I am always wondering what to do with the subs near Gibraltar, it seems like they have no use anymore and are being hunted down almost instantly. What are your thoughts on that?!
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Denmark to United Kingdom 2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Norway to United Kingdom 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 armour moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 5 infantry moved from Bulgaria to Romania 7 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 transport moved from 113 Sea Zone to 110 Sea Zone Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Denmark to United Kingdom 2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Norway to United Kingdom 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 armour moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 5 infantry moved from Bulgaria to Romania 7 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 transport moved from 113 Sea Zone to 110 Sea Zone Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2,3 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 11, airfield = 5 Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport British defend with 1 battleship and 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28 Casualties for British: 1 battleship and 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Northern Italy to Romania 1 aaGun moved from Western Germany to Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Germans collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -1.00 AA fire in United Kingdom : : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Belarus 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 1 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Novgorod to Caucasus Place Units - Russians 3 infantry placed in Novgorod 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Politics - Japanese Combat Move - Japanese 1 artillery and 6 infantry moved from Jehol to Manchuria 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 5 artilleries and 3 infantry moved from Anhwe to Kweichow 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 transports moved from 36 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Yunnan Japanese attack with 3 artilleries, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 3 artilleries, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 16/27 hits, 14.17 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 11 fighters and 8 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 8 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Yunnan to 36 Sea Zone 3 fighters moved from Yunnan to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 8 fighters moved from Yunnan to Kwangsi 5 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 factory_minor placed in Manchuria 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.83 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - Americans Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States Place Units - Americans 1 bomber and 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 fighter moved from Malta to Alexandria 1 bomber moved from Malta to Alexandria 1 tactical_bomber moved from Malta to Alexandria 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 29 PUs; British buy 3 armour and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 4/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour, 2 artilleries and 1 infantry moved from India to Burma 2 infantry moved from Shan State to Burma 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 91 Sea Zone to 83 Sea Zone 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 fighter placed in United Kingdom 3 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4,4,3 British collect 28 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 1.50 Italians : -1.17 Chinese : -0.83 Japanese : 0.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Tobruk to 98 Sea Zone 2 fighters moved from Tobruk to Algeria 1 bomber moved from Tobruk to Greece 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greece, round 3 : 3/3 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Algeria Italians attack with 2 fighters and 1 mech_infantry French defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Algeria, round 3 : 3/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Sicily 1 bomber moved from Greece to Sicily 2 fighters moved from Algeria to Tunisia 1 fighter moved from 98 Sea Zone to Libya Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 2.00 French : -0.67 Neutral_Allies : 0.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Queensland to Northern Territory 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone Combat - French Battle in 95 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 cruiser and 1 transport French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.50 French : 0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 submarines moved from 106 Sea Zone to 103 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 3 bombers moved from Western Germany to 95 Sea Zone 1 tactical_bomber moved from Western Germany to 95 Sea Zone 1 armour, 3 artilleries and 9 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 armour moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Baltic States 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Norway to Finland 2 armour moved from Holland Belgium to Germany 2 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Norway to Finland 1 artillery moved from Denmark to Western Germany 1 fighter moved from Romania to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 armour moved from Romania to Poland 1 mech_infantry moved from Germany to Baltic States 2 artilleries and 10 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians Purchase Units - Germans Germans buy 5 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; Combat - Germans Battle in 114 Sea Zone Germans attack with 2 fighters Russians defend with 1 cruiser Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 1 cruiser Battle in 95 Sea Zone Germans attack with 3 bombers and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 3 bombers and 3 tactical_bombers in 95 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans roll dice for 3 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 95 Sea Zone Germans win with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 95 Sea Zone to Romania 1 tactical_bomber moved from 95 Sea Zone to Sicily 1 tactical_bomber moved from 95 Sea Zone to Sicily 3 bombers moved from 95 Sea Zone to Greece 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter moved from Baltic States to Poland Place Units - Germans 5 armour, 1 bomber and 1 fighter placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -3.00 French : -1.33 Russians : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland Purchase Units - Russians Russians buy 1 bomber, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Smolensk 1 aaGun, 2 armour, 2 artilleries and 15 infantry moved from Belarus to Smolensk 2 aaGuns, 1 armour, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 tactical_bomber moved from Caucasus to Egypt 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Yenisey to Timguska Place Units - Russians 1 submarine placed in 127 Sea Zone 1 bomber, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 1 armour moved from Kwangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 2 bombers moved from Kwangsi to Hopei 1 artillery moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Yunnan 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Shan State Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 fighters moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 tactical_bomber moved from Kwangtung to Kweichow 1 fighter moved from Kwangtung to Kweichow 2 bombers