@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Super Smash Bro's
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 5 Purchase Units - Chinese Chinese repair damage of 6x factory; Remaining resources: 27 PUs; Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 bombers moved from China to 60 Sea Zone 1 bomber moved from Sinkiang to Russia 10 armour, 4 artilleries and 8 infantry moved from India to Persia 2 infantry moved from India to Afghanistan 1 infantry moved from India to Persia 1 armour moved from Sinkiang to Afghanistan 2 infantry moved from Sinkiang to Kazakh S.S.R. 3 infantry moved from China to Manchuria 3 infantry moved from China to Sinkiang 2 fighters moved from Sinkiang to Afghanistan 1 fighter moved from Sinkiang to Afghanistan 2 fighters moved from Sinkiang to Kazakh S.S.R. Combat - Chinese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Afghanistan Chinese attack with 1 armour, 3 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Chinese roll dice for 1 armour, 3 fighters and 2 infantry in Afghanistan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Afghanistan Chinese win, taking Afghanistan from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Persia Chinese attack with 10 armour, 4 artilleries and 9 infantry Russians defend with 1 infantry Chinese roll dice for 10 armour, 4 artilleries and 9 infantry in Persia, round 2 : 8/23 hits, 8.50 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Persia Chinese win, taking Persia from Russians with 10 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Russians: 1 infantry Battle in 60 Sea Zone Chinese attack with 3 bombers Japanese defend with 1 cruiser, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Chinese roll dice for 3 bombers in 60 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 cruiser and 2 transports in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Chinese, 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 60 Sea Zone 1 transport owned by the Japanese lost in 60 Sea Zone Chinese win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Chinese: 1 bomber Casualties for Japanese: 1 cruiser and 2 transports Battle in Kazakh S.S.R. Chinese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Chinese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Chinese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Chinese 2 bombers moved from 60 Sea Zone to China 3 fighters moved from Afghanistan to Sinkiang 2 fighters moved from Kazakh S.S.R. to Sinkiang 1 bomber moved from Russia to China Place Units - Chinese 9 infantry placed in China Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Chinese : -0.17 Russians : -0.33 Japanese : 0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 43 PUs; Russians buy 14 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Eastern Europe Russians take Eastern Europe from Germans 1 artillery moved from Archangel to West Russia 1 infantry moved from Archangel to West Russia 2 artilleries moved from Karelia S.S.R. to Belorussia 5 infantry moved from Karelia S.S.R. to Belorussia 3 fighters moved from Russia to Belorussia 2 bombers moved from Caucasus to China 8 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Ukraine S.S.R. to Balkans Russians take Balkans from Germans 4 infantry moved from Caucasus to Ukraine S.S.R. 3 fighters moved from Caucasus to Kazakh S.S.R. 2 artilleries moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Caucasus to Kazakh S.S.R. 12 infantry moved from Russia to Caucasus 4 infantry moved from Karelia S.S.R. to West Russia Combat - Russians Strategic bombing raid in China Bombing raid in China rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in China causes 4 damage total. Battle in Belorussia Russians attack with 2 artilleries, 3 fighters and 5 infantry Neutral defend with 5 infantry Russians roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 5 infantry in Belorussia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Neutral lost in Belorussia Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Belorussia, round 3 : 4/8 hits, 3.00 expected hits Neutral roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Belorussia Russians loses 0 PUs for violating Belorussias neutrality. Russians win, taking Belorussia from Neutral with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Neutral: 5 infantry Battle in Kazakh S.S.R. Russians attack with 3 fighters and 3 infantry Chinese defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Russians 3 fighters moved from Kazakh S.S.R. to Caucasus 3 fighters moved from Belorussia to Caucasus 2 bombers moved from China to Caucasus 5 infantry moved from Russia to Caucasus Place Units - Russians 3 infantry placed in Caucasus 11 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Neutral : 1.67 Chinese : 0.33 Russians : 0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Germans Germans buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Germany to 12 Sea Zone 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Balkans 3 bombers moved from Germany to Eastern