Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsTutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB
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Ok, the change is then to abandon Yunnan apart from the 2 inf already there and the 2 mech, which will be able to swing back, and stack Calcutta. I’ll just check how Yunnan is holding.
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why keep the 2 British troops already there? nobody is attacking Yunnan. Nobody is attacking China.
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Because that’s the only thing pressuring FIC and Malaya.
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@trulpen Pressuring FIC and Malaya? I am so confused.
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I’m sometimes following the great maxime of attack is the best defence. ;)
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@trulpen India is falling on J4. This is not about a counterattack. Your forces are going to be wiped off the face of the map. He is not going to waste his precious land units on an attack against Yunnan. If that was his plan, he would have done a different J1 opener and saved a bunch of troops.
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@Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
@trulpen Pressuring FIC and Malaya? I am so confused.
At some time J needs to start focusing east. They can’t afford to just have their air-force stacked in FIC forever. There’s a mIC there. It’s extremely valuable territory for J.
If UK puts pressure on that specific territory, J has to account for it. It binds resources to the defence. Maybe.
Likely J will stack up with a lot of land units there as well, so this is more or less hypothetical, but let me put another perspective in here:
I’d rather have those 2 inf on the board than let J kill them off far too easily in Burma.
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If he attacked those Chinese units, he would lose 4 land units and 6 planes. Why would he do that? That would make him miss his prime objective of a J4 India crush.
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@Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
If he attacked those Chinese units, he would lose 4 land units and 6 planes. Why would he do that? That would make him miss his prime objective of a J4 India crush.
I fully agree.
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retreat what you can to India. retreat the rest to Burma. It won’t be an easy attack on Burma because he has no land units. He will lose planes to strafe off the soldiers. Or he will need to transport troops that would have been used on J4 for the India crush. Not the worst either way.
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If you can, have Egpytian planes in Persia to reinforce India if that makes sense on UK3.
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Actually East Persia is better to give you more flexibility.
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There is nothing you can do when Japan truly wants a J4 India crush, but you can make it a bit more costly, making him lose more planes.
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@Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
retreat what you can to India. retreat the rest to Burma. It won’t be an easy attack on Burma because he has no land units. He will lose planes to strafe off the soldiers. Or he will need to transport troops that would have been used on J4 for the India crush. Not the worst either way.
The chinese will take care of Burma if anything lands there.
I just noticed I made a horrible mistake regarding purchase. My plan was to buy a mIC in Persia. Unfortunately slipped my mind. That factory is key to our plans. I’d say much more important than the ac.
I’m therefore asking @AndrewAAGamer to allow a change of purchase. I’d like to exchange the ac for a mIC in Persia and 1 inf, 1 mech in S Africa.
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@Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
retreat what you can to India. retreat the rest to Burma. It won’t be an easy attack on Burma because he has no land units. He will lose planes to strafe off the soldiers. Or he will need to transport troops that would have been used on J4 for the India crush. Not the worst either way.
He has plenty of land units via amphibious attack.
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@trulpen yes, but the two land units used to attack Burma will die before they can attack India. That is a win for the Allies.
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@trulpen are you sure you want a mIC in Persia, that would be an attractive target for Japan to attack after the India crush. I haven’t played this skip-China plan before, but it gives him more room to focus on the Middle East and Russia if he so chooses.
I haven’t run the numbers though.
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Exactly my point. Anything that goes there will die and even allow UK landing air there if we care for it. We don’t need to protect the area with valuable units. Anything standing in Burma I’d say is dead, so that’s a loss for the Allies.
Of course, I do acknowledge that J is low on land in the vicinity. Any land disappearing from the final blow is a win for Allies. Might make it reasonable to put 1 inf there. I’ll mull over it while listening to your impressions.
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@Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
@trulpen are you sure you want a mIC in Persia, that would be an attractive target for Japan to attack after the India crush. I haven’t played this skip-China plan before, but it gives him more room to focus on the Middle East and Russia if he so chooses.
I haven’t run the numbers though.
I’m pretty sure. He’ll be very low on land. Can’t contest that mIC, I’m sure, especially with the UK-forces around. Has to take Italy into account, but I think we do have control in the region.
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Have to consider the placement of the fleet. An alternative is z79, keeping things awkward for J.





