bomber moved from Northern Italy to France 1 bomber moved from Holland Belgium to France Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 1.00 Americans : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 infantry moved from South Australia to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 infantry moved from South Australia to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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Hey, now the game gets fun because there are no rules for what is best. As far as I can tell, its just developing a plan of attack and maximizing gains.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 18 infantry moved from Bryansk to Russia 27 armour moved from Bryansk to Russia 17 mech_infantrys moved from Bryansk to Russia 1 armour moved from Belarus to Smolensk 2 armour moved from Smolensk to Russia 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 16 armour and 7 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 4 fighters moved from Novgorod to Finland 1 bomber moved from Germany to Finland Combat - Germans Air Battle in Finland Germans attacks with 5 units heading to Finland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Russia Germans attack with 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry Germans roll dice for 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys in Russia, round 2 : 25/69 hits, 22.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 29 armour, 5 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Cleaning up after air battles triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 fighters moved from Finland to Western Germany 1 bomber moved from Finland to Western Germany 3 bombers moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Novgorod to Germany 1 armour moved from Baltic States to Germany 1 armour moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Germany 2 aaGuns moved from Bryansk to Russia Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Germany 3 artilleries placed in Novgorod 2 infantry placed in Germany 3 armour placed in Western Ukraine Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33 AA fire in Finland : : -0.17 Russians : -0.50
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I didn’t think that you’d want to scramble in Finland given i had 2.25 time more firepower, re roll if you’d like to scramble anything
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I forgot that i bought 2 extra infantry so i changed up my NCM a bit with edit.
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Yeah, i just dont know how Germany can loose at this state. Not trying to be cocky, but the Germans can deploy 80 IPCs of effective troops a turn combined with the power they already have to hold off the allies, then go for middle east. Also Italy will have like 5-10 IPCs combined with what they have. The Japanese are in a bit of a pickle, but still providing a substantial pain in the neck, threatening India at some point, and taking up american IPCs.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 armour, 10 artilleries and 70 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 10 artilleries and 70 infantry Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 10 artilleries and 70 infantry in Volgograd, round 2 : 14/81 hits, 17.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 10 artilleries and 68 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.83 Russians : -3.17
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Well, you can’t just roll into the Middle east…
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 1 fighter moved from French Indo China to Malaya 1 armour moved from Kwangsi to Yunnan 2 marines moved from Japan to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangtung to Philippines 3 bombers moved from Kwangsi to Philippines 1 armour moved from Kweichow to Yunnan 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Hopei to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Chahar 3 mech_infantrys moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Hawaiian Islands Battle in Malaya Japanese attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 2 marines moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kwangtung to 35 Sea Zone Place Units - Japanese 3 armour placed in Kwangtung 3 armour placed in Kiangsu 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,4,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67 Japanese : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 3 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 bomber moved from Queensland to Malaya 1 bomber moved from West India to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 marine moved from 37 Sea Zone to Malaya Combat - Americans Americans creates battle in territory 22 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine Japanese defend with 1 armour, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to Burma 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia 1 armour and 3 mech_infantrys moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Americans 1 fighter and 2 mech_infantrys placed in Finland Americans undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 fighter and 2 mech_infantrys placed in Norway 3 mech_infantrys placed in Normandy Bordeaux Americans undo move 3. 1 fighter and 2 mech_infantrys placed in Normandy Bordeaux 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -1.83 Japanese : -0.83 AA fire in Germany : : -0.17
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 3 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 bomber moved from Queensland to Malaya 1 bomber moved from West India to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 marine moved from 37 Sea Zone to Malaya Combat - Americans Americans creates battle in territory 22 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine Japanese defend with 1 armour, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to Burma 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia 1 armour and 3 mech_infantrys moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Americans 1 fighter and 2 mech_infantrys placed in Finland Americans undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 fighter and 2 mech_infantrys placed in Norway 3 mech_infantrys placed in Normandy Bordeaux Americans undo move 3. 1 fighter and 2 mech_infantrys placed in Normandy Bordeaux 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 51 PUs; British buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 19x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Novgorod 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caucasus British attack with 3 infantry Germans defend with 1 mech_infantry British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 5 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 10 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Finland to Norway 1 fighter moved from Norway to United Kingdom 1 battleship moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from India to Burma 1 fighter moved from Persia to Burma Place Units - British 1 artillery and 2 mech_infantrys placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 British : 1.67 Americans : -1.83 Japanese : -0.83 AA fire in Germany : : -0.17 AA fire in Novgorod : : 0.83
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Yeah, with the 80 Russians, the middle east is secure and a massive threat for the foreseeable future…
I keep looking at London, then at my IPCs and instinctively thinking sea lion… then i remember you can land like 4180394 planes…
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 bombers moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France
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Im going to assume that you want to intercept in normandy given its even and youd be trading italian for american. feel free to reroll of course.