Europe 3 bombers moved from Germany to Balkans 5 fighters moved from Germany to Spain 1 artillery moved from Western Europe to Spain 2 infantry moved from Germany to Western Europe Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Eastern Europe Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Germans attack with 1 artillery and 5 fighters Americans defend with 1 armour Germans roll dice for 1 artillery and 5 fighters in Spain, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 armour in Spain, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in Balkans Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Balkans, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Balkans to Germany 3 bombers moved from Eastern Europe to Germany 4 fighters moved from Spain to Germany 1 fighter moved from Spain to Germany 1 bomber moved from 12 Sea Zone to Germany Place Units - Germans 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 2.83 Americans : -0.50 Russians : 0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - British British buy 5 fighters; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Eastern Canada 8 fighters moved from 8 Sea Zone to Eastern Canada 1 bomber moved from United Kingdom to Eastern Canada Combat - British Battle in Eastern Canada British attack with 1 bomber, 8 fighters and 2 infantry Americans defend with 6 bombers British roll dice for 1 bomber, 8 fighters and 2 infantry in Eastern Canada, round 2 : 6/11 hits, 5.00 expected hits Americans roll dice for 6 bombers in Eastern Canada, round 2 : 2/6 hits, 1.00 expected hits 6 bombers owned by the Americans and 2 infantry owned by the British lost in Eastern Canada British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 66 Casualties for British: 2 infantry Casualties for Americans: 6 bombers Non Combat Move - British 8 fighters moved from Eastern Canada to 8 Sea Zone 1 bomber moved from Eastern Canada to United Kingdom 6 infantry moved from Trans-Jordan to Anglo Egypt 1 artillery moved from Trans-Jordan to Anglo Egypt 2 artilleries moved from Italian East Africa to Anglo Egypt 1 infantry moved from Italian East Africa to Anglo Egypt 2 armour moved from Trans-Jordan to Italian East Africa 2 armour moved from Trans-Jordan to Belgian Congo Place Units - British 3 fighters placed in Belgian Congo 2 fighters placed in Italian East Africa Turn Complete - British British collect 51 PUs; end with 52 PUsCombat Hit Differential Summary :
British : 1.00 Americans : 1.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Wake Island to 51 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 25 Sea Zone to 44 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 51 Sea Zone to 60 Sea Zone 1 bomber moved from Japan to China 1 battleship, 2 infantry and 2 transports moved from 51 Sea Zone to 45 Sea Zone 2 bombers moved from Caroline Islands to Wake Island Combat - Japanese Strategic bombing raid in China Bombing raid in China rolls: 3 and causes: 3 damage to unit: factory Bombing raid in China causes 3 damage total. Non Combat Move - Japanese 1 bomber moved from China to Japan Place Units - Japanese 2 artilleries and 1 infantry placed in Japan 1 carrier and 2 fighters placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Chinese Chinese repair damage of 4x factory; Remaining resources: 35 PUs; Chinese buy 5 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 bombers moved from China to Russia 1 bomber moved from China to Russia 9 infantry moved from China to Sinkiang 4 artilleries moved from Persia to Afghanistan 10 armour moved from Persia to Afghanistan 7 infantry moved from Persia to Afghanistan 6 infantry moved from Manchuria to China 1 infantry moved from Manchuria to China 4 armour moved from Manchuria to Sinkiang 7 armour moved from Afghanistan to Himalaya 1 armour moved from Afghanistan to Himalaya 2 infantry moved from Afghanistan to Himalaya 5 fighters moved from Sinkiang to Afghanistan Combat - Chinese Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory Bombing raid in Russia causes 11 damage total. Non Combat Move - Chinese 2 bombers moved from Russia to Sinkiang Place Units - Chinese 5 artilleries, 1 bomber and 1 infantry placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50 -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 11x factory; Remaining resources: 38 PUs; Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 bombers moved from Caucasus to China 1 infantry moved from Belorussia to Eastern Europe 1 infantry moved from Ukraine S.S.R. to Eastern Europe 2 fighters moved from Caucasus to Eastern Europe 2 infantry moved from Caucasus to Persia 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Eastern Europe 1 fighter moved from Caucasus to Persia 2 artilleries moved from Belorussia to Ukraine S.S.R. 1 artillery moved from West Russia to Ukraine S.S.R. 5 infantry moved from West Russia to Ukraine S.S.R. 8 armour moved from Caucasus to Ukraine S.S.R. 24 infantry moved from Caucasus to Ukraine S.S.R. 11 infantry moved from Russia to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus Combat - Russians Strategic bombing raid in China Bombing raid in China rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in China causes 6 damage total. Battle in Eastern Europe Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Eastern Europe, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 3 fighters and 2 infantry Chinese defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Persia Russians win, taking Persia from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Russians 3 fighters moved from Persia to Caucasus 3 fighters moved from Eastern Europe to Caucasus 2 bombers moved from China to Caucasus Place Units - Russians 1 aaGun and 2 infantry placed in Caucasus 1 aaGun and 6 infantry placed in Russia Turn Complete - Russians Russians collect 51 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.33 Chinese : -0.33 Russians : 1.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Germany to Balkans Germans take Balkans from Russians 2 infantry moved from Germany to Eastern Europe 7 bombers moved from Germany to Eastern Europe 7 fighters moved from Germany to Eastern Europe 1 artillery moved from Spain to Western Europe Combat - Germans Battle in Eastern Europe Germans attack with 7 bombers, 7 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 7 bombers, 7 fighters and 2 infantry in Eastern Europe, round 2 : 9/16 hits, 8.50 expected hits Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 7 bombers and 7 fighters moved from Eastern Europe to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - British British repair damage of 17x factory; Remaining resources: 35 PUs; British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 8 fighters moved from 8 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe 3 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 8 Sea Zone to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to Western Europe 2 infantry moved from 7 Sea Zone to Western Europe Combat - British Battle in Western Europe British attack with 1 artillery, 1 bomber, 8 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 1 artillery, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 8 fighters moved from Western Europe to 7 Sea Zone 1 bomber moved from Western Europe to United Kingdom 2 fighters moved from Belgian Congo to 7 Sea Zone 16 infantry moved from Anglo Egypt to Trans-Jordan 3 artilleries moved from Anglo Egypt to Trans-Jordan 2 armour moved from Italian East Africa to Trans-Jordan 2 armour moved from Belgian Congo to Trans-Jordan 2 fighters moved from Italian East Africa to Trans-Jordan 1 fighter moved from Belgian Congo to Trans-Jordan Place Units - British 1 carrier placed in 7 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 battleship, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 44 Sea Zone to 52 Sea Zone 4 fighters moved from 52 Sea Zone to Hawaiian Islands 2 bombers moved from Wake Island to Hawaiian Islands 1 carrier moved from 60 Sea Zone to 52 Sea Zone 2 fighters moved from 60 Sea Zone to Hawaiian Islands 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from Japan to Wake Island Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 bombers and 6 fighters Americans defend with 1 artillery, 2 bombers and 2 infantry Japanese roll dice for 2 bombers and 6 fighters in Hawaiian Islands, round 2 : 2/8 hits, 4.33 expected hits Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in Hawaiian Islands retreated to Hawaiian Islands Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Non Combat Move - Japanese 2 bombers moved from Hawaiian Islands to Wake Island 5 fighters moved from Hawaiian Islands to 52 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 battleship and 3 transports placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : -2.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Chinese Chinese repair damage of 2x factory; Remaining resources: 34 PUs; Chinese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Chinese 4 armour, 5 artilleries, 2 bombers and 14 infantry moved from Sinkiang to Kazakh S.S.R. 2 bombers moved from Kazakh S.S.R. to Sinkiang 3 armour, 4 artilleries, 5 fighters and 7 infantry moved from Afghanistan to Kazakh S.S.R. 5 fighters moved from Kazakh S.S.R. to Sinkiang 8 armour moved from Himalaya to Kazakh S.S.R. 2 infantry moved from Himalaya to Sinkiang 5 artilleries, 1 bomber and 8 infantry moved from China to Sinkiang 1 infantry moved from Manchuria to China Combat - Chinese Battle in Kazakh S.S.R. Chinese attack with 15 armour, 9 artilleries and 21 infantry Russians defend with 1 infantry Chinese roll dice for 15 armour, 9 artilleries and 21 infantry in Kazakh S.S.R., round 2 : 18/45 hits, 15.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Chinese win, taking Kazakh S.S.R. from Russians with 15 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Chinese 1 aaGun moved from India to Himalaya 1 aaGun moved from Sinkiang to China 3 fighters moved from Sinkiang to Himalaya 2 fighters moved from Sinkiang to Himalaya Place Units - Chinese 2 bombers and 1 fighter placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 2.50 Russians : -0.33 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Russians Russians buy 8 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 bombers, 6 fighters and 14 infantry moved from Caucasus to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Yakut S.S.R. to Novosibirsk 8 armour, 6 artilleries and 34 infantry moved from Ukraine S.S.R. to West Russia 8 armour moved from West Russia to Russia 1 infantry moved from Persia to Afghanistan Russians take Afghanistan from Chinese 1 infantry moved from Persia to India Russians take India from Chinese Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Caucasus to Russia Place Units - Russians 8 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Germany to Western Europe 7 bombers moved from Germany to Western Europe 1 infantry moved from Eastern Europe to Belorussia Germans take Belorussia from Russians 1 infantry moved from Balkans to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 10 infantry moved from Germany to Eastern Europe 3 infantry moved from Germany to Eastern Europe 7 fighters moved from Germany to Western Europe Combat - Germans Battle in Western Europe Germans attack with 7 bombers, 7 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 7 bombers, 7 fighters and 3 infantry in Western Europe, round 2 : 9/17 hits, 8.67 expected hits British roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Western Europe to Eastern Europe 5 fighters moved from Western Europe to Germany 1 fighter moved from Germany to Eastern Europe 7 bombers moved from Western Europe to Germany 1 aaGun moved from Germany to Eastern Europe Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.33 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - British British buy 2 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Western Europe 10 fighters moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe 1 armour moved from Trans-Jordan to Caucasus British take Persia from Russians British take Caucasus from Russians 1 infantry moved from Norway to Karelia S.S.R. British take Karelia S.S.R. from Russians 3 armour moved from Trans-Jordan to Saudi Arabia 3 fighters moved from Trans-Jordan to Saudi Arabia 3 artilleries moved from Trans-Jordan to Saudi Arabia 7 infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia Combat - British Battle in Saudi Arabia British attack with 3 armour, 3 artilleries, 3 fighters and 7 infantry Neutral defend with 5 infantry British roll dice for 3 armour, 3 artilleries, 3 fighters and 7 infantry in Saudi Arabia, round 2 : 6/16 hits, 5.67 expected hits Neutral roll dice for 5 infantry in Saudi Arabia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the British lost in Saudi Arabia British loses 0 PUs for violating Saudi Arabias neutrality. British win, taking Saudi Arabia from Neutral with 3 armour, 3 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Neutral: 5 infantry Battle in Western Europe British attack with 1 bomber, 10 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Western Europe, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Europe British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 10 fighters moved from Western Europe to 7 Sea Zone 1 bomber moved from Western Europe to United Kingdom 3 fighters moved from Saudi Arabia to Trans-Jordan Place Units - British 4 transports placed in 7 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -0.33 Neutral : 0.33 British : -0.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Buryatia S.S.R. to Manchuria Japanese take Manchuria from Chinese 1 armour moved from Soviet Far East to Manchuria 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Kwantung Japanese take Kwantung from Chinese 1 artillery moved from 59 Sea Zone to Kwantung 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina Japanese take French Indochina from Chinese 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria 1 submarine moved from 60 Sea Zone to 52 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 4 fighters moved from 60 Sea Zone to 61 Sea Zone 1 bomber moved from Wake Island to Japan 2 bombers moved from Wake Island to Japan 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 transports moved from 52 Sea Zone to 60 Sea Zone Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 4 infantry placed in Japan 1 battleship and 2 transports placed in 61 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Chinese Chinese repair damage of 3x factory; Remaining resources: 33 PUs; Chinese buy 6 armour; Remaining resources: 3 PUs; Combat Move - Chinese 15 armour, 9 artilleries and 21 infantry moved from Kazakh S.S.R. to Russia 3 bombers moved from Sinkiang to Russia 2 bombers and 1 fighter moved from China to Russia 5 fighters moved from Himalaya to Russia 5 artilleries and 8 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China Combat - Chinese Battle in Russia Chinese attack with 15 armour, 9 artilleries, 5 bombers, 6 fighters and 21 infantry Russians defend with 4 aaGuns, 16 armour, 2 bombers, 1 