Super Smash Bro's
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TripleA Turn Summary: British round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - British British buy 2 armour, 10 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 5 armour, 1 artillery and 4 infantry moved from Angola to Belgian Congo 5 armour, 2 artilleries and 3 infantry moved from French Equatorial Africa to Belgian Congo 3 infantry moved from Italian East Africa to Kenya 5 armour, 1 artillery and 2 infantry moved from Union of South Africa to Kenya 5 armour moved from Kenya to Belgian Congo 1 infantry moved from Norway to Sweden British take Sweden from Germans 6 infantry moved from United Kingdom to 6 Sea Zone 4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 8 fighters, 6 infantry, 8 submarines and 6 transports moved from 6 Sea Zone to 2 Sea Zone 8 fighters moved from 2 Sea Zone to Iceland 3 fighters moved from United Kingdom to Iceland 2 bombers moved from United Kingdom to Iceland 6 infantry moved from 2 Sea Zone to Iceland Combat - British Battle in Belgian Congo British attack with 15 armour, 3 artilleries and 7 infantry Americans defend with 1 aaGun, 1 factory and 2 infantry British roll dice for 15 armour, 3 artilleries and 7 infantry in Belgian Congo, round 2 : 7/25 hits, 10.17 expected hits Americans roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Belgian Congo British win, taking Belgian Congo from Americans with 15 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Iceland British attack with 2 bombers, 11 fighters and 6 infantry Neutral defend with 5 infantry British roll dice for 4 battleships and 2 cruisers in Iceland, round 2 : 2/6 hits, 3.67 expected hits British roll dice for 2 bombers, 11 fighters and 6 infantry in Iceland, round 2 : 5/19 hits, 7.83 expected hits Neutral roll dice for 5 infantry in Iceland, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 2 bombers, 11 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Neutral: 5 infantry Non Combat Move - British 11 fighters moved from Iceland to 2 Sea Zone 2 bombers moved from Iceland to United Kingdom Place Units - British 2 transports placed in 2 Sea Zone 2 armour placed in United Kingdom 3 infantry placed in Italian East Africa 7 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : 0.33 British : -7.67 Americans : -0.67
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 3 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Russians 1 infantry moved from China to Himalaya Japanese take Himalaya from Russians 1 infantry moved from French Indochina to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Australia 5 infantry moved from China to Manchuria 2 armour moved from China to Buryatia S.S.R. 3 artilleries and 2 infantry moved from Japan to 60 Sea Zone 2 artilleries and 2 infantry moved from Buryatia S.S.R. to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Midway Japanese take Midway from Americans 4 artilleries, 3 infantry and 4 transports moved from 60 Sea Zone to 56 Sea Zone 3 infantry moved from 56 Sea Zone to Midway 4 artilleries moved from 56 Sea Zone to Midway 4 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine moved from 60 Sea Zone to 56 Sea Zone 1 destroyer moved from 41 Sea Zone to 46 Sea Zone 1 bomber moved from Japan to Australia Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 artillery, 3 fighters and 2 infantry placed in Japan 1 infantry placed in Australia 3 infantry placed in Japan 1 battleship placed in 60 Sea Zone Japanese undo move 4. 1 battleship placed in 46 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Russians Russians buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine S.S.R. to Eastern Europe 4 fighters moved from Ukraine S.S.R. to Eastern Europe 2 infantry moved from Ukraine S.S.R. to Balkans 4 fighters moved from Ukraine S.S.R. to Balkans 3 armour, 13 artilleries and 13 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 2 fighters moved from Russia to Caucasus 2 fighters moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Afghanistan to India Combat - Russians Battle in Eastern Europe Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Balkans Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Balkans, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Eastern Europe to Ukraine S.S.R. 4 fighters moved from Balkans to Ukraine S.S.R. 10 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 3 armour placed in Caucasus 2 bombers and 10 infantry placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.33
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 36 PUs; Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Eastern Europe 2 infantry moved from Germany to Balkans 3 bombers moved from Germany to Eastern Europe 4 bombers moved from Germany to Balkans 8 fighters moved from Germany to Eastern Europe 5 fighters moved from Germany to Balkans Combat - Germans Battle in Eastern Europe Germans attack with 3 bombers, 8 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers, 8 fighters and 2 infantry in Eastern Europe, round 2 : 7/13 hits, 6.33 expected hits Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 3 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Balkans Germans attack with 4 bombers, 5 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers, 5 fighters and 2 infantry in Balkans, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Balkans Germans win, taking Balkans from Russians with 4 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 bombers and 5 fighters moved from Balkans to Germany 3 bombers and 8 fighters moved from Eastern Europe to Germany Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -0.33
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TripleA Turn Summary: British round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - British British buy 18 infantry; Remaining resources: 2 PUs; Combat Move - British 4 infantry moved from Iceland to 2 Sea Zone 12 infantry moved from United Kingdom to 2 Sea Zone 4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 11 fighters, 16 infantry, 8 submarines and 8 transports moved from 2 Sea Zone to 12 Sea Zone 16 infantry moved from 12 Sea Zone to Spain 1 infantry moved from Sweden to Norway 5 infantry moved from Kenya to Union of South Africa 1 artillery moved from Kenya to Union of South Africa 5 infantry moved from Belgian Congo to Angola 5 armour moved from Belgian Congo to Angola 3 infantry moved from Italian East Africa to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 5 infantry moved from Anglo Egypt to Belgian Congo 5 infantry moved from Anglo Egypt to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 1 armour moved from Belgian Congo to Union of South Africa Combat - British Battle in Union of South Africa British attack with 3 armour, 1 artillery and 5 infantry Americans defend with 1 armour and 1 infantry British roll dice for 3 armour, 1 artillery and 5 infantry in Union of South Africa, round 2 : 2/9 hits, 2.83 expected hits Americans roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Union of South Africa British win, taking Union of South Africa from Americans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Battle in Angola British attack with 5 armour and 5 infantry Americans defend with 1 artillery and 1 infantry British roll dice for 5 armour and 5 infantry in Angola, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Angola British win, taking Angola from Americans with 5 armour and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Spain British attack with 16 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry British roll dice for 4 battleships and 3 cruisers in Spain, round 2 : 3/7 hits, 4.17 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain British win, taking Spain from Germans with 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Place Units - British 12 infantry placed in United Kingdom 3 infantry placed in Belgian Congo 3 infantry placed in Italian East Africa Turn Complete - British British collect 57 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33 Americans : -0.50
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 27 Purchase Units - Japanese Japanese buy 6 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 5 artilleries and 4 infantry moved from Midway to 56 Sea Zone 1 artillery and 5 infantry moved from Japan to 60 Sea Zone 2 armour moved from Buryatia S.S.R. to 60 Sea Zone 5 infantry moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Australia to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to French Madagascar 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Soviet Far East to 62 Sea Zone 2 armour, 1 artillery, 6 infantry and 5 transports moved from 62 Sea Zone to 63 Sea Zone 2 armour, 1 artillery and 6 infantry moved from 63 Sea Zone to Alaska Japanese take Alaska from Americans 5 artilleries, 4 infantry and 5 transports moved from 56 Sea Zone to 63 Sea Zone 5 artilleries and 4 infantry moved from 63 Sea Zone to Alaska 1 battleship, 2 carriers and 4 fighters moved from 56 Sea Zone to 63 Sea Zone 1 battleship moved from 56 Sea Zone to 63 Sea Zone 1 battleship and 1 destroyer moved from 46 Sea Zone to 44 Sea Zone 1 carrier moved from 56 Sea Zone to 63 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 submarine moved from 56 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 63 Sea Zone 1 fighter moved from Japan to 44 Sea Zone Combat - Japanese Battle in French Madagascar Japanese attack with 2 infantry Neutral defend with 1 infantry Japanese roll dice for 2 infantry in French Madagascar, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Madagascar Japanese roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Madagascar, round 12 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 infantry in French Madagascar, round 12 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in French Madagascar Japanese loses 0 PUs for violating French Madagascars neutrality. Japanese win, taking French Madagascar from Neutral with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 carrier placed in 46 Sea Zone 2 fighters placed in 46 Sea Zone 6 artilleries and 6 infantry placed in Japan 2 infantry placed in Buryatia S.S.R. Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Neutral : -2.67 Japanese : -1.17
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TripleA Manual Gamesave Post: Russians round 28
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - Russians Russians buy 3 bombers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine S.S.R. to Eastern Europe 5 fighters moved from Ukraine S.S.R. to Eastern Europe 3 armour, 15 artilleries, 5 fighters and 40 infantry moved from Ukraine S.S.R. to Balkans 1 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 3 armour moved from Caucasus to Balkans 6 bombers and 10 infantry moved from Russia to Caucasus 3 armour moved from India to Caucasus Combat - Russians Battle in Eastern Europe Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Eastern Europe, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Balkans Russians attack with 6 armour, 15 artilleries, 5 fighters and 40 infantry Germans defend with 2 infantry Russians roll dice for 6 armour, 15 artilleries, 5 fighters and 40 infantry in Balkans, round 2 : 18/66 hits, 19.67 expected hits Germans roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Germans with 6 armour, 15 artilleries, 5 fighters and 40 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 5 fighters moved from Eastern Europe to Caucasus 5 fighters moved from Balkans to Caucasus 1 infantry moved from Karelia S.S.R. to Eastern Europe 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Turkey to Caucasus Place Units - Russians 3 bombers placed in Caucasus 10 infantry placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.50
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TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 8 artilleries, 7 bombers, 13 fighters and 25 infantry moved from Germany to Balkans Combat - Germans Battle in Balkans Germans attack with 3 armour, 8 artilleries, 7 bombers, 13 fighters and 25 infantry Russians defend with 6 armour, 15 artilleries and 40 infantry Germans roll dice for 3 armour, 8 artilleries, 7 bombers, 13 fighters and 25 infantry in Balkans, round 2 : 24/56 hits, 20.83 expected hits Russians roll dice for 6 armour, 15 artilleries and 40 infantry in Balkans, round 2 : 23/61 hits, 21.33 expected hits 24 infantry owned by the Russians and 23 infantry owned by the Germans lost in Balkans Germans roll dice for 3 armour, 8 artilleries, 7 bombers, 13 fighters and 2 infantry in Balkans, round 3 : 17/33 hits, 16.00 expected hits Russians roll dice for 6 armour, 15 artilleries and 16 infantry in Balkans, round 3 : 8/37 hits, 13.33 expected hits 16 infantry owned by the Russians, 1 artillery owned by the Russians, 6 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Balkans 2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Germany Russians win with 6 armour and 14 artilleries remaining. Battle score for attacker is 25 Casualties for Germans: 6 artilleries and 25 infantry Casualties for Russians: 1 artillery and 40 infantry Non Combat Move - Germans 7 bombers and 10 fighters moved from Balkans to Germany 1 artillery and 2 infantry moved from Western Europe to Germany 1 aaGun moved from Western Europe to Germany 1 aaGun moved from Southern Europe to Germany 3 fighters moved from Balkans to Germany Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 4.17 Russians : -3.67
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TripleA Turn Summary: British round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - British British buy 4 armour, 2 destroyers and 7 infantry; Remaining resources: 2 PUs; Combat Move - British 4 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Western Europe British take Western Europe from Germans Combat - British Battle in Gibraltar British attack with 4 infantry Germans defend with 1 infantry British roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 infantry in Gibraltar, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 3 infantry in Gibraltar, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Gibraltar, round 5 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 2 transports moved from 12 Sea Zone to 23 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 6 transports moved from 12 Sea Zone to 6 Sea Zone 5 infantry moved from Union of South Africa to Kenya 1 artillery moved from Union of South Africa to Kenya 4 infantry moved from Angola to Belgian Congo 5 armour moved from Angola to Belgian Congo 3 armour moved from Union of South Africa to Belgian Congo Place Units - British 4 armour placed in United Kingdom 2 destroyers placed in 6 Sea Zone 3 infantry placed in Belgian Congo 3 infantry placed in Spain 1 infantry placed in United Kingdom Turn Complete - British British collect 63 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 28 Purchase Units - Japanese Japanese buy 6 artilleries, 1 bomber, 1 factory, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 32 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Alaska to Western Canada 5 fighters moved from 63 Sea Zone to Western Canada 1 fighter moved from 63 Sea Zone to Western Canada 2 artilleries and 1 infantry moved from Japan to 60 Sea Zone 1 carrier and 2 fighters moved from 46 Sea Zone to 44 Sea Zone 1 bomber moved from Australia to Solomon Islands 1 infantry moved from Japan to 60 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone 2 artilleries and 2 infantry moved from 63 Sea Zone to Alaska 10 transports moved from 63 Sea Zone to 60 Sea Zone 2 bombers moved from Japan to Alaska Combat - Japanese Battle in Western Canada Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Western Canada, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 fighters moved from Western Canada to 63 Sea Zone 2 aaGuns moved from Buryatia S.S.R. to 60 Sea Zone Place Units - Japanese 1 factory placed in Alaska 2 submarines placed in 46 Sea Zone 6 artilleries and 6 infantry placed in Japan 1 infantry placed in Australia 1 bomber and 1 infantry placed in Buryatia S.S.R. Turn Complete - Japanese Japanese collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.33
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TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Purchase Units - Russians Russians buy 3 armour and 15 infantry; Remaining resources: 6 PUs; Combat Move - Russians 6 armour and 14 artilleries moved from Balkans to Germany 3 infantry moved from Eastern Europe to Germany 1 artillery and 1 infantry moved from Ukraine S.S.R. to Eastern Europe 1 infantry moved from Karelia S.S.R. to Eastern Europe 3 armour moved from Caucasus to Eastern Europe 9 bombers moved from Caucasus to Germany 11 infantry moved from Caucasus to Ukraine S.S.R. 10 fighters moved from Caucasus to Germany 10 infantry moved from Russia to Caucasus Combat - Russians Battle in Germany Russians attack with 6 armour, 14 artilleries, 9 bombers, 10 fighters and 3 infantry Germans defend with 4 aaGuns, 3 armour, 3 artilleries, 7 bombers, 1 factory, 13 fighters and 13 infantry AA fire in Germany : 1/19 hits, 3.17 expected hits 1 bomber owned by the Russians lost in Germany Russians roll dice for 6 armour, 14 artilleries, 8 bombers, 10 fighters and 3 infantry in Germany, round 2 : 15/41 hits, 19.00 expected hits Germans roll dice for 3 armour, 3 artilleries, 7 bombers, 13 fighters and 13 infantry in Germany, round 2 : 18/39 hits, 16.67 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 14 artilleries owned by the Russians, 7 bombers owned by the Germans and 8 infantry owned by the Germans lost in Germany Russians roll dice for 5 armour, 8 bombers and 10 fighters in Germany, round 3 : 15/23 hits, 12.83 expected hits Germans roll dice for 3 armour, 3 artilleries, 13 fighters and 5 infantry in Germany, round 3 : 10/24 hits, 12.83 expected hits 5 fighters owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Germans, 4 fighters owned by the Germans, 5 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany Russians roll dice for 8 bombers and 5 fighters in Germany, round 4 : 10/13 hits, 7.83 expected hits Germans roll dice for 9 fighters in Germany, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Russians and 9 fighters owned by the Germans lost in Germany Russians win with 8 bombers remaining. Battle score for attacker is 73 Casualties for Russians: 6 armour, 14 artilleries, 1 bomber, 10 fighters and 3 infantry Casualties for Germans: 3 armour, 3 artilleries, 7 bombers, 13 fighters and 13 infantry Non Combat Move - Russians 8 bombers moved from Germany to Caucasus Place Units - Russians 3 armour placed in Caucasus 12 infantry placed in Russia 3 infantry placed in India Turn Complete - Russians Russians collect 66 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.50 Russians : 0.33 AA fire in Germany : : -2.17
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Purchase Units - Germans Germans buy nothing; Remaining resources: 24 PUs; Non Combat Move - Germans 2 aaGuns moved from Germany to Southern Europe 1 aaGun moved from Germany to Switzerland Turn Complete - Germans Germans collect 18 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Purchase Units - British British buy 3 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British British captures 42PUs while taking Germans capital 12 infantry moved from United Kingdom to 6 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 12 infantry, 2 submarines and 6 transports moved from 6 Sea Zone to 5 Sea Zone 12 infantry moved from 5 Sea Zone to Germany British take Germany from Germans 1 infantry moved from Norway to Karelia S.S.R. British take Karelia S.S.R. from Russians 1 infantry moved from Western Europe to Switzerland British take Switzerland from Germans 14 infantry moved from Spain to Western Europe 3 infantry moved from Gibraltar to Spain 2 armour moved from Belgian Congo to 23 Sea Zone 2 infantry moved from Belgian Congo to 23 Sea Zone 2 armour, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 6 submarines and 2 transports moved from 23 Sea Zone to 22 Sea Zone 2 armour moved from 22 Sea Zone to Brazil 2 infantry moved from 22 Sea Zone to Brazil 3 fighters moved from 22 Sea Zone to Brazil 5 infantry moved from Anglo Egypt to Trans-Jordan 2 armour moved from Belgian Congo to Trans-Jordan Combat - British Battle in 22 Sea Zone British attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 submarines and 2 transports Americans defend with 3 battleships, 2 carriers, 3 destroyers and 2 transports British roll dice for 6 submarines in 22 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 3 battleships owned by the Americans British roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 transports in 22 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 3 battleships, 2 carriers, 3 destroyers and 2 transports in 22 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Units damaged: 2 battleships owned by the British 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 22 Sea Zone British roll dice for 5 submarines in 22 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone British roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 transports in 22 Sea Zone, round 3 : 0/9 hits, 3.33 expected hits Americans roll dice for 2 battleships and 2 transports in 22 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 submarines owned by the British lost in 22 Sea Zone British roll dice for 3 submarines in 22 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits 1 battleship owned by the Americans lost in 22 Sea Zone British roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 transports in 22 Sea Zone, round 4 : 2/9 hits, 3.33 expected hits Americans roll dice for 1 battleship and 2 transports in 22 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans, 1 submarine owned by the British and 1 battleship owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone British roll dice for 2 submarines in 22 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits British win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 102 Casualties for British: 4 submarines Casualties for Americans: 3 battleships, 2 carriers, 3 destroyers and 2 transports Battle in Brazil British attack with 2 armour, 3 fighters and 2 infantry Americans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 2 armour, 3 fighters and 2 infantry in Brazil, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Brazil, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Americans and 2 infantry owned by the British lost in Brazil British roll dice for 2 armour and 3 fighters in Brazil, round 3 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 armour and 1 artillery in Brazil, round 3 : 2/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the British and 1 armour owned by the British lost in Brazil British win, taking Brazil from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 1 fighter and 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Trans-Jordan British attack with 2 armour and 5 infantry Russians defend with 1 infantry British roll dice for 2 armour and 5 infantry in Trans-Jordan, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Brazil to 22 Sea Zone Place Units - British 3 armour placed in Belgian Congo 1 fighter placed in United Kingdom British undo move 1. 3 armour placed in Spain 3 artilleries placed in Belgian Congo 1 artillery placed in Italian East Africa 8 infantry placed in United Kingdom Turn Complete - British British collect 87 PUs; end with 129 PUs 2 units repaired.
Combat Hit Differential Summary :
British : -2.50 Americans : 2.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 29 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 84 PUs; Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 8 artilleries and 10 infantry moved from Japan to 60 Sea Zone 2 transports moved from 63 Sea Zone to 60 Sea Zone 2 aaGuns, 8 artilleries, 10 infantry and 10 transports moved from 60 Sea Zone to 63 Sea Zone 8 artilleries and 10 infantry moved from 63 Sea Zone to Alaska 2 infantry moved from Alaska to Western Canada 6 fighters moved from 63 Sea Zone to Western Canada 2 bombers moved from Alaska to Western United States 1 bomber moved from Buryatia S.S.R. to Alaska 4 infantry moved from Buryatia S.S.R. to 60 Sea Zone 4 infantry moved from 60 Sea Zone to Japan 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 submarines moved from 46 Sea Zone to 51 Sea Zone 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 submarine moved from 44 Sea Zone to 51 Sea Zone 1 bomber moved from Solomon Islands to Japan Combat - Japanese Strategic bombing raid in Western United States Bombing raid in Western United States rolls: 5,3 and causes: 6 damage to unit: factory Bombing raid in Western United States causes 6 damage total. Battle in Western Canada Japanese attack with 6 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 6 fighters and 2 infantry in Western Canada, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 fighters moved from Western Canada to 63 Sea Zone 2 bombers moved from Western United States to Alaska Place Units - Japanese 3 armour placed in Alaska 1 battleship and 1 carrier placed in 60 Sea Zone 2 fighters placed in 60 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Manual Gamesave Post: Russians round 30
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 30 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 30 Purchase Units - Russians Russians buy 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Europe to Karelia S.S.R. 1 artillery moved from Eastern Europe to Karelia S.S.R. 11 infantry moved from Ukraine S.S.R. to Balkans 1 armour moved from Eastern Europe to Southern Europe Russians take Southern Europe from Germans 2 armour moved from Eastern Europe to Balkans 3 infantry moved from Caucasus to West Russia 3 infantry moved from Russia to Archangel 8 infantry moved from Russia to Caucasus 3 armour moved from Caucasus to Balkans 8 bombers moved from Caucasus to Germany 7 infantry moved from Caucasus to Turkey 9 infantry moved from India to Persia 1 infantry moved from Russia to Caucasus Combat - Russians Strategic bombing raid in Germany AA fire in Germany : 0/8 hits, 1.33 expected hits Bombing raid in Germany rolls: 4,2,2,1,6,6,4,1 and causes: 24 damage to unit: factory Bombing raid in Germany causes 24 damage total. Battle in Karelia S.S.R. Russians attack with 1 artillery and 2 infantry British defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Russians 8 bombers moved from Germany to Caucasus Place Units - Russians 3 infantry placed in Caucasus 1 fighter and 8 infantry placed in Russia 3 infantry placed in India 2 fighters placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : 0.67 Russians : 1.17 AA fire in Germany : : -1.33
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TripleA Turn Summary: British round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 30 Purchase Units - British British buy 6 armour, 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 27 PUs; Combat Move - British 1 armour moved from Brazil to Argentina British take Argentina from Americans 6 transports moved from 5 Sea Zone to 6 Sea Zone 6 artilleries moved from United Kingdom to 6 Sea Zone 6 infantry moved from United Kingdom to 6 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Spain to Southern Europe 1 infantry moved from Switzerland to Southern Europe 3 infantry moved from Western Europe to Southern Europe 11 infantry moved from Western Europe to Germany 2 armour moved from Spain to Germany 3 infantry moved from Spain to Western Europe 1 artillery moved from 5 Sea Zone to Eastern Europe British take Eastern Europe from Russians 1 infantry moved from 5 Sea Zone to Eastern Europe 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 8 fighters moved from 5 Sea Zone to Karelia S.S.R. 2 bombers moved from United Kingdom to Karelia S.S.R. 4 artilleries moved from 5 Sea Zone to Germany 4 infantry moved from 5 Sea Zone to Germany 1 fighter moved from United Kingdom to Karelia S.S.R. 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports moved from 22 Sea Zone to 23 Sea Zone 11 armour, 4 artilleries and 21 infantry moved from Belgian Congo to Anglo Egypt 1 artillery and 3 infantry moved from Italian East Africa to Anglo Egypt 5 infantry moved from Kenya to Belgian Congo 1 artillery moved from Kenya to Belgian Congo 2 armour moved from Trans-Jordan to Anglo Egypt 3 infantry moved from Trans-Jordan to Anglo Egypt 6 infantry moved from Libya to Anglo Egypt Combat - British Battle in Southern Europe British attack with 1 armour and 4 infantry Russians defend with 2 aaGuns, 1 armour and 1 factory British roll dice for 1 armour and 4 infantry in Southern Europe, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 armour in Southern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Southern Europe British win, taking Southern Europe from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Karelia S.S.R. British attack with 1 artillery, 2 bombers, 9 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry British roll dice for 2 battleships in Karelia S.S.R., round 2 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Russians with 1 artillery, 2 bombers and 9 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from Karelia S.S.R. to 5 Sea Zone 2 bombers moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 3 fighters moved from Karelia S.S.R. to Germany 1 aaGun moved from Belgian Congo to Italian East Africa 2 infantry moved from Belgian Congo to Italian East Africa 1 artillery moved from Belgian Congo to Italian East Africa Place Units - British 3 infantry placed in Belgian Congo 3 armour placed in Italian East Africa British undo move 2. British undo move 1. 3 fighters placed in 23 Sea Zone British undo move 1. 3 fighters placed in Belgian Congo 3 armour placed in Italian East Africa 3 armour placed in Spain 6 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 96 PUs; end with 123 PUs
