TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from New Zealand to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 artillery moved from New Zealand to 41 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 41 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Argentina
4 fighters moved from 25 Sea Zone to Argentina
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 submarine moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 61 Sea Zone to 51 Sea Zone
4 infantry moved from 51 Sea Zone to Wake Island
4 fighters moved from 51 Sea Zone to Wake Island
2 bombers moved from Japan to Wake Island
1 armour moved from Buryatia S.S.R. to Soviet Far East
Combat - Japanese
Battle in Wake Island
Japanese attack with 2 bombers, 4 fighters and 4 infantry
Neutral defend with 5 infantry
Japanese roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 4 fighters and 4 infantry in Wake Island, round 2 : 3/10 hits, 4.00 expected hits
Neutral roll dice for 5 infantry in Wake Island, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Neutral lost in Wake Island
Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Wake Island, round 3 : 4/8 hits, 3.67 expected hits
Neutral roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Wake Island
Japanese loses 0 PUs for violating Wake Islands neutrality.
Japanese win, taking Wake Island from Neutral with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Neutral: 5 infantry
Battle in Argentina
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Argentina, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Argentina, round 2 : 1/7 hits, 3.00 expected hits
Neutral roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Neutral lost in Argentina
Neutral win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Neutral: 3 infantry
4 fighters owned by the Japanese retreated
Non Combat Move - Japanese
4 fighters moved from Argentina to 25 Sea Zone
4 fighters moved from Wake Island to 51 Sea Zone
2 bombers moved from Wake Island to Caroline Islands
Place Units - Japanese
1 artillery, 1 bomber and 1 infantry placed in Japan
1 cruiser and 2 transports placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Japanese : -2.17
Savegame