Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
Well, look at it this way, if it had hit your chances of an airblitz would have gone up!
considerably
i took it off, even though it sucks its probably the right thing after all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 factory_minors, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Sikang
1 tactical_bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to Dutch New Guinea
2 battleships and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Chahar
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Guam from Americans with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Sikang to Kwangsi
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Chinese : 0.67
UK_Pacific : -0.67
Japanese : 5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
3 bombers moved from Gibraltar to Algeria
1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 61 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports in 93 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry in Southern France, round 2 : 4/10 hits, 3,00 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 4 bombers and 2 mech_infantrys
Germans defend with 1 bomber; Italians defend with 2 infantry
Americans roll dice for 4 bombers and 2 mech_infantrys in Algeria, round 2 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
1 bomber owned by the Germans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 bombers moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 64 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,83
Americans : 7,33
Neutral_Axis : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
4 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
3 bombers moved from Gibraltar to Algeria
1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 61 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports in 93 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 6 transports remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry in Southern France, round 2 : 4/10 hits, 3,00 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 4 bombers and 2 mech_infantrys
Germans defend with 1 bomber; Italians defend with 2 infantry
Americans roll dice for 4 bombers and 2 mech_infantrys in Algeria, round 2 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
1 bomber owned by the Germans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 bombers moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 64 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
4 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber in Burma, round 2 : 3/25 hits, 5,67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 bomber, 4 fighters and 1 tactical_bomber moved from Gold Coast to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,83
British : -2,67
Americans : 7,33
Chinese : 1,17
Neutral_Axis : 0,50
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67
French : 0.33
Test summary from TripleA, engine version: 1.9, time: 16:55:19
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
i am away this weekend
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Poland
1 fighter moved from Western Germany to Romania
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Russians
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 125 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Poland to Western Germany
9 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
3 infantry moved from France to Holland Belgium
2 infantry moved from Yugoslavia to Slovakia Hungary
7 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
3 infantry placed in France
2 artilleries and 7 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 bomber and 1 fighter moved from Novgorod to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Romania, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 bomber moved from Romania to Russia
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
7 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Karelia to Finland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Romania
Place Units - Russians
3 artilleries placed in Ukraine
2 infantry placed in Novgorod
5 artilleries, 2 fighters and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 tactical_bombers moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 artilleries moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 artilleries moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 infantry and 1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
Chinese : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 tactical_bombers moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 artilleries moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 artilleries moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 infantry and 1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
Chinese : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Albania
1 armour moved from Southern France to 93 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 marine moved from 97 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
2 cruisers and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 bombers moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to France
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West Africa
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in French West Africa
Americans attack with 1 bomber and 4 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 4 infantry in French West Africa, round 2 : 1/5 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians, taking French West Africa from Neutral_Axis with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Northern Italy
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to Southern France
2 bombers moved from Northern Italy to Southern France
2 fighters moved from Gibraltar to Southern France
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 transports moved from 89 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Italians : 0,33
AA fire in France : : -0,17
Americans : 0,50
Neutral_Axis : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Shensi
5 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Albania
1 armour moved from Southern France to 93 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 marine moved from 97 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
2 cruisers and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 bombers moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to France
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West Africa
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in French West Africa
Americans attack with 1 bomber and 4 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 4 infantry in French West Africa, round 2 : 1/5 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians, taking French West Africa from Neutral_Axis with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Northern Italy
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to Southern France
2 bombers moved from Northern Italy to Southern France
2 fighters moved from Gibraltar to Southern France
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 transports moved from 89 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Shensi
5 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 infantry moved from India to Burma
4 fighters moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 89 Sea Zone to 106 Sea Zone
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 0,33
British : 0,67
AA fire in France : : -0,17
Americans : 0,50
Chinese : -1,00
Neutral_Axis : -0,33
Japanese : -0,33
one sec pkls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Albania
1 armour moved from Southern France to 93 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 marine moved from 97 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
2 cruisers and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 bombers moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to France
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West Africa
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in French West Africa
Americans attack with 1 bomber and 4 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 4 infantry in French West Africa, round 2 : 1/5 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians, taking French West Africa from Neutral_Axis with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Northern Italy
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to Southern France
2 bombers moved from Northern Italy to Southern France
2 fighters moved from Gibraltar to Southern France
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 transports moved from 89 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Shensi
5 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 infantry moved from India to Burma
4 fighters moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 89 Sea Zone to 106 Sea Zone
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33
British : 0,67
AA fire in France : : -0,17
Americans : 0,50
Chinese : -1,00
Neutral_Axis : -0,33
Japanese : -0,33
@oysteilo said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
one sec pkls
good to go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 1/10 hits, 3.00 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4,2,4,6,3,2,3,2,1,5
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -1.83
Americans : 0.33