factory, 6 fighters and 25 infantry AA fire in Russia : 5/11 hits, 1.83 expected hits 1 bomber owned by the Chinese and 4 fighters owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 21 infantry in Russia, round 2 : 18/51 hits, 19.17 expected hits Russians roll dice for 16 armour, 2 bombers, 6 fighters and 25 infantry in Russia, round 2 : 13/49 hits, 20.67 expected hits 16 infantry owned by the Russians, 2 bombers owned by the Russians and 13 infantry owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 8 infantry in Russia, round 3 : 25/38 hits, 16.83 expected hits Russians roll dice for 16 armour, 6 fighters and 9 infantry in Russia, round 3 : 10/31 hits, 15.00 expected hits 9 infantry owned by the Russians, 16 armour owned by the Russians, 8 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 7 artilleries, 4 bombers and 2 fighters in Russia, round 4 : 9/28 hits, 13.50 expected hits Russians roll dice for 6 fighters in Russia, round 4 : 4/6 hits, 4.00 expected hits 6 fighters owned by the Russians and 4 artilleries owned by the Chinese lost in Russia Chinese captures 49PUs while taking Russians capital Chinese win, taking Russia from Russians with 15 armour, 3 artilleries, 4 bombers and 2 fighters remaining. Battle score for attacker is 100 Casualties for Chinese: 6 artilleries, 1 bomber, 4 fighters and 21 infantry Casualties for Russians: 16 armour, 2 bombers, 6 fighters and 25 infantry Non Combat Move - Chinese 4 bombers moved from Russia to China 2 fighters moved from Russia to Kazakh S.S.R. Place Units - Chinese 6 armour placed in China Turn Complete - Chinese Chinese collect 33 PUs; end with 85 PUsCombat Hit Differential Summary :
AA fire in Russia : : 3.17 Chinese : 2.50 Russians : -12.67 -
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9 Combat Move - Russians 6 artilleries and 34 infantry moved from West Russia to Russia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Afghanistan to Kazakh S.S.R. 1 infantry moved from India to Himalaya Russians take Himalaya from Chinese Combat - Russians Battle in Russia Russians attack with 6 artilleries and 34 infantry Chinese defend with 4 aaGuns, 15 armour, 3 artilleries and 1 factory Russians roll dice for 6 artilleries and 34 infantry in Russia, round 2 : 11/40 hits, 8.67 expected hits Chinese roll dice for 15 armour and 3 artilleries in Russia, round 2 : 11/18 hits, 8.50 expected hits 11 infantry owned by the Russians, 8 armour owned by the Chinese and 3 artilleries owned by the Chinese lost in Russia Russians roll dice for 6 artilleries and 23 infantry in Russia, round 3 : 8/29 hits, 6.83 expected hits Chinese roll dice for 7 armour in Russia, round 3 : 4/7 hits, 3.50 expected hits 4 infantry owned by the Russians and 7 armour owned by the Chinese lost in Russia Russians win, taking Russia from Chinese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 42 Casualties for Russians: 15 infantry Casualties for Chinese: 15 armour and 3 artilleries Battle in Kazakh S.S.R. Russians attack with 2 infantry Chinese defend with 2 fighters Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 2 fighters in Kazakh S.S.R., round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Kazakh S.S.R. Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kazakh S.S.R., round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kazakh S.S.R., round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Chinese: 1 fighter Non Combat Move - Russians Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 2.33 Russians : 3.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9 Purchase Units - Germans Germans buy 1 armour and 11 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Belorussia to West Russia Germans take West Russia from Russians 1 infantry moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Germany to Western Europe 2 infantry moved from Eastern Europe to Karelia S.S.R. 4 fighters moved from Germany to Western Europe 2 bombers moved from Germany to Caucasus 2 bombers moved from Germany to Caucasus 2 fighters moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Eastern Europe to Karelia S.S.R. 3 bombers moved from Germany to Western Europe Combat - Germans Battle in Karelia S.S.R. Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 4 bombers and 1 infantry British defend with 1 armour and 1 factory Germans roll dice for 4 bombers and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Western Europe Germans attack with 3 bombers, 4 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 3 bombers, 4 fighters and 3 infantry in Western Europe, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 bombers moved from Western Europe to Germany 4 fighters moved from Western Europe to Germany 10 infantry moved from Eastern Europe to Germany 3 fighters moved from Karelia S.S.R. to Germany 1 aaGun moved from Eastern Europe to Germany 1 infantry moved from Eastern Europe to Germany 4 bombers moved from Caucasus to Germany Place Units - Germans 1 armour and 11 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.17 British : 0.50





