Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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well, free fighter?
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Much better than sending the Germans against me and possibly eliminating a stack
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yeah… completely upended my move.
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good spot though, will look out for any sneaky Aussies next time
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Well, it was lucky on my part. I had the US eliminate the other Italian canopener in Belarus. I just overlooked the guy down south (Kazakstan?)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major, 6x factory_minor, 6x factory_minor; Remaining resources: 52 PUs; Germans buy 6 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Vologda 2 armour and 2 mech_infantrys moved from Urals to Timguska 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Kazakhstan to Samara 1 mech_infantry moved from Kazakhstan to Kansu Germans take Kansu from Chinese 2 tactical_bombers moved from Novgorod to Vologda 2 bombers moved from Novgorod to Samara Combat - Germans Battle in Timguska Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 fighter Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 tactical_bombers in Vologda, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Vologda, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Tambov 1 tactical_bomber moved from Tambov to Bryansk 2 bombers moved from Samara to Novgorod 2 aaGuns, 5 artilleries and 18 infantry moved from Western Ukraine to Bryansk 5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 11 armour and 12 mech_infantrys moved from Volgograd to Bryansk 5 armour moved from Kazakhstan to Rostov 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Germany to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 2 aaGuns moved from Greater Southern Germany to Germany 2 tactical_bombers moved from Germany to Bryansk 1 armour and 9 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Volgograd 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 1.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 14 PUs; Combat Move - Russians 4 infantry moved from Smolensk to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Battle in Belarus Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 3 mech_infantrys Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Italians: 1 armour and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 1 aaGun, 1 armour, 9 artilleries and 12 infantry moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 1.67 Russians : -0.33 -
I want to hit that Yunnan stack so badly… 90% in my favor but -30 TUV
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Yep. I figure I can gamble with them because I’m trading cheap units for expensive ones.
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@surfer im gonna exercise self control… not doing it… would be stretched too thin elsewhere
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Ulaanbaatar from Russians Japanese take Yakut S.S.R. from Russians 1 marine moved from Malaya to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 tactical_bombers moved from 42 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 fighters moved from Kiangsi to 35 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 2 artilleries and 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 3 mech_infantrys moved from Manchuria to Anhwe 3 fighters moved from Jehol to Kwangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi 5 bombers moved from Jehol to Philippines 3 armour moved from French Indo China to Kwangsi 1 destroyer moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Manchuria 3 fighters and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
ANZAC : 0.33 UK_Pacific : 0.33 Japanese : 0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Americans buy 4 artilleries, 17 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Volgograd 1 infantry moved from French Equatorial Africa to French Central Africa Americans take French Central Africa from Italians 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from New Guinea to 37 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Volgograd to Persia 1 bomber moved from Russia to Norway 2 mech_infantrys moved from Finland to Norway 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 aaGun moved from Norway to Finland 1 bomber moved from 37 Sea Zone to Burma Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 10 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.67 AA fire in Volgograd : : -0.17 Americans : -2.83 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 2 artilleries and 9 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.67 -
Um. I misplaced my US inf. Before I make my Brit move. I’m placing 3 inf in Normandy 3 Norway + 3 Finland
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all good
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i was wondering about that, confused me just a bit :rolling_on_the_floor_laughing:
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Americans buy 4 artilleries, 17 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Volgograd 1 infantry moved from French Equatorial Africa to French Central Africa Americans take French Central Africa from Italians 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from New Guinea to 37 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Volgograd to Persia 1 bomber moved from Russia to Norway 2 mech_infantrys moved from Finland to Norway 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 aaGun moved from Norway to Finland 1 bomber moved from 37 Sea Zone to Burma Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 10 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 2 artilleries and 9 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 7 infantry EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 infantry EDIT: Adding units owned by Americans to Norway: 3 infantry EDIT: Adding units owned by Americans to Finland: 3 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French West Africa to Nigeria 1 armour moved from Belgian Congo to Nigeria 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 3 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State Combat - British Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Nigeria British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 6 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 7 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State retreated to Shan State Japanese win with 1 marine remaining. Battle score for attacker is -9 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 artillery Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Libya to Tobruk 2 fighters moved from Finland to Russia 3 fighters moved from Persia to Russia 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Hunan to India 3 aaGuns, 2 infantry and 1 mech_infantry moved from Yunnan to Burma 8 infantry moved from India to Burma 4 mech_infantrys moved from India to Eastern Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Vyborg to Finland Place Units - British 1 fighter and 2 infantry placed in Persia 1 carrier placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67 British : -4.67 Italians : -0.67 AA fire in Volgograd : : -0.17 Americans : -2.83 Chinese : 0.00 Japanese : 0.00 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from France to Southern France 1 bomber and 1 fighter moved from France to Normandy Bordeaux 1 bomber moved from France to Norway 1 armour and 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel -
scramble normandy?
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No thanks.





