@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Super Smash Bro's
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 24 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 armour moved from Trans-Jordan to India Russians take India from Chinese 11 armour, 3 artilleries and 9 infantry moved from Turkey to Persia 3 fighters moved from Trans-Jordan to Ukraine S.S.R. 1 infantry moved from West Russia to Belorussia 8 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Russia to West Russia 5 infantry moved from Russia to Archangel 1 infantry moved from Novosibirsk to Sinkiang Russians take Sinkiang from Chinese 1 infantry moved from Kazakh S.S.R. to Sinkiang 3 armour moved from Persia to Afghanistan Russians take Afghanistan from Chinese 8 armour moved from Persia to Caucasus 10 artilleries moved from Trans-Jordan to Persia 4 infantry moved from Trans-Jordan to Persia 3 fighters moved from Trans-Jordan to Caucasus 3 fighters moved from Caucasus to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 2 fighters moved from Caucasus to Belorussia 14 infantry moved from Trans-Jordan to Turkey 5 infantry moved from Trans-Jordan to Persia Combat - Russians Battle in Belorussia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery, 3 fighters and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 8 infantry in Ukraine S.S.R., round 2 : 1/12 hits, 3.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 3 fighters and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Belorussia to Caucasus 3 fighters moved from Russia to Caucasus Place Units - Russians 1 artillery and 2 fighters placed in Caucasus 7 infantry placed in Russia Turn Complete - Russians Russians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -2.50 -
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 24 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 41 PUs; Germans buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to Western Europe 5 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Western Europe 3 bombers moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 infantry moved from Sweden to Norway 1 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Karelia S.S.R. to West Russia 3 bombers moved from Germany to West Russia 13 fighters moved from Germany to Belorussia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/4 hits, 0.67 expected hits Bombing raid in United Kingdom rolls: 4,5,1,5 and causes: 9 damage to unit: factory Bombing raid in United Kingdom causes 9 damage total. Battle in Belorussia Germans attack with 13 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 13 fighters and 1 infantry in Belorussia, round 2 : 4/14 hits, 6.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 13 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in West Russia, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Europe Germans attack with 1 artillery and 8 infantry British defend with 2 aaGuns, 1 artillery and 3 infantry Germans roll dice for 1 artillery and 8 infantry in Western Europe, round 2 : 1/9 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in Western Europe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe Germans roll dice for 1 artillery and 7 infantry in Western Europe, round 3 : 3/8 hits, 1.67 expected hits British roll dice for 1 artillery and 2 infantry in Western Europe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 3 bombers moved from West Russia to Germany 10 fighters moved from Belorussia to Germany 3 fighters moved from Belorussia to Germany 4 bombers moved from United Kingdom to Germany Place Units - Germans 10 artilleries placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1.50 British : -0.33 Russians : -1.00 AA fire in United Kingdom : : -0.67 -
TripleA Turn Summary: British round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 24 Purchase Units - British British repair damage of 24x factory; Remaining resources: 45 PUs; British buy 12 infantry; Remaining resources: 9 PUs; Combat Move - British 4 bombers moved from Libya to Germany 2 fighters moved from Libya to United Kingdom 6 fighters moved from Italian East Africa to Libya 6 armour moved from Libya to Italian East Africa 2 artilleries moved from Libya to Anglo Egypt 5 infantry moved from Italian East Africa to Kenya 2 artilleries moved from Italian East Africa to Kenya Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5,4,3 and causes: 12 damage to unit: factory Bombing raid in Germany causes 12 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom Place Units - British 12 infantry placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Germany : : 0.33 -
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 battleships, 1 destroyer and 2 transports moved from 38 Sea Zone to 50 Sea Zone 7 infantry moved from Japan to 61 Sea Zone 7 infantry moved from 61 Sea Zone to Manchuria 3 infantry moved from Buryatia S.S.R. to Manchuria 3 bombers moved from Japan to Manchuria 1 carrier and 1 transport moved from 36 Sea Zone to 61 Sea Zone 5 transports moved from 59 Sea Zone to 61 Sea Zone 3 carriers, 1 destroyer and 1 fighter moved from 59 Sea Zone to 60 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 2 fighters moved from Japan to 61 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 3 bombers and 10 infantry Chinese defend with 5 aaGuns and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 2 bombers and 10 infantry in Manchuria, round 2 : 3/12 hits, 3.00 expected hits Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 bombers moved from Manchuria to Japan Place Units - Japanese 2 fighters placed in 60 Sea Zone 2 armour and 1 infantry placed in Buryatia S.S.R. 5 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese : -1.00 AA fire in Manchuria : : 0.50 Japanese : 1.17 -
TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 24 Purchase Units - Chinese Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 bomber moved from China to Buryatia S.S.R. 1 bomber moved from China to India 1 infantry moved from French Indochina to China Combat - Chinese Strategic bombing raid in Buryatia S.S.R. Bombing raid in Buryatia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Buryatia S.S.R. causes 2 damage total. Strategic bombing raid in India Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Non Combat Move - Chinese 1 bomber moved from India to China 1 bomber moved from Buryatia S.S.R. to China Place Units - Chinese 10 infantry placed in China Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 25
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 54 PUs; Russians buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 armour moved from India to China Russians take French Indochina from Chinese 3 armour moved from Afghanistan to China Russians take Himalaya from Chinese 2 infantry moved from Sinkiang to China 10 fighters moved from Caucasus to China 1 infantry moved from Novosibirsk to Sinkiang 13 artilleries and 18 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Ukraine S.S.R. to Eastern Europe Russians take Eastern Europe from Germans 1 infantry moved from Ukraine S.S.R. to Balkans Russians take Balkans from Germans 6 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 artillery moved from Ukraine S.S.R. to Caucasus 7 infantry moved from Russia to West Russia 3 armour moved from Caucasus to West Russia 5 infantry moved from Ukraine S.S.R. to Belorussia 2 armour moved from Caucasus to Belorussia 3 armour moved from Caucasus to Belorussia 13 infantry moved from Turkey to Caucasus 1 infantry moved from Ukraine S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 5 armour and 6 infantry Germans defend with 1 infantry Russians roll dice for 5 armour and 6 infantry in Belorussia, round 2 : 3/11 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 5 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in China Russians attack with 11 armour, 10 fighters and 2 infantry Chinese defend with 1 aaGun, 7 armour, 2 bombers, 1 factory, 1 fighter and 11 infantry AA fire in China : 2/10 hits, 1.67 expected hits 2 fighters owned by the Russians lost in China Russians roll dice for 11 armour, 8 fighters and 2 infantry in China, round 2 : 11/21 hits, 9.83 expected hits Chinese roll dice for 7 armour, 2 bombers, 1 fighter and 11 infantry in China, round 2 : 6/21 hits, 8.17 expected hits 2 bombers owned by the Chinese, 2 infantry owned by the Russians, 4 armour owned by the Russians and 9 infantry owned by the Chinese lost in China Russians roll dice for 7 armour and 8 fighters in China, round 3 : 7/15 hits, 7.50 expected hits Chinese roll dice for 7 armour, 1 fighter and 2 infantry in China, round 3 : 4/10 hits, 4.83 expected hits 5 armour owned by the Chinese, 4 armour owned by the Russians and 2 infantry owned by the Chinese lost in China Russians roll dice for 3 armour and 8 fighters in China, round 4 : 7/11 hits, 5.50 expected hits Chinese roll dice for 2 armour and 1 fighter in China, round 4 : 1/3 hits, 1.67 expected hits 2 armour owned by the Chinese, 1 armour owned by the Russians and 1 fighter owned by the Chinese lost in China Russians captures 18PUs while taking Chinese capital Russians win, taking China from Chinese with 2 armour and 8 fighters remaining. Battle score for attacker is 31 Casualties for Russians: 9 armour, 2 fighters and 2 infantry Casualties for Chinese: 7 armour, 2 bombers, 1 fighter and 11 infantry Battle in West Russia Russians attack with 3 armour and 7 infantry Germans defend with 2 infantry Russians roll dice for 3 armour and 7 infantry in West Russia, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Trans-Jordan to Persia 1 aaGun moved from Turkey to Caucasus 8 fighters moved from China to Sinkiang Place Units - Russians 12 infantry placed in Russia 3 infantry placed in India 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 87 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -1.00 AA fire in China : : 0.33 Chinese : -3.67 Russians : 2.00 -
TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 33 PUs; Germans buy 1 artillery and 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Balkans 2 infantry moved from Western Europe to Spain Germans take Spain from British 2 infantry moved from Western Europe to Spain 3 bombers moved from Germany to Eastern Europe 3 bombers moved from Germany to Balkans 1 bomber moved from Germany to Eastern Europe 8 fighters moved from Germany to Eastern Europe 5 fighters moved from Germany to Balkans 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Eastern Europe Combat - Germans Battle in Eastern Europe Germans attack with 4 bombers, 8 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers, 8 fighters and 2 infantry in Eastern Europe, round 2 : 5/14 hits, 7.00 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 4 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Balkans Germans attack with 3 bombers, 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 5 fighters and 2 infantry in Balkans, round 2 : 3/10 hits, 4.83 expected hits Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans Germans win, taking Balkans from Russians with 3 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers and 5 fighters moved from Balkans to Germany 4 bombers and 8 fighters moved from Eastern Europe to Germany 1 artillery and 2 infantry moved from Western Europe to Germany 1 aaGun moved from Western Europe to Southern Europe Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -3.83 Russians : 0.33 -
