@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Baltic States to Bryansk
16 armour and 9 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Baltic States to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Novgorod
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 1 tactical_bomber moved from Egypt to Ukraine
1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Vyborg
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 armour, 1 bomber and 3 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
1 bomber and 2 mech_infantrys placed in Novgorod
3 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
edited NCM for that tac bomber, realized you had somewhat of a shot (20%) to berlin bankjob me.
I’ve always called most of my tabletop games at around round 4-7 because it seems clear who will win. I don’t know how to judge these League games of attrition… just out of curiosity… who do you think has the upper hand?
I’m happy with my current position. But far from winning. Several battles are still out there, and of course the dice can drastically change anything. This one will go probably 8+ rounds before it gets clear.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Archangel
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
21 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 armour and 4 mech_infantrys moved from Volgograd to Turkmenistan
4 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 aaGun moved from Buryatia to Amur
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
Actually, I’m less happy that your heading for the Middle East!! This game is not going to have a winner for a long time unless the dice intervene.
This is the advantage of the online format. If a game goes long, just enjoy it. Not really possible in the tabletop format.
Um. I just realized something rather large. I forgot to move 2 ANZAC fighters to land on the CV. Would make a big difference in the possible naval battle. I still should win, but it shouldnt’ be close. Will you let me edit? It really is an oversight. That’s why I landed 1 US fighter in Queensland so I could put 2 fighters on the CV.
@surfer yes thats fine, honestly if i havent started my move yet, editing an NCM is no biggy imo
@surfer oh, didn’t think about that it was two turns past… well sure I guess doesn’t impact Germany.
Thanks! I will be more careful, but hate to have the game hinge on that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Shensi
4 artilleries and 5 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 infantry moved from Siam to French Indo China
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hopei
2 bombers moved from Kiangsu to Amur
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Japan to Amur
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Szechwan, round 2 : 4/9 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 9 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 21 infantry
AA fire in Amur : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 9 infantry and 1 mech_infantry in Amur, round 2 : 8/18 hits, 6.33 expected hits
Russians roll dice for 1 aaGun and 21 infantry in Amur, round 2 : 9/21 hits, 7.00 expected hits
8 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry retreated to Manchuria
Russians win with 14 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Non Combat Move - Japanese
4 bombers moved from Amur to Manchuria
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Manchuria
1 artillery, 1 bomber, 1 infantry and 1 marine placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.50
ANZAC : -0.33
Americans : 0.33
Chinese : 0.33
UK_Pacific : 0.67
Russians : 2.00
Japanese : 2.00
I got so exited when Japan rolled 8 hits in Amur… I thought “YES, finally the Japanese aren’t useless in this game, I’ve finally caught a break”.
and then I rolled for the russians…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 10 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Germany
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Java
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 5 Sea Zone to Sakha
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to Norway
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
9 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.00
Japanese : -0.17
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 5 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 5 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
2 artilleries and 9 infantry moved from Burma to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.83
Japanese : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 10 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Germany
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Java
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 5 Sea Zone to Sakha
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to Norway
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
9 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 5 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 5 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
2 artilleries and 9 infantry moved from Burma to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 2 fighters moved from Norway to Western Germany
1 fighter moved from Norway to 127 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Germany
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Germany, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 127 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Burma to West India
3 aaGuns, 1 artillery and 12 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 tactical_bomber moved from Burma to India
1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Norway to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
Place Units - British
1 aaGun and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
British undo move 2.
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by British to West India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.00
Americans : -1.00
Chinese : 1.83
Japanese : 1.83
AA fire in Germany : : -0.33
Ok, that was a complicated set of moves.
So of course i messed up the NCM moves and had to edit
a) CA in Hawaii moved to California
b) Sub in Malaya moved to Sumatra
then for the Brits
2 inf in India moved to W. India
ftr returned to Norway vice going to UK
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship
Combat Hit Differential Summary :
Dang. another edit. BB to join the fleet in Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Italians buy 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to 109 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
2 infantry moved from Belarus to Archangel
1 bomber moved from Southern Italy to Archangel
1 armour moved from Ukraine to Smolensk
Italians take Bryansk from Russians
Combat - Italians
Battle in 109 Sea Zone
Italians attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 109 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Western Germany
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Archangel
Italians roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Italians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
1 armour and 5 mech_infantrys moved from Romania to Ukraine
1 bomber and 1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in Ukraine
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.67
Russians : -0.33