G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!


  • ok. looks like i will continue tomorrow, not sure what you dont understand


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber moved from India to West India
            1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
            1 artillery and 4 infantry moved from Alexandria to Egypt
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 104 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            4 bombers moved from Southern France to 113 Sea Zone
            1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 113 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 4 transports
                    4 transports owned by the Germans lost in 113 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 4 transports
            Battle in Solomon Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/13 hits, 4,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 31 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters moved from 31 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 infantry moved from French Central Africa to French Equatorial Africa
            4 bombers moved from 113 Sea Zone to Southern France
            1 destroyer moved from 90 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Southern France
            1 submarine placed in 97 Sea Zone
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber moved from India to West India
            1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
            1 artillery and 4 infantry moved from Alexandria to Egypt
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,17
    Chinese : 0,33
    Japanese : -0,17
    

    Savegame


  • @oysteilo said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:

    ok. looks like i will continue tomorrow, not sure what you dont understand

    i went for it

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 infantry moved from Northern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            2 aaGuns, 4 artilleries and 14 infantry moved from Southern Italy to Northern Italy
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3,3,5
            Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Removing units owned by ANZAC from Kenya: 1 infantry
            EDIT: Adding units owned by ANZAC to Belgian Congo: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 89 Sea Zone to 104 Sea Zone
    

    Savegame


  • hold on please


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Fiji: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • not sure why ancax dont show

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Fiji: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
            1 bomber moved from Western Germany to Greater Southern Germany
            2 artilleries and 2 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
                    Germans roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 artilleries and 1 infantry in Poland, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to United Kingdom
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Karelia to Vyborg
            1 bomber moved from Greater Southern Germany to Western Germany
            5 infantry moved from France to Western Germany
            5 artilleries moved from Western Germany to Germany
            5 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            3 armour placed in United Kingdom
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.67
    

    Savegame


  • Soviet coming up in a few minutes


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Eastern Poland to Poland
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 artillery and 3 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 fighter moved from Southern France to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
            1 bomber and 2 fighters moved from Slovakia Hungary to Poland
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
            Battle in Greater Southern Germany
                Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 5/8 hits, 3,17 expected hits
                    Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Poland, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 artillery, 1 bomber and 2 fighters in Poland, round 3 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Eastern Poland to Slovakia Hungary
            1 bomber and 2 fighters moved from Poland to Slovakia Hungary
            1 armour and 4 mech_infantrys moved from Belarus to Slovakia Hungary
            1 artillery and 2 infantry moved from Smolensk to Belarus
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bessarabia to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Slovakia Hungary to Greater Southern Germany
            5 mech_infantrys moved from Russia to Belarus
            1 artillery and 2 infantry moved from Russia to Samara
            3 mech_infantrys moved from Northwest Persia to Eastern Persia
                  Russians take Eastern Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Anglo Egyptian Sudan
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Belarus to Baltic States
            5 artilleries moved from Belarus to Eastern Poland
    
        Place Units - Russians
            1 bomber and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 2,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            5 armour, 7 artilleries, 7 infantry and 11 mech_infantrys moved from Burma to India
            3 mech_infantrys moved from Yunnan to India
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
            Battle in India
                Japanese attack with 5 armour, 7 artilleries, 7 infantry and 14 mech_infantrys
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 5 armour, 7 artilleries, 7 infantry and 14 mech_infantrys in India, round 2 : 12/33 hits, 9.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Wake Island from Americans, taking India from UK_Pacific with 5 armour, 7 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
            5 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
            1 fighter moved from 31 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Hunan to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            3 bombers moved from French Indo China to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from French Indo China to Philippines
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Jehol
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 bomber placed in Japan
            3 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in French Indo China
            Japanese undo move 3.
            Japanese undo move 3.
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in French Indo China
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    UK_Pacific : 0.33
    Japanese : 1.17
    

    Savegame


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            3 infantry, 1 mech_infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 battleship and 1 cruiser moved from 104 Sea Zone to 105 Sea Zone
            2 marines moved from Normandy Bordeaux to 105 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
            2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            2 marines moved from 110 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            4 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to United Kingdom
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  Americans take Tanganyika Territory from Italians
    

    Savegame


  • scramble London? Max defense for 25 or other selection?


  • @oysteilo

    no scram


  • what about 25?


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            3 infantry, 1 mech_infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 battleship and 1 cruiser moved from 104 Sea Zone to 105 Sea Zone
            2 marines moved from Normandy Bordeaux to 105 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
            2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            2 marines moved from 110 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            4 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to United Kingdom
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  Americans take Tanganyika Territory from Italians
    
        Combat - Americans
            Battle in United Kingdom
                Americans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters, 6 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber; Italians defend with 3 fighters
                    AA fire in United Kingdom : 1/0 hits, 1,00 expected hits
                    1 fighter owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 battleship and 3 cruisers in United Kingdom, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 2 fighters, 6 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 6/19 hits, 7,67 expected hits
                    Germans roll dice for 2 aaGuns, 3 armour, 4 fighters, 7 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/15 hits, 7,00 expected hits
                    2 aaGuns owned by the Germans, 7 infantry owned by the Germans and 4 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/15 hits, 7,00 expected hits
                    Germans roll dice for 3 armour, 4 fighters and 1 tactical_bomber in United Kingdom, round 3 : 4/8 hits, 4,67 expected hits
                    3 armour owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 1 fighter, 2 marines and 1 tactical_bomber in United Kingdom, round 4 : 9/11 hits, 5,67 expected hits
                    Germans roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans and 2 fighters owned by the Italians lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC, taking Kenya from ANZAC, taking Tanganyika Territory from Americans with 1 armour, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 45
                Casualties for Americans: 2 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 2 aaGuns, 3 armour, 1 fighter, 7 infantry and 1 tactical_bomber
                Casualties for Italians: 3 fighters
            Battle in 25 Sea Zone
                Americans attack with 5 carriers, 5 destroyers, 9 fighters, 11 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 7 infantry, 2 marines, 4 tactical_bombers and 6 transports
                    Americans roll dice for 11 submarines in 25 Sea Zone, round 2 : 1/11 hits, 3,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 5 carriers, 5 destroyers, 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/15 hits, 6,83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Americans : -3,00
    AA fire in United Kingdom : : 0,00
    

    Savegame


  • 16 at 2 hit 1, hahahah

Suggested Topics

  • 18
  • 80
  • 93
  • 166
  • 43
  • 121
  • 220
  • 270
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts