ANZAC:
Sea zone 37: +1 swing
France:
Holland Belgium: -1.81 swing
Total for round 1: +2.24 in favor of the Allies
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
2 fighters moved from 60 Sea Zone to Japan
1 carrier moved from 60 Sea Zone to 47 Sea Zone
1 artillery moved from Burma to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
2 infantry moved from Burma to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
1 armour moved from 47 Sea Zone to Borneo
2 infantry moved from 47 Sea Zone to Borneo
1 infantry moved from Burma to French Indo-China Thailand
2 artilleries moved from Burma to French Indo-China Thailand
2 fighters moved from Burma to Japan
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Soviet Far East to Manchuria
4 infantry moved from Kiangsu to Kwangtung
1 artillery moved from Kiangsu to Kwangtung
1 infantry moved from Burma to French Indo-China Thailand
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports
British defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 47 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 submarine owned by the British lost in 47 Sea Zone
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 bomber and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 52 Sea Zone to 59 Sea Zone
1 transport moved from 52 Sea Zone to 56 Sea Zone
1 armour moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 59 Sea Zone to Iwo Jima
1 bomber moved from Western United States to Alaska
1 artillery moved from Central United States to Western United States
2 infantry moved from Kazakh S.S.R. to Persia
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Iwo Jima, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Iwo Jima to 59 Sea Zone
Place Units - Americans
1 battleship and 1 destroyer placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Combat Move - Russians
2 armour and 13 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 2 armour and 13 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 13 infantry in Sinkiang, round 2 : 3/15 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 armour and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Kazakh S.S.R. to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 aaGun, 4 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
1 infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
9 armour, 1 artillery and 4 infantry moved from Russia to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
4 armour moved from Caucasus to Kazakh S.S.R.
5 fighters moved from Germany to France
2 infantry moved from Northwestern Europe to France
2 infantry moved from Italy to Southern Europe
3 artilleries moved from Germany to Southern Europe
4 fighters moved from Poland to Southern Europe
2 artilleries moved from Germany to France
5 bombers moved from Germany to France
1 submarine moved from 22 Sea Zone to 10 Sea Zone
Combat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 2 armour and 2 infantry
Americans defend with 2 infantry; Russians defend with 1 aaGun
Germans roll dice for 2 armour and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Russians lost in Persia
Germans roll dice for 2 armour and 2 infantry in Persia, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Persia
Germans win, taking Persia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to France
1 aaGun moved from Germany to Southern Europe
Place Units - Germans
4 infantry placed in Caucasus
1 aaGun placed in Russia
4 armour and 3 artilleries placed in Russia
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 battleship and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 infantry moved from Morocco to 13 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 2 transports moved from 13 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Algeria
British take Algeria from Germans
1 artillery and 2 infantry moved from India to Persia
5 fighters moved from India to Persia
1 armour and 1 infantry moved from 7 Sea Zone to United Kingdom
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to 7 Sea Zone
Combat - British
Battle in Persia
British attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 2 armour and 2 infantry
British roll dice for 1 artillery, 5 fighters and 2 infantry in Persia, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 2 armour and 2 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
British roll dice for 1 artillery and 5 fighters in Persia, round 3 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 armour owned by the Germans and 1 artillery owned by the British lost in Persia
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 armour and 2 infantry
Non Combat Move - British
5 fighters moved from Persia to India
Place Units - British
3 infantry placed in India
1 artillery and 1 infantry placed in United Kingdom
1 battleship placed in 7 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -2.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Borneo to 47 Sea Zone
1 artillery moved from Borneo to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to Western Australia
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
2 battleships, 2 carriers, 2 destroyers and 2 fighters moved from 47 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangtung to Anhwei
1 armour moved from Manchuria to Kwangtung
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 2 : 3/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 infantry moved from French Indo-China Thailand to Yunnan
2 artilleries moved from French Indo-China Thailand to Yunnan
Place Units - Japanese
1 armour, 1 bomber, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0.33
Japanese : 1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 artillery moved from 59 Sea Zone to Iwo Jima
1 fighter moved from Western United States to 59 Sea Zone
1 bomber moved from Alaska to Iwo Jima
1 transport moved from 59 Sea Zone to 56 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 infantry placed in Western United States
1 carrier placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Combat Move - Russians
11 infantry moved from Sinkiang to Anhwei
2 armour moved from Sinkiang to Anhwei
Combat - Russians
Battle in Anhwei
Russians attack with 2 armour and 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 11 infantry in Anhwei, round 2 : 2/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwei
Russians win, taking Anhwei from Japanese with 2 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 7 armour and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Kazakh S.S.R. to Persia
12 armour moved from Kazakh S.S.R. to Persia
4 infantry moved from Caucasus to Persia
1 armour moved from Kazakh S.S.R. to Trans-Jordan
Germans take Trans-Jordan from British
4 armour moved from Russia to Persia
1 artillery moved from Russia to Archangel
Germans take Archangel from Russians
2 artilleries moved from Russia to Kazakh S.S.R.
2 infantry moved from Southern Europe to Germany
4 fighters moved from Southern Europe to Germany
5 bombers moved from France to Persia
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Southern Europe to Germany
4 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
3 artilleries moved from Southern Europe to Germany
1 artillery moved from Germany to France
Place Units - Germans
4 armour placed in Caucasus
3 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
4 fighters moved from India to Libya
1 infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Egypt to Libya
1 armour and 5 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 1 fighter and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Anhwei
Place Units - British
1 artillery and 3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 3 infantry placed in United Kingdom
1 battleship placed in 6 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 armour moved from Western Australia to 46 Sea Zone
1 armour, 1 infantry and 2 transports moved from 46 Sea Zone to 40 Sea Zone
1 armour moved from 40 Sea Zone to New Zealand
1 infantry moved from 40 Sea Zone to New Zealand
1 artillery moved from Western Australia to Eastern Australia
Japanese take Eastern Australia from British
5 fighters moved from Japan to 60 Sea Zone
1 infantry moved from Kwangtung to Kiangsu
2 artilleries moved from Yunnan to Kwangtung
2 infantry moved from Yunnan to Kwangtung
Combat - Japanese
Battle in New Zealand
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 1 armour in New Zealand, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 60 Sea Zone to Kwangtung
1 fighter moved from 60 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Iwo Jima to 59 Sea Zone
1 armour and 1 transport moved from 59 Sea Zone to 53 Sea Zone
1 armour moved from 53 Sea Zone to Hawaiian Islands
3 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone
1 bomber moved from Iwo Jima to 60 Sea Zone
1 bomber moved from Western United States to 60 Sea Zone
1 fighter moved from 56 Sea Zone to 60 Sea Zone
1 fighter moved from India to 60 Sea Zone
Combat - Americans
Battle in 60 Sea Zone
Americans attack with 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters
Japanese defend with 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport
Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters in 60 Sea Zone, round 2 : 8/17 hits, 8.17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport in 60 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
Units damaged: 3 battleships owned by the Americans
3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 60 Sea Zone
Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser and 4 fighters in 60 Sea Zone, round 3 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 6 fighters and 1 transport in 60 Sea Zone, round 3 : 6/9 hits, 5.67 expected hits
5 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 60 Sea Zone
Americans roll dice for 3 battleships, 2 bombers and 1 cruiser in 60 Sea Zone, round 4 : 2/6 hits, 3.83 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 60 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 3 battleships and 2 bombers in 60 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 60 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone
Americans win with 3 battleships and 1 bomber remaining. Battle score for attacker is 45
Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters
Casualties for Japanese: 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport
Non Combat Move - Americans
1 bomber moved from 60 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 carrier moved from 56 Sea Zone to 53 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
3 units repaired.
Combat Hit Differential Summary :
Americans : -3.50
Japanese : -0.00
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 fighters and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Germans
6 infantry moved from Persia to India
6 armour moved from Persia to India
1 artillery and 1 infantry moved from Persia to Trans-Jordan
10 armour moved from Persia to Egypt
1 armour moved from Trans-Jordan to Egypt
5 bombers moved from Persia to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Archangel to Karelia S.S.R.
3 armour moved from Germany to Karelia S.S.R.
4 fighters moved from Germany to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
2 artilleries moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Persia to India
4 armour moved from Caucasus to Karelia S.S.R.
Combat - Germans
Battle in India
Germans attack with 6 armour and 7 infantry
British defend with 1 aaGun and 1 factory
1 aaGun owned by the British lost in India
Germans win, taking India from British with 6 armour and 7 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Egypt
Germans attack with 11 armour
British defend with 1 infantry
Germans roll dice for 11 armour in Egypt, round 2 : 3/11 hits, 5.50 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 11 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 5 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Northwestern Europe, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
5 bombers moved from Northwestern Europe to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
5 fighters placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 carriers and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 8 Sea Zone
4 fighters moved from Libya to 8 Sea Zone
1 fighter moved from Anhwei to Kiangsu
Combat - British
Non Combat Move - British
Place Units - British
2 carriers and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Kwangtung to Anhwei
1 armour moved from Kwangtung to Anhwei
3 artilleries moved from Kwangtung to Anhwei
1 artillery moved from French Indo-China Thailand to Malaya
1 armour moved from New Zealand to 40 Sea Zone
1 armour and 1 transport moved from 40 Sea Zone to 21 Sea Zone
1 transport moved from 40 Sea Zone to 46 Sea Zone
1 infantry moved from Vologda to Evenki National Okrug
2 fighters moved from Kwangtung to Japan
Combat - Japanese
Battle in Anhwei
Japanese attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwei, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
7 submarines placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Americans
3 battleships moved from 60 Sea Zone to 59 Sea Zone
Non Combat Move - Americans
2 fighters moved from Western United States to 59 Sea Zone
1 carrier moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 armour, 2 infantry and 2 transports moved from 53 Sea Zone to 59 Sea Zone
1 armour moved from 59 Sea Zone to Iwo Jima
2 infantry moved from 59 Sea Zone to Iwo Jima
Place Units - Americans
1 carrier and 2 destroyers placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Alaska
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 aaGun and 5 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Libya
3 armour moved from Egypt to Libya
2 armour moved from Egypt to Libya
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egyptian Sudan from British
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Egypt to Rhodesia
Germans take Rhodesia from British
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Libya
2 artilleries and 1 infantry moved from Sinkiang to Kazakh S.S.R.
Combat - Germans
Battle in Libya
Germans attack with 7 armour
British defend with 1 artillery and 2 infantry
Germans roll dice for 7 armour in Libya, round 2 : 5/7 hits, 3.50 expected hits
British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya
Germans win, taking Libya from British with 6 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
8 infantry moved from France to Germany
3 artilleries moved from France to Germany
1 aaGun moved from France to Germany
3 fighters moved from France to Germany
1 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
6 fighters moved from Karelia S.S.R. to Germany
2 infantry moved from Karelia S.S.R. to Belorussia
7 armour moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
Place Units - Germans
1 aaGun placed in India
5 bombers placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy nothing; Remaining resources: 26 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
2 artilleries, 8 fighters and 4 infantry moved from 3 Sea Zone to Finland
8 fighters moved from Finland to 3 Sea Zone
1 armour and 5 infantry moved from Burma to Yunnan
1 fighter moved from Kiangsu to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Kiangsu
Turn Complete - British
British collect 22 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : -0.33