TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kwangsi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
For China, I’d prefer to attack Shensi as you did, but ignore Kwangsi. If India was still in the game, then do it so you could grab Kwangtung for UK. But now that money will not go to Allies. And the 3 inf will be eliminated by FIC
Better, IMHO is to move all north to Kweichow, and threaten interior forces that he can’t replace easily. Allow you to roam easily for 2-3 turns
For China, I’d prefer to attack Shensi as you did, but ignore Kwangsi. If India was still in the game, then do it so you could grab Kwangtung for UK. But now that money will not go to Allies. And the 3 inf will be eliminated by FIC
Better, IMHO is to move all north to Kweichow, and threaten interior forces that he can’t replace easily. Allow you to roam easily for 2-3 turns
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 artillery and 16 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 81 Sea Zone to British Somaliland
1 tactical_bomber moved from 81 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
Considering bringing the second fig to Somalialand, don’t want to fail the battle, but am keen to put it in Persia, which will only have 4 inf, 1 art for defence. If J attacks and wins, we’ll kick him out easily with the east push of troops from Jordan and Cairo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/7 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 artillery and 16 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 81 Sea Zone to British Somaliland
1 tactical_bomber moved from 81 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
1 fighter moved from Trans-Jordan to British Somaliland
Combat - British
Battle in 126 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in British Somaliland
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in British Somaliland, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to West India
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from British Somaliland to 76 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 fighters moved from United Kingdom to Karelia
1 bomber moved from 126 Sea Zone to Scotland
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 cruisers moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1,00
British : -0,50
Americans : 2,83
Chinese : 1,17
Japanese : 1,33
I don’t think either Gibraltar, Morocco or Cairo is at risk here.
I will not waste 2 mech by sending them to Calcutta, since I decided not to stack there. The retreat to W India will keep J occupied with Calcutta for a while longer and UK will push in reinforcements.
Decided also not to block an attack on Persia, but the french des may be used for that purpose. Unless it’s sunk by an italian bomber.
Anyway, I think that a japanese attack on Persia at this stage is very premature. UK will easily take back the factory and sink any fleet that dare to enter z80.
Ok, I’m satisfied. Consider the turn finalized. With the reservation if someone comes up with something ingenious I haven’t seen and Andrew has not yet executed Italy.
Looking at situation, Germany has low income. Pressure on Norway while making sure to get fighters into Moscow should do the trick here. For as long as Russia gets Scandinavian income + US direct threat in Norway, the redirection of Germans to Middle East should be manageable.
I would have suggested waiting on Somaliland to put more pressure on Japan with that fleet. But I can see why that was worth it. And the pressure can come later if you want.
My only practical suggestion is for the UK bomber to go to the USSR now so that it can land in the middle East next turn. From there it can threaten both Japan and the Mediterranean.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/7 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 artillery and 16 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 81 Sea Zone to British Somaliland
1 tactical_bomber moved from 81 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
1 fighter moved from Trans-Jordan to British Somaliland
Combat - British
Battle in 126 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in British Somaliland
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in British Somaliland, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to West India
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from British Somaliland to 76 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 fighters moved from United Kingdom to Karelia
1 bomber moved from 126 Sea Zone to Scotland
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 cruisers moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 bomber
EDIT: Adding units owned by British to Vologda: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
British : -0,50
Americans : 2,83
Chinese : 1,17
Japanese : 1,33
Looking at situation, Germany has low income. Pressure on Norway while making sure to get fighters into Moscow should do the trick here. For as long as Russia gets Scandinavian income + US direct threat in Norway, the redirection of Germans to Middle East should be manageable.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
4 aaGuns, 5 artilleries and 17 infantry moved from Northern Belarus to Smolensk
6 infantry moved from Russia to Smolensk
1 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Archangel
1 submarine moved from 5 Sea Zone to 20 Sea Zone
2 artilleries moved from Siberia to Amur
2 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Vyborg to Leningrad
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Karelia S.S.R. to Yakut S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Karelia S.S.R.
