@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
Firstpost
Test summary from TripleA, engine version: 1.9, time: 3:51:37 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 3:53:18 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 3:55:49 PM
Savegame
firstround.tsvg
First round russia’s turn
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - Chinese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - Americans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Bid Purchase - British
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 artilleries and 2 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Sinkiang
Russians take Sinkiang from Chinese
1 infantry moved from Kazakh S.S.R. to Afghanistan
Russians take Afghanistan from Chinese
1 infantry moved from Russia to Evenki National Okrug
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 artillery moved from Russia to Kazakh S.S.R.
3 artilleries moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour, 2 artilleries and 5 infantry
Neutral defend with 5 infantry
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Yakut S.S.R., round 2 : 4/9 hits, 2.83 expected hits
Neutral roll dice for 5 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Neutral lost in Yakut S.S.R.
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Yakut S.S.R., round 3 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Yakut S.S.R.
Russians loses 0 PUs for violating Yakut S.S.R.s neutrality.
Russians win, taking Yakut S.S.R. from Neutral with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Russians
2 bombers moved from Russia to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : -0.00
Russians : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Germany to West Russia
4 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
2 artilleries and 2 infantry moved from Balkans to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
2 infantry moved from Southern Europe to Balkans
4 fighters moved from Germany to Switzerland
2 artilleries and 2 infantry moved from Western Europe to Switzerland
3 infantry moved from Germany to Switzerland
2 artilleries moved from Germany to Western Europe
5 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
Combat - Germans
Battle in West Russia
Germans attack with 4 bombers and 5 infantry
Russians defend with 1 armour, 2 artilleries and 2 infantry
Germans roll dice for 4 bombers and 5 infantry in West Russia, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 4 bombers and 5 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Switzerland
Germans attack with 2 artilleries, 4 fighters and 5 infantry
Neutral defend with 5 infantry
Germans roll dice for 2 artilleries, 4 fighters and 5 infantry in Switzerland, round 2 : 3/11 hits, 3.83 expected hits
Neutral roll dice for 5 infantry in Switzerland, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Neutral and 3 infantry owned by the Germans lost in Switzerland
Germans roll dice for 2 artilleries, 4 fighters and 2 infantry in Switzerland, round 3 : 2/8 hits, 3.33 expected hits
Neutral roll dice for 2 infantry in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Germans
4 fighters moved from Switzerland to Western Europe
4 bombers moved from West Russia to Germany
4 infantry moved from Germany to Eastern Europe
Place Units - Germans
2 armour and 5 infantry placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Neutral : 0.67
Russians : -1.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Anglo Egypt to French Equatorial Africa
1 artillery moved from Anglo Egypt to French Equatorial Africa
5 infantry moved from Belgian Congo to Angola
2 artilleries moved from Kenya to Angola
1 infantry moved from Kenya to Angola
1 fighter moved from Anglo Egypt to French Equatorial Africa
1 fighter moved from Italian East Africa to French Equatorial Africa
2 armour moved from Italian East Africa to French Equatorial Africa
1 bomber moved from Kenya to French Equatorial Africa
1 fighter moved from Kenya to Angola
2 armour moved from Italian East Africa to Angola
Combat - British
Battle in Angola
British attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral defend with 5 infantry
British roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Angola, round 2 : 5/11 hits, 3.50 expected hits
Neutral roll dice for 5 infantry in Angola, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 2 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Neutral: 5 infantry
Battle in French Equatorial Africa
British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral defend with 5 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in French Equatorial Africa, round 2 : 3/9 hits, 3.67 expected hits
Neutral roll dice for 5 infantry in French Equatorial Africa, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Neutral and 2 infantry owned by the British lost in French Equatorial Africa
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in French Equatorial Africa, round 3 : 6/7 hits, 3.33 expected hits
Neutral roll dice for 2 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the British lost in French Equatorial Africa
British loses 0 PUs for violating French Equatorial Africas neutrality.
British win, taking French Equatorial Africa from Neutral with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - British
1 bomber moved from French Equatorial Africa to Belgian Congo
2 fighters moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Angola to Belgian Congo
4 infantry moved from Trans-Jordan to Anglo Egypt
2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 2 Sea Zone to 8 Sea Zone
Place Units - British
2 artilleries placed in United Kingdom
2 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
3 infantry placed in Belgian Congo
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -0.00
British : 3.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 60 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 60 Sea Zone to 50 Sea Zone
2 artilleries and 2 infantry moved from 50 Sea Zone to Caroline Islands
4 fighters moved from 50 Sea Zone to Caroline Islands
2 bombers moved from Japan to Manchuria
1 armour, 2 artilleries and 2 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 2 bombers and 2 infantry
Neutral defend with 5 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in Manchuria, round 2 : 5/7 hits, 3.17 expected hits
Neutral roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Manchuria
Japanese loses 0 PUs for violating Manchurias neutrality.
Japanese win, taking Manchuria from Neutral with 1 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Neutral: 5 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 3/8 hits, 3.33 expected hits
Neutral roll dice for 5 infantry in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Neutral lost in Caroline Islands
Japanese roll dice for 2 artilleries and 4 fighters in Caroline Islands, round 3 : 4/6 hits, 2.67 expected hits
Neutral roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Caroline Islands
Japanese loses 0 PUs for violating Caroline Islandss neutrality.