TripleA Turn Summary: British round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Purchase Units - British British repair damage of 6x factory; Remaining resources: 54 PUs; British buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from Anglo Egypt to French Equatorial Africa 3 infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Kenya to Angola 1 artillery moved from Kenya to Union of South Africa 3 infantry moved from Kenya to Union of South Africa 2 infantry moved from Kenya to Angola 1 infantry moved from Belgian Congo to Angola 3 armour moved from Belgian Congo to French Equatorial Africa 3 armour moved from Italian East Africa to Angola 3 armour moved from Italian East Africa to Union of South Africa 1 artillery moved from Anglo Egypt to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Angola 2 armour moved from Italian East Africa to Angola 2 armour moved from Italian East Africa to Union of South Africa 2 armour moved from Italian East Africa to French Equatorial Africa 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Western Europe British take Western Europe from Germans 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway 2 fighters moved from 6 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 3 bombers moved from United Kingdom to Eastern Canada Combat - British Battle in Angola British attack with 5 armour, 1 artillery and 4 infantry Americans defend with 1 armour and 1 infantry British roll dice for 5 armour, 1 artillery and 4 infantry in Angola, round 2 : 4/10 hits, 3.67 expected hits Americans roll dice for 1 armour and 1 infantry in Angola, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Angola British win, taking Angola from Americans with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Battle in Union of South Africa British attack with 5 armour, 1 artillery and 3 infantry Americans defend with 1 armour and 1 infantry British roll dice for 5 armour, 1 artillery and 3 infantry in Union of South Africa, round 2 : 6/9 hits, 3.50 expected hits Americans roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Union of South Africa British win, taking Union of South Africa from Americans with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Norway British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in French Equatorial Africa British attack with 5 armour, 2 artilleries and 4 infantry Americans defend with 1 armour and 1 infantry British roll dice for 5 armour, 2 artilleries and 4 infantry in French Equatorial Africa, round 2 : 2/11 hits, 4.17 expected hits Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in French Equatorial Africa British win, taking French Equatorial Africa from Americans with 5 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Eastern Canada British attack with 3 bombers Americans defend with 2 bombers British roll dice for 3 bombers in Eastern Canada, round 2 : 1/3 hits, 2.00 expected hits Americans roll dice for 2 bombers in Eastern Canada, round 2 : 1/2 hits, 0.33 expected hits 1 bomber owned by the British and 1 bomber owned by the Americans lost in Eastern Canada British roll dice for 2 bombers in Eastern Canada, round 3 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 bomber in Eastern Canada, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Eastern Canada British win with 2 bombers remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Casualties for Americans: 2 bombers Non Combat Move - British 2 bombers moved from Eastern Canada to United Kingdom 3 fighters moved from Libya to United Kingdom 3 fighters moved from Libya to 6 Sea Zone 4 fighters moved from Norway to 6 Sea Zone 10 infantry moved from Libya to Anglo Egypt 3 infantry moved from Libya to Anglo Egypt 1 infantry moved from Libya to Anglo Egypt Place Units - British 1 fighter placed in 6 Sea Zone 6 artilleries and 3 infantry placed in United Kingdom 3 infantry placed in Italian East Africa Turn Complete - British British collect 54 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -1.00 Americans : -0.00 -
TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 25 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 58 PUs; Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 9 infantry moved from Manchuria to China 1 armour moved from Buryatia S.S.R. to China 1 armour moved from Buryatia S.S.R. to China 1 infantry moved from Japan to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indochina Japanese take French Indochina from Russians 10 transports moved from 61 Sea Zone to 60 Sea Zone 2 battleships moved from 61 Sea Zone to 60 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 61 Sea Zone to 60 Sea Zone 1 destroyer moved from 50 Sea Zone to 60 Sea Zone 1 battleship moved from 50 Sea Zone to 60 Sea Zone 1 battleship moved from 50 Sea Zone to 60 Sea Zone 2 transports moved from 50 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 destroyer moved from 47 Sea Zone to 41 Sea Zone Combat - Japanese Battle in China Japanese attack with 2 armour and 9 infantry Russians defend with 1 aaGun, 2 armour and 1 factory Japanese roll dice for 2 armour and 9 infantry in China, round 2 : 3/11 hits, 2.50 expected hits Russians roll dice for 2 armour in China, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 armour owned by the Russians lost in China Japanese win, taking China from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 1 aaGun moved from Manchuria to China 1 aaGun moved from Manchuria to Buryatia S.S.R. 1 aaGun moved from Manchuria to Buryatia S.S.R. 1 aaGun moved from Manchuria to China 1 aaGun moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 60 Sea Zone 1 bomber placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians : 1.00 Japanese : 0.50 -
TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - Russians Russians buy 6 armour, 1 artillery, 4 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sinkiang to Novosibirsk 4 infantry moved from Kazakh S.S.R. to Afghanistan 2 artilleries and 16 infantry moved from Caucasus to Ukraine S.S.R. 3 armour moved from West Russia to Eastern Europe 7 infantry moved from West Russia to Ukraine S.S.R. 1 armour moved from Belorussia to Balkans 4 armour and 6 infantry moved from Belorussia to Eastern Europe 8 fighters moved from Sinkiang to Ukraine S.S.R. 13 artilleries and 13 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Archangel 5 infantry moved from Karelia S.S.R. to Eastern Europe 10 infantry moved from Russia to West Russia Combat - Russians Battle in Eastern Europe Russians attack with 7 armour and 11 infantry Germans defend with 2 infantry Russians roll dice for 7 armour and 11 infantry in Eastern Europe, round 2 : 7/18 hits, 5.33 expected hits Germans roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 7 armour and 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Balkans Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Balkans Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour Non Combat Move - Russians 1 aaGun moved from Persia to India Place Units - Russians 3 armour placed in India 3 armour placed in Caucasus 1 artillery, 4 bombers, 2 fighters and 1 infantry placed in Russia Turn Complete - Russians Russians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 1.17 -
TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - Germans Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Germans 7 bombers moved from Germany to Eastern Europe 10 fighters moved from Germany to Eastern Europe 5 infantry moved from Germany to Eastern Europe 2 artilleries moved from Germany to Eastern Europe 1 artillery and 1 infantry moved from Germany to Eastern Europe 3 fighters moved from Germany to Eastern Europe 1 infantry moved from Spain to Gibraltar Germans take Gibraltar from British 2 infantry moved from Spain to Western Europe 1 artillery moved from Germany to Western Europe 1 infantry moved from Germany to Eastern Europe Combat - Germans Battle in Western Europe Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Europe Germans attack with 3 artilleries, 7 bombers, 13 fighters and 7 infantry Russians defend with 7 armour and 11 infantry Germans roll dice for 3 artilleries, 7 bombers, 13 fighters and 7 infantry in Eastern Europe, round 2 : 17/30 hits, 13.83 expected hits Russians roll dice for 7 armour and 11 infantry in Eastern Europe, round 2 : 8/18 hits, 7.17 expected hits 11 infantry owned by the Russians, 6 armour owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Eastern Europe Germans roll dice for 2 artilleries, 7 bombers and 13 fighters in Eastern Europe, round 3 : 10/22 hits, 11.83 expected hits Russians roll dice for 1 armour in Eastern Europe, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 1 artillery, 7 bombers and 13 fighters remaining. Battle score for attacker is 39 Casualties for Germans: 2 artilleries and 7 infantry Casualties for Russians: 7 armour and 11 infantry Non Combat Move - Germans 7 bombers and 10 fighters moved from Eastern Europe to Germany 3 fighters moved from Eastern Europe to Germany Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1.67 British : -0.67 Russians : 1.33 -
TripleA Turn Summary: British round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - British British buy 2 armour, 10 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 5 armour, 1 artillery and 4 infantry moved from Angola to Belgian Congo 5 armour, 2 artilleries and 3 infantry moved from French Equatorial Africa to Belgian Congo 3 infantry moved from Italian East Africa to Kenya 5 armour, 1 artillery and 2 infantry moved from Union of South Africa to Kenya 5 armour moved from Kenya to Belgian Congo 1 infantry moved from Norway to Sweden British take Sweden from Germans 6 infantry moved from United Kingdom to 6 Sea Zone 4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 8 fighters, 6 infantry, 8 submarines and 6 transports moved from 6 Sea Zone to 2 Sea Zone 8 fighters moved from 2 Sea Zone to Iceland 3 fighters moved from United Kingdom to Iceland 2 bombers moved from United Kingdom to Iceland 6 infantry moved from 2 Sea Zone to Iceland Combat - British Battle in Belgian Congo British attack with 15 armour, 3 artilleries and 7 infantry Americans defend with 1 aaGun, 1 factory and 2 infantry British roll dice for 15 armour, 3 artilleries and 7 infantry in Belgian Congo, round 2 : 7/25 hits, 10.17 expected hits Americans roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Belgian Congo British win, taking Belgian Congo from Americans with 15 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Iceland British attack with 2 bombers, 11 fighters and 6 infantry Neutral defend with 5 infantry British roll dice for 4 battleships and 2 cruisers in Iceland, round 2 : 2/6 hits, 3.67 expected hits British roll dice for 2 bombers, 11 fighters and 6 infantry in Iceland, round 2 : 5/19 hits, 7.83 expected hits Neutral roll dice for 5 infantry in Iceland, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 2 bombers, 11 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Neutral: 5 infantry Non Combat Move - British 11 fighters moved from Iceland to 2 Sea Zone 2 bombers moved from Iceland to United Kingdom Place Units - British 2 transports placed in 2 Sea Zone 2 armour placed in United Kingdom 3 infantry placed in Italian East Africa 7 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 56 PUsCombat Hit Differential Summary :
Neutral : 0.33 British : -7.67 Americans : -0.67 -
TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 3 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Russians 1 infantry moved from China to Himalaya Japanese take Himalaya from Russians 1 infantry moved from French Indochina to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Australia 5 infantry moved from China to Manchuria 2 armour moved from China to Buryatia S.S.R. 3 artilleries and 2 infantry moved from Japan to 60 Sea Zone 2 artilleries and 2 infantry moved from Buryatia S.S.R. to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Midway Japanese take Midway from Americans 4 artilleries, 3 infantry and 4 transports moved from 60 Sea Zone to 56 Sea Zone 3 infantry moved from 56 Sea Zone to Midway 4 artilleries moved from 56 Sea Zone to Midway 4 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine moved from 60 Sea Zone to 56 Sea Zone 1 destroyer moved from 41 Sea Zone to 46 Sea Zone 1 bomber moved from Japan to Australia Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 artillery, 3 fighters and 2 infantry placed in Japan 1 infantry placed in Australia 3 infantry placed in Japan 1 battleship placed in 60 Sea Zone Japanese undo move 4. 1 battleship placed in 46 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Russians Russians buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine S.S.R. to Eastern Europe 4 fighters moved from Ukraine S.S.R. to Eastern Europe 2 infantry moved from Ukraine S.S.R. to Balkans 4 fighters moved from Ukraine S.S.R. to Balkans 3 armour, 13 artilleries and 13 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 2 fighters moved from Russia to Caucasus 2 fighters moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Afghanistan to India Combat - Russians Battle in Eastern Europe Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Balkans Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Balkans, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Eastern Europe to Ukraine S.S.R. 4 fighters moved from Balkans to Ukraine S.S.R. 10 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 3 armour placed in Caucasus 2 bombers and 10 infantry placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.33 -
TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 36 PUs; Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Eastern Europe 2 infantry moved from Germany to Balkans 3 bombers moved from Germany to Eastern Europe 4 bombers moved from Germany to Balkans 8 fighters moved from Germany to Eastern Europe 5 fighters moved from Germany to Balkans Combat - Germans Battle in Eastern Europe Germans attack with 3 bombers, 8 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers, 8 fighters and 2 infantry in Eastern Europe, round 2 : 7/13 hits, 6.33 expected hits Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 3 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Balkans Germans attack with 4 bombers, 5 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers, 5 fighters and 2 infantry in Balkans, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Balkans Germans win, taking Balkans from Russians with 4 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 bombers and 5 fighters moved from Balkans to Germany 3 bombers and 8 fighters moved from Eastern Europe to Germany Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -0.33 -
TripleA Turn Summary: British round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - British British buy 18 infantry; Remaining resources: 2 PUs; Combat Move - British 4 infantry moved from Iceland to 2 Sea Zone 12 infantry moved from United Kingdom to 2 Sea Zone 4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 11 fighters, 16 infantry, 8 submarines and 8 transports moved from 2 Sea Zone to 12 Sea Zone 16 infantry moved from 12 Sea Zone to Spain 1 infantry moved from Sweden to Norway 5 infantry moved from Kenya to Union of South Africa 1 artillery moved from Kenya to Union of South Africa 5 infantry moved from Belgian Congo to Angola 5 armour moved from Belgian Congo to Angola 3 infantry moved from Italian East Africa to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 5 infantry moved from Anglo Egypt to Belgian Congo 5 infantry moved from Anglo Egypt to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 1 armour moved from Belgian Congo to Union of South Africa Combat - British Battle in Union of South Africa British attack with 3 armour, 1 artillery and 5 infantry Americans defend with 1 armour and 1 infantry British roll dice for 3 armour, 1 artillery and 5 infantry in Union of South Africa, round 2 : 2/9 hits, 2.83 expected hits Americans roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Union of South Africa British win, taking Union of South Africa from Americans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Battle in Angola British attack with 5 armour and 5 infantry Americans defend with 1 artillery and 1 infantry British roll dice for 5 armour and 5 infantry in Angola, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Angola British win, taking Angola from Americans with 5 armour and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Spain British attack with 16 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry British roll dice for 4 battleships and 3 cruisers in Spain, round 2 : 3/7 hits, 4.17 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain British win, taking Spain from Germans with 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Place Units - British 12 infantry placed in United Kingdom 3 infantry placed in Belgian Congo 3 infantry placed in Italian East Africa Turn Complete - British British collect 57 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -1.33 Americans : -0.50 -
TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 5 artilleries and 4 infantry moved from Midway to 56 Sea Zone 1 artillery and 5 infantry moved from Japan to 60 Sea Zone 2 armour moved from Buryatia S.S.R. to 60 Sea Zone 5 infantry moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Australia to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to French Madagascar 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Soviet Far East to 62 Sea Zone 2 armour, 1 artillery, 6 infantry and 5 transports moved from 62 Sea Zone to 63 Sea Zone 2 armour, 1 artillery and 6 infantry moved from 63 Sea Zone to Alaska Japanese take Alaska from Americans 5 artilleries, 4 infantry and 5 transports moved from 56 Sea Zone to 63 Sea Zone 5 artilleries and 4 infantry moved from 63 Sea Zone to Alaska 1 battleship, 2 carriers and 4 fighters moved from 56 Sea Zone to 63 Sea Zone 1 battleship moved from 56 Sea Zone to 63 Sea Zone 1 battleship and 1 destroyer moved from 46 Sea Zone to 44 Sea Zone 1 carrier moved from 56 Sea Zone to 63 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 submarine moved from 56 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 63 Sea Zone 1 fighter moved from Japan to 44 Sea Zone Combat - Japanese Battle in French Madagascar Japanese attack with 2 infantry Neutral defend with 1 infantry Japanese roll dice for 2 infantry in French Madagascar, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Madagascar Japanese roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 12 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 12 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in French Madagascar Japanese loses 0 PUs for violating French Madagascars neutrality. Japanese win, taking French Madagascar from Neutral with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 carrier placed in 46 Sea Zone 2 fighters placed in 46 Sea Zone 6 artilleries and 6 infantry placed in Japan 2 infantry placed in Buryatia S.S.R. Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Neutral : -2.67 Japanese : -1.17 -
TripleA Manual Gamesave Post: Russians round 28
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - Russians Russians buy 3 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine S.S.R. to Eastern Europe 5 fighters moved from Ukraine S.S.R. to Eastern Europe 3 armour, 15 artilleries, 5 fighters and 40 infantry moved from Ukraine S.S.R. to Balkans 1 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 3 armour moved from Caucasus to Balkans 6 bombers and 10 infantry moved from Russia to Caucasus 3 armour moved from India to Caucasus Combat - Russians Battle in Eastern Europe Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Eastern Europe, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Balkans Russians attack with 6 armour, 15 artilleries, 5 fighters and 40 infantry Germans defend with 2 infantry Russians roll dice for 6 armour, 15 artilleries, 5 fighters and 40 infantry in Balkans, round 2 : 18/66 hits, 19.67 expected hits Germans roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Germans with 6 armour, 15 artilleries, 5 fighters and 40 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 5 fighters moved from Eastern Europe to Caucasus 5 fighters moved from Balkans to Caucasus 1 infantry moved from Karelia S.S.R. to Eastern Europe 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Turkey to Caucasus Place Units - Russians 3 bombers placed in Caucasus 10 infantry placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -1.50