Combat Hit Differential Summary :
British : 1.50 Russians : -0.17
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 30 Purchase Units - Japanese Japanese repair damage of 1x factory; Remaining resources: 89 PUs; Japanese buy 3 armour, 6 artilleries, 1 bomber, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 60 Sea Zone 8 transports moved from 63 Sea Zone to 62 Sea Zone 4 infantry moved from Buryatia S.S.R. to Soviet Far East 2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone 2 artilleries and 2 infantry moved from 63 Sea Zone to Alaska 1 battleship, 1 carrier and 2 fighters moved from 60 Sea Zone to 63 Sea Zone 8 transports moved from 62 Sea Zone to 60 Sea Zone 1 bomber moved from Japan to Alaska 3 bombers moved from Alaska to Western United States 1 infantry moved from Sinkiang to China 1 infantry moved from Himalaya to China 1 artillery and 2 infantry moved from Alaska to Western Canada 6 fighters moved from 63 Sea Zone to Western Canada 1 transport moved from 36 Sea Zone to 60 Sea Zone Combat - Japanese Strategic bombing raid in Western United States Bombing raid in Western United States rolls: 3,6,4 and causes: 6 damage to unit: factory Bombing raid in Western United States causes 6 damage total. Battle in Western Canada Japanese attack with 1 artillery, 6 fighters and 2 infantry Americans defend with 3 infantry Japanese roll dice for 1 artillery, 6 fighters and 2 infantry in Western Canada, round 2 : 5/9 hits, 3.83 expected hits Americans roll dice for 3 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Japanese 6 fighters moved from Western Canada to 63 Sea Zone 3 bombers moved from Western United States to Alaska 2 aaGuns moved from 63 Sea Zone to Alaska Place Units - Japanese 3 armour placed in Alaska Japanese undo move 1. 2 armour and 1 bomber placed in Alaska 1 armour, 6 artilleries and 2 infantry placed in Japan 1 cruiser and 2 transports placed in 60 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : 1.17
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TripleA Turn Summary: Russians round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 31 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 15 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from India to Persia 2 infantry moved from Persia to Trans-Jordan 4 bombers moved from Caucasus to Italian East Africa 2 bombers moved from Caucasus to Trans-Jordan 2 bombers moved from Caucasus to Eastern Europe 3 infantry moved from Balkans to Eastern Europe 5 armour moved from Balkans to Caucasus 3 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from West Russia to Karelia S.S.R. 8 infantry moved from Russia to Caucasus 12 infantry moved from Caucasus to Turkey 7 infantry moved from Balkans to Ukraine S.S.R. 3 fighters moved from Russia to Karelia S.S.R. 1 infantry moved from Afghanistan to Himalaya Russians take Himalaya from Japanese 1 infantry moved from Kazakh S.S.R. to Sinkiang Russians take Sinkiang from Japanese 1 infantry moved from Novosibirsk to Russia Combat - Russians Strategic bombing raid in Italian East Africa AA fire in Italian East Africa : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Italian East Africa rolls: 3,1,3 and causes: 6 damage to unit: factory Bombing raid in Italian East Africa causes 6 damage total. Battle in Eastern Europe Russians attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Russians roll dice for 2 bombers and 3 infantry in Eastern Europe, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Eastern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Europe Russians win, taking Eastern Europe from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Karelia S.S.R. Russians attack with 3 fighters and 6 infantry British defend with 1 artillery Russians roll dice for 3 fighters and 6 infantry in Karelia S.S.R., round 2 : 4/9 hits, 2.50 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from British with 3 fighters and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Trans-Jordan Russians attack with 2 bombers and 2 infantry British defend with 1 infantry Russians roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Russians win, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Russians 2 bombers moved from Trans-Jordan to Caucasus 3 bombers moved from Italian East Africa to Caucasus 2 bombers moved from Eastern Europe to Caucasus 3 fighters moved from Karelia S.S.R. to Caucasus Place Units - Russians 2 armour and 1 fighter placed in Caucasus 3 infantry placed in India 12 infantry placed in Russia Turn Complete - Russians Russians collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -1.33 AA fire in Italian East Africa : : 0.33 Russians : 1.00