Japanese win, taking Caroline Islands from Neutral with 2 artilleries and 4 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Japanese
4 fighters moved from Caroline Islands to 50 Sea Zone
2 bombers moved from Manchuria to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
1 battleship placed in 61 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Japanese : 1.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 1
Purchase Units - Chinese
Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 fighters and 3 infantry moved from China to Manchuria
2 bombers moved from China to Manchuria
1 infantry moved from Himalaya to Afghanistan
3 fighters moved from China to Afghanistan
1 infantry moved from India to Afghanistan
9 armour, 9 artilleries and 15 infantry moved from China to Sinkiang
Combat - Chinese
Battle in Manchuria
Chinese attack with 2 bombers, 2 fighters and 3 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Chinese roll dice for 2 bombers, 2 fighters and 3 infantry in Manchuria, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
1 infantry owned by the Chinese retreated to China
Japanese win with 1 armour remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Afghanistan
Chinese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Chinese roll dice for 3 fighters and 2 infantry in Afghanistan, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Afghanistan
Chinese win, taking Afghanistan from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Chinese attack with 9 armour, 9 artilleries and 15 infantry
Russians defend with 1 infantry
Chinese roll dice for 9 armour, 9 artilleries and 15 infantry in Sinkiang, round 2 : 13/33 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sinkiang
Chinese win, taking Sinkiang from Russians with 9 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Chinese
2 bombers moved from Manchuria to China
2 fighters moved from Manchuria to China
3 fighters moved from Afghanistan to India
Place Units - Chinese
3 infantry placed in India
2 artilleries and 5 infantry placed in China
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese : 2.83
Russians : 0.33
Japanese : 0.50
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 2
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Afghanistan
1 artillery moved from Kazakh S.S.R. to Afghanistan
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 armour moved from Kazakh S.S.R. to Russia
2 artilleries moved from Kazakh S.S.R. to Caucasus
2 armour moved from Archangel to West Russia
2 infantry moved from Archangel to West Russia
2 artilleries moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
4 fighters moved from Caucasus to West Russia
2 fighters moved from Russia to West Russia
2 bombers moved from Caucasus to China
2 armour moved from Yakut S.S.R. to Russia
2 artilleries moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Russia to West Russia
Combat - Russians
Strategic bombing raid in China
AA fire in China : 0/2 hits, 0.33 expected hits
Bombing raid in China rolls: 1,3 and causes: 4 damage to unit: factory
Bombing raid in China causes 4 damage total.
Battle in Afghanistan
Russians attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Afghanistan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Afghanistan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Afghanistan
Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Afghanistan
1 artillery owned by the Russians retreated to Kazakh S.S.R.
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Persia
Russians attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Persia
Russians win, taking Persia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West Russia
Russians attack with 2 armour, 2 artilleries, 6 fighters and 7 infantry
Germans defend with 5 infantry
Russians roll dice for 2 armour, 2 artilleries, 6 fighters and 7 infantry in West Russia, round 2 : 6/17 hits, 6.17 expected hits
Germans roll dice for 5 infantry in West Russia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 2 artilleries, 6 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
3 fighters moved from West Russia to Russia
3 fighters moved from West Russia to Caucasus
2 bombers moved from China to Caucasus
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
AA fire in China : : -0.33
Chinese : 0.33
Russians : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 3 infantry moved from Algeria to Libya
5 infantry moved from Germany to Eastern Europe
2 infantry moved from Balkans to Eastern Europe
2 armour moved from Germany to Eastern Europe
2 artilleries and 2 infantry moved from Switzerland to Western Europe
2 fighters moved from Western Europe to Eastern Europe
2 artilleries and 3 infantry moved from Western Europe to Spain
2 fighters moved from Western Europe to Spain
2 bombers moved from Germany to Libya
3 infantry moved from Western Europe to Spain
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Eastern Europe to Karelia S.S.R.
2 bombers moved from Germany to Karelia S.S.R.
1 artillery moved from Eastern Europe to Karelia S.S.R.
Combat - Germans
Battle in Spain
Germans attack with 2 artilleries, 2 fighters and 6 infantry
Neutral defend with 5 infantry
Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Spain, round 2 : 2/10 hits, 3.00 expected hits
Neutral roll dice for 5 infantry in Spain, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the Germans lost in Spain
Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Spain, round 3 : 6/7 hits, 2.50 expected hits
Neutral roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral and 2 infantry owned by the Germans lost in Spain
Germans loses 0 PUs for violating Spains neutrality.
Germans win, taking Spain from Neutral with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Neutral: 5 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
Neutral defend with 5 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.33 expected hits
Neutral roll dice for 5 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Neutral, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Neutral win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Neutral: 3 infantry
Battle in Libya
Germans attack with 2 artilleries, 2 bombers and 3 infantry
Neutral defend with 5 infantry
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Libya, round 2 : 1/7 hits, 2.83 expected hits
Neutral roll dice for 5 infantry in Libya, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Germans lost in Libya
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Libya, round 3 : 4/6 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Libya, round 3 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral lost in Libya
Germans loses 0 PUs for violating Libyas neutrality.
Germans win, taking Libya from Neutral with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Germans
2 bombers moved from Libya to Germany
2 fighters moved from Spain to Western Europe
2 fighters moved from Karelia S.S.R. to Eastern Europe
2 bombers moved from Karelia S.S.R. to Germany
Place Units - Germans
2 submarines placed in 5 Sea Zone
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.67
Neutral : 2.67