@trulpen said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
@AndrewAAGamer said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
@trulpen said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
An overlook then. Makes sense. Would you have used only air or chip in a sub?
Yes. I would have added a sub. I am happy to trade a $6 sub for an $8 destroyer instead of risking a $10 plane to get the destroyer for free.
That’s interesting. I’d say mathematically, concerning risk and effect, it’s more favourable to keep the sub and risk the air. It’s not completely evident though. Also depends on the situation if air or fleet is more valuable regarding position.
I guess do not play exclusively based on mathematics. 😊 Throwing in the sub gives me a more consistent advantage. Worse case I am losing a $6 sub and killing an $8 destroyer. Yes, the overall TUV is better without the sub but the variable is greater. I prefer consistency versus randomness. What I am saying is I will happily trade a sub for a destroyer all day long even if I could get the destroyer for free by risking losing a plane. As you can see by the below in the using the sub scenario the TUV is worse off but ONLY if the Opponent continues to attack the sub which continues the cycle of sub for destroyer trading.
Let us look at the two scenarios assuming a one round kill.
• Use sub scenario
• 66.6666% of the time sub survives and the destroyer dies = + 5.33 TUV
• 33.3333% of the time the sub and destroyer both die = + 0.66 TUV
• 11.1111% of the time the sub is counter attacked and kills a new destroyer = + 0.22
• 55.5555% of the time the sub is counter attacked and dies alone = - 3.33
• Total combined TUV = + 2.88
• Plane only scenario
• 66.6666% of the time the destroyer dies = + 5.33 TUV
• 33.3333% of the time a fighter and destroyer die = - 0.66 TUV
• Total combined TUV = + 4.67
The above does not take into consideration those times when the counterattacking destroyer dies while the sub does not. I have seen that happen plenty of times. I have also seen a bunch of destroyer hits killing a lot of planes. Again, my proposed style of play is to remove the dice randomness as much as possible. A sure small win is better than a possible larger win attached with a small possible loss too.
So, it really comes down to what is more important at the time. The fighter or the sub? Are you able to continue the trading or not by using the sub? Is it good to force your Opponent to keep using his destroyers to kill your subs?