@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Turkey
6 fighters moved from Russia to Turkey
3 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Turkey
Russians attack with 6 fighters and 2 infantