@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseTutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB
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I’m better at BM3, but you can decide.
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Yes… maybe BM3 :)
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Ok, I’ll set it up, beginning with a new thread (I’ll post the link here later) where we can start with deciding sides and bid.
Don’t think you have to worry about lacking advice. I believe there’re plenty of eager advisors in here.
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@trulpen said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
Ok, I’ll set it up, beginning with a new thread (I’ll post the link here later) where we can start with deciding sides and bid.
Don’t think you have to worry about lacking advice. I believe there’re plenty of eager advisors in here.
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@trulpen I just saw this. Any chance I could press for oob? Also gargantuan has just suggested a bid of 3 Russian fighters and 6 mechanicals east of Moscow.
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I would suggest a true bid for the Allies, likely in the Allies+69 to balance out the match. I am willing to accept Axis under those terms if people want to play against me.
Default settings for bidding:
Limit one bid unit in a territory or sea zone.
The nation placing a unit in a territory or sea zone must have started with a unit in said territory or sea zone prior to placing the bid.
China is limited to bid units of: Infantry, Artillery and/or Fighters (the units China is legally able to purchase or start the game with.) These units are still limited to movement/placement restrictions of Chinese units.
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With 69 garg’'s bid above plus an air base in Gibraltar.
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@crockett36 the bid is the most important part of the game. The units you get can be with you for much of the match, contributing in so many battles and swinging the industrial production amount for every single round.
Take some time to discuss options with your “teammates”, do research on what was successful on other Forum matches, make proposals and plans, and then settle on a final formal bid. Spend a few days as this will matter more than any other round in this game. This is one of the few times where the Allies can dictate the outcomes in theaters of operations.
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@arthur-bomber-harris Yeah, just putting it out there.
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@crockett36 yup, put together a couple options and discuss with your virtual teammates. Don’t worry that I know your “plans” since they will change quite fast depending on how the first turn ends up.
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@arthur-bomber-harris Oh, so you as axis vs me and the world as he allies with 69 ipcs oob game?
Bid suggestions community?
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@crockett36 said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
@arthur-bomber-harris Oh, so you as axis vs me and the world as he allies with 69 ipcs oob game?
Bid suggestions community?
If you’re doing the game it’s advisable to start a new thread, going forward there.
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maybe I was confused. I can go either way. I do think we should probably merge our efforts. Of course a chance to play against ABH is not easily turned down.
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Think it’s possible to have multiple tutor games going. Not much of a problem. I’m not the man for OOB though.
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@trulpen said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
Think it’s possible to have multiple tutor games going. Not much of a problem. I’m not the man for OOB though.
I thik if ABH and crockett36 are doing a tutor game at 69 in bid it is smooth to set up a new thread and we discuss the bid there
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Good suggestion. New thread created:
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Hey this was such a great idea that two games have been created as a spin off: a balanced mod and an oob. Please feel free to search for ABH vs Crockett tutor game and give me some advice about bid placement!
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S surfer referenced this topic on