Why not stay in Carolines? You can’t be attacked at advantage. Especially if he is focused on India. You attack 3 DEI islands + Philippines + Tokyo and Korea. Forces him to decide what is important.
The fleet is still a bit unstable/underpowered, even on defence. I haven’t calculated, but think that the JN can smash it, so need a blocker. My reason for z54 was simply to save the aussie des, but maybe it’s worth it?
I feel though that the USN doesn’t pose much threat at all. Everything is easily defendable. And when UK-Pac evacuates Calcutta, there’s no reason to shift over much fleet to the west anyway.
@trulpen I think it still makes more sense to split the air placed in the US (1-2 in WUS).
Your threat to 6 (the fleet + 6-8 air) is pretty significant and he would have to pull fleet back to 6 to build navy there and bring air with them. He then would need to move air back to the carriers in 36 or at least place a blocker. And if you pull the UK fleet around and have the 6 UK air in range, he has to do more to protect that fleet in 39. And if he wants the money islands he needs to send 2 transports out.
All of this means that his threat to India will be reduced and a subsequent effort to stack it might have a more significant cost to his air.
If you are in 54, he doesn’t have to protect 6 to build there, and he doesn’t need to protect 36 and he can just move most of the fleet with the transport to Java, protect that transport, continue to threaten India. Blockers should be used sparingly, but I think this might be one of those situations where it is worth it.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kwangsi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
For China, I’d prefer to attack Shensi as you did, but ignore Kwangsi. If India was still in the game, then do it so you could grab Kwangtung for UK. But now that money will not go to Allies. And the 3 inf will be eliminated by FIC
Better, IMHO is to move all north to Kweichow, and threaten interior forces that he can’t replace easily. Allow you to roam easily for 2-3 turns
For China, I’d prefer to attack Shensi as you did, but ignore Kwangsi. If India was still in the game, then do it so you could grab Kwangtung for UK. But now that money will not go to Allies. And the 3 inf will be eliminated by FIC
Better, IMHO is to move all north to Kweichow, and threaten interior forces that he can’t replace easily. Allow you to roam easily for 2-3 turns
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 artillery and 16 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 81 Sea Zone to British Somaliland
1 tactical_bomber moved from 81 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
Considering bringing the second fig to Somalialand, don’t want to fail the battle, but am keen to put it in Persia, which will only have 4 inf, 1 art for defence. If J attacks and wins, we’ll kick him out easily with the east push of troops from Jordan and Cairo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/7 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
EDIT: Chinese undo move 6.
EDIT: 1 artillery moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 artillery moved from 33 Sea Zone to Caroline Islands
EDIT: 2 fighters moved from Hawaiian Islands to Wake Island
EDIT: 2 fighters moved from Eastern United States to Western United States
EDIT: 1 fighter moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 artillery and 16 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 81 Sea Zone to British Somaliland
1 tactical_bomber moved from 81 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
1 fighter moved from Trans-Jordan to British Somaliland
Combat - British
Battle in 126 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in British Somaliland
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in British Somaliland, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to West India
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from British Somaliland to 76 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 fighters moved from United Kingdom to Karelia
1 bomber moved from 126 Sea Zone to Scotland
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 cruisers moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1,00
British : -0,50
Americans : 2,83
Chinese : 1,17
Japanese : 1,33
I don’t think either Gibraltar, Morocco or Cairo is at risk here.
I will not waste 2 mech by sending them to Calcutta, since I decided not to stack there. The retreat to W India will keep J occupied with Calcutta for a while longer and UK will push in reinforcements.
Decided also not to block an attack on Persia, but the french des may be used for that purpose. Unless it’s sunk by an italian bomber.
Anyway, I think that a japanese attack on Persia at this stage is very premature. UK will easily take back the factory and sink any fleet that dare to enter z80.
Ok, I’m satisfied. Consider the turn finalized. With the reservation if someone comes up with something ingenious I haven’t seen and Andrew has not yet executed Italy.
Looking at situation, Germany has low income. Pressure on Norway while making sure to get fighters into Moscow should do the trick here. For as long as Russia gets Scandinavian income + US direct threat in Norway, the redirection of Germans to Middle East should be manageable.
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from French
1 Artillery moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
1 Fighter moved from Bangkok to S.Thailand
1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
French defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/4 hits, 1.50 expected hits
French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
Anzac defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Lombok
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
1 destroyer moved from 28 Sea Zone to 53 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Round: 4
Purchase Units - Italians
Note to players Italians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Tuscany to Venice
5 infantry moved from Rome to Tuscany
2 infantry and 1 transport moved from SZ 16 to SZ 17
Combat Move - Italians
Place Units - Italians
4 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in French Indo China
Battle in Malaya
Battle in Kwangtung
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to Philippines
2 fighters moved from 35 Sea Zone to Chahar
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 31 PUs; end with 33 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Combat Move - French
1 fighter moved from Greece to Normandy Bordeaux
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French