moved from Hopei to Kweichow 1 artillery moved from Kweichow to Szechwan 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Shan State to Kweichow 1 fighter moved from Shan State to Kweichow 2 tactical_bombers moved from Shan State to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : -0.67 UK_Pacific : -1.00 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 infantry and 2 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 battleship and 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Kansu to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 2 infantry moved from Persia to Iraq 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 4 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 1 armour moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 2 fighters moved from India to Yunnan Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 28 PUs; British buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Shan State British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 3 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to India 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 3 armour moved from Union of South Africa to Belgian Congo 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 tactical_bomber moved from Shan State to India 2 fighters moved from Yunnan to India Place Units - British 1 destroyer placed in 109 Sea Zone 2 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 1.50 Chinese : -1.83 Neutral_Axis : 0.00 Japanese : 1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Italians 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Greece to Romania 2 fighters moved from Tunisia to Gibraltar 1 fighter moved from Libya to Gibraltar 1 bomber moved from Sicily to Southern Italy 1 fighter moved from Sicily to Southern Italy Purchase Units - Italians Italians buy 1 airfield and 1 armour; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 1 airfield placed in Gibraltar 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Ukraine 1 bomber moved from Greece to Eastern Poland 4 infantry moved from Finland to Karelia 1 fighter moved from Poland to Eastern Poland 2 artilleries and 10 infantry moved from Poland to Baltic States 2 armour moved from Western Germany to Poland 1 infantry moved from Baltic States to Belarus 2 bombers moved from Greece to Belarus 5 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 armour moved from Poland to Novgorod 7 armour moved from Germany to Baltic States 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 103 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Sicily to Germany 1 bomber moved from Germany to Ukraine 1 fighter moved from Germany to Belarus 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod Purchase Units - Germans Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Germans creates battle in territory Ukraine Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Belarus Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania 1 bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 2 bombers moved from Belarus to Poland 1 fighter moved from Belarus to Baltic States Place Units - Germans 10 mech_infantrys placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0.33 AA fire in Ukraine : : -0.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 artillery moved from Smolensk to Belarus 1 armour moved from Bryansk to Eastern Poland 2 fighters moved from Smolensk to Eastern Poland 1 bomber moved from Russia to Eastern Poland Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 35 PUs; Russians buy 1 armour, 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Russians Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 1 bomber and 2 fighters Germans defend with 3 infantry Russians roll dice for 1 armour, 1 bomber and 2 fighters in Eastern Poland, round 2 : 4/4 hits, 2.17 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Ukraine 1 artillery and 4 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Russia to Ukraine 2 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 6 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Archangel to Smolensk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 3.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 6 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 fighter moved from Kweichow to 35 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Kwangsi to Yunnan 5 fighters moved from Kweichow to Yunnan 2 tactical_bombers moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Kiangsi 2 armour moved from Kwangtung to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone retreated to 43 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Philippines, round 2 : 1/8 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Malaya Non Combat Move - Japanese 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Kweichow 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6 Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.67 Chinese : -0.33 Japanese : -3.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Central United States to Western United States 1 bomber moved from Eastern United States to Midway 2 bombers moved from Eastern United States to United Kingdom 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 fighter and 3 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Malaya 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 3 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to French Indo China 1 bomber moved from India to Kwangtung 1 fighter moved from India to Malaya 1 fighter moved from India to Yunnan 1 armour moved from Alexandria to Libya British take Libya from Italians Purchase Units - British British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Yunnan British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Malaya British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 1 artillery and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from Kwangtung to Burma 1 fighter moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 armour moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 70 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 British : -2.17 Americans : -0.33 Chinese : -1.00 Japanese : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians 1 mech_infantry moved from Morocco to Tunisia 1 bomber and 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Slovakia Hungary Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Eastern Poland to Slovakia Hungary Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.50 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 7 armour, 3 artilleries, 13 infantry and 6 mech_infantrys moved from Novgorod to Archangel 2 infantry moved from Baltic States to Belarus 1 fighter moved from Baltic States to Belarus 1 fighter moved from Poland to Belarus 7 armour moved from Baltic States to Archangel 2 artilleries and 8 infantry moved from Baltic States to Novgorod 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Poland to Novgorod 2 tactical_bombers moved from Germany to Belarus 1 bomber moved from Poland to Belarus 2 bombers moved from Poland to Belarus 10 mech_infantrys moved from Germany to Baltic States 2 armour moved from Western Germany to Poland 1 tactical_bomber moved from Romania to Archangel 1 bomber moved from Romania to Archangel 4 infantry moved from Karelia to Novgorod 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Denmark to Western Germany Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Archangel Germans attack with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/38 hits, 13.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 5/9 hits, 4.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 armour, 1 fighter and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,6 Germans collect 49 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -3.67 Russians : -1.00