2 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 infantry placed in Russia
7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Round: 4
Purchase Units - Italians
Note to players Italians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Tuscany to Venice
5 infantry moved from Rome to Tuscany
2 infantry and 1 transport moved from SZ 16 to SZ 17
Combat Move - Italians
Place Units - Italians
4 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Northern Caucasus
4 fighters and 4 tactical_bombers moved from Rostov to Northern Caucasus
Combat - Germans
Battle in Northern Caucasus
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Northern Caucasus, round 2 : 7/9 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Caucasus
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Northern Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
3 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
1 infantry moved from Leningrad to Archangel
4 infantry moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
7 infantry moved from Germany to Poland
Place Units - Germans
2 transports placed in 116 Sea Zone
1 artillery and 2 infantry placed in Leningrad
10 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,3,2,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Round: 8
Combat Move - French
2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
10 Artillerys and 3 Infantrys moved from S.Algeria to N.Tunisia
2 Infantrys moved from W.Morocco to 31 Sea Zone
2 Infantrys and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to Baleares
French take Baleares from Germans
1 Transport moved from 30 Sea Zone to 15 Sea Zone
1 Elite moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Elite and 1 Infantry moved from 8 Sea Zone to Greenland
2 ArmoredCars moved from Lower Egypt to Nubia
3 Infantrys moved from Palestine to Lower Egypt
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Nubia
French attack with 2 ArmoredCars
Italians defend with 1 Infantry
French roll dice for 2 ArmoredCars in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the French lost in Nubia
1 ArmoredCar owned by the French retreated to Lower Egypt
Italians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 1 ArmoredCar
Battle in N.Tunisia
French attack with 10 Artillerys and 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 10 Artillerys and 3 Infantrys in N.Tunisia, round 2 : 2/13 hits, 4.33 expected hits
Germans roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Germans with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker and 1 Tank placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 24 PUs; end with 25 PUs
Round: 9
Combat Move - Americans
1 Transport moved from sz7 to sz2
1 Artillery and 1 Infantry moved from Yakutsk to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1
1 Artillery and 1 Infantry moved from sz1 to Amursk
2 B.Transports moved from sz7 to sz2
8 Marines moved from Magadan to sz2
2 B.Transports and 8 Marines moved from sz2 to sz1
8 Marines moved from sz1 to Amursk
1 S.Sub moved from sz7 to sz2
1 Infantry moved from Magadan to sz2
1 Infantry and 1 S.Sub moved from sz2 to sz1
1 Infantry moved from sz1 to Sukhalin
4 Destroyers moved from sz7 to sz1
2 Artillerys, 2 Infantrys and 8 Marines moved from Yakutsk to Vostok
1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Magadan to Yakutsk
2 Destroyers and 2 Submarines moved from sz25 to sz20
2 Destroyers moved from sz4 to sz9
1 Destroyer moved from sz20 to sz19
2 L.Fighters moved from sz20 to sz19
1 L.Fighter moved from Marcus to sz19
2 B.Transports moved from sz5 to sz6
8 Marines moved from Seattle to sz6
2 B.Transports and 8 Marines moved from sz6 to sz5
8 Marines moved from sz5 to Alaska
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from sz14 to Seattle
Purchase Units - Americans
Americans buy 1 B.Carrier, 2 B.Transports, 2 Destroyers, 2 Fighters, 3 Infantrys and 1 S.Sub; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz1
Americans attack with 2 B.Transports, 4 Destroyers, 1 S.Sub and 1 Transport
Masaharu defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz1, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 B.Transports, 4 Destroyers and 1 Transport in sz1, round 2 : 2/4 hits, 1.33 expected hits
Masaharu roll dice for 1 Destroyer in sz1, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu lost in sz1
Americans win with 2 B.Transports, 4 Destroyers, 1 S.Sub and 1 Transport remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Destroyer
Battle in sz19
Americans attack with 1 Destroyer and 3 L.Fighters
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Destroyer and 3 L.Fighters in sz19, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz19
Americans win with 1 Destroyer and 3 L.Fighters remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Sukhalin
Battle in Amursk
Americans attack with 1 Artillery, 1 Infantry and 8 Marines
Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys
Americans roll dice for 1 Artillery, 1 Infantry and 8 Marines in Amursk, round 2 : 5/10 hits, 3.33 expected hits
Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Masaharu lost in Amursk
Americans win, taking Sukhalin from Masaharu, taking Amursk from Masaharu with 1 Artillery, 1 Infantry and 8 Marines remaining. Battle score for attacker is 6
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Americans
3 L.Fighters moved from sz19 to sz20
Place Units - Americans
1 B.Carrier placed in sz20
2 Fighters placed in Pearl Harbor
2 B.Transports and 1 S.Sub placed in sz23
3 Infantrys placed in San Francisco
2 Destroyers placed in sz4
Turn Complete - Americans
Americans collect 88 PUs; end with 89 PUs