Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buyant-Uhaa
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Kweichow
2 artilleries, 1 battleship, 2 carriers, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
4 bombers moved from Manchuria to Philippines
1 bomber moved from Japan to Philippines
2 infantry moved from Szechwan to Kweichow
4 artilleries moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Hopei to Kweichow
1 armour moved from Chahar to Kweichow
1 armour moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 infantry moved from 35 Sea Zone to Philippines
3 artilleries moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.67
I’ve learned quite a bit from this game so far, especially with Japan. I think if Moscow holds for 3-4 turns, the allies have it won, but if Moscow falls, then the axis are back on even footing or just slightly ahead given the economic advantage the allies have in this particular game.
I also hate that Italy has 40 IPCs of Income and cant really do anything effective
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Norway to Finland
5 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Sakha to Buyant-Uhaa
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Borneo
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buyant-Uhaa
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Buyant-Uhaa
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Morocco to Tunisia
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Germany to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to Central United States
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from French Central Africa to Nigeria
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 armour placed in Norway
2 fighters placed in Eastern United States
4 fighters and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
Americans : -1.33
Japanese : 0.50
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.83
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber and 2 fighters moved from Norway to 127 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Scramble in Novgorod?
No thanks. As a general rule if its completely IPC negative, and no chance to win battle, dont bother scrambling for me unless you could possibly see some purpose to it
Sounds like a good rule. I’ll follow that as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Norway to Finland
5 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Sakha to Buyant-Uhaa
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Borneo
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buyant-Uhaa
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Buyant-Uhaa
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Morocco to Tunisia
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Germany to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to Central United States
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from French Central Africa to Nigeria
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 armour placed in Norway
2 fighters placed in Eastern United States
4 fighters and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber and 2 fighters moved from Norway to 127 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 127 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from West India to Persia
2 infantry moved from West India to Eastern Persia
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
2 fighters moved from 127 Sea Zone to Finland
1 fighter moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
1 bomber moved from 127 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
British : -0.50
Americans : -1.33
Chinese : 1.83
Japanese : -0.50
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 39 PUs;
Italians buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Belarus
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Romania to Northern Italy
2 artilleries and 1 infantry moved from Northern Italy to France
1 mech_infantry moved from Western Germany to France
1 bomber moved from Novgorod to France
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 fighter moved from Southern Italy to France
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
3 artilleries and 4 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Normandy Bordeaux : : -0.17
Test summary from TripleA, engine version: 1.9, time: 7:18:44 PM
Savegame
um? ok i definitely did that wrong
Is there something wrong with your move? Or was that comment about the random test post?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 bomber moved from Java to Persia
2 fighters moved from 42 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
was trying to start another game… wrong topic ID
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 9x factory_major, 4x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 tactical_bomber moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 bombers moved from Novgorod to Vologda
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Holland Belgium to Germany
1 armour moved from Denmark to Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Northern Italy to France
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Germany
3 fighters moved from Western Ukraine to Germany
4 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
3 armour and 2 mech_infantrys moved from Archangel to Urals
2 bombers and 2 tactical_bombers moved from Vologda to Novgorod
Place Units - Germans
3 infantry placed in France
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 49 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 16 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
6 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
9 artilleries moved from Russia to Smolensk
1 armour moved from Bryansk to Smolensk
14 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Amur
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour, 9 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 9 artilleries and 10 infantry in Smolensk, round 2 : 6/20 hits, 6.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 armour, 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
5 bombers moved from Philippines to Amur
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Chahar to Amur
3 fighters moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kweichow to Kwangsi
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 armour moved from Kweichow to French Indo China
1 armour moved from Kweichow to French Indo China
1 armour moved from Kweichow to French Indo China
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangtung
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 marine moved from 37 Sea Zone to Malaya
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 3 armour, 2 artilleries, 5 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 15 infantry
Japanese roll dice for 3 armour, 2 artilleries, 5 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 13/20 hits, 10.17 expected hits
Russians roll dice for 15 infantry in Amur, round 2 : 4/15 hits, 5.00 expected hits
1 infantry owned by the Japanese, 13 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Amur
Japanese roll dice for 3 armour, 1 artillery, 5 bombers, 5 fighters and 2 tactical_bombers in Amur, round 3 : 7/16 hits, 9.00 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 armour, 5 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 15 infantry
Battle in French Indo China
Japanese attack with 3 armour
British defend with 1 mech_infantry
Japanese roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour and 1 fighter in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 3/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 4 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
3 fighters moved from Amur to Jehol
2 fighters and 2 tactical_bombers moved from Amur to Manchuria
5 bombers moved from Amur to Jehol
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
UK_Pacific : -0.67
Russians : -0.67
Japanese : -1.67
well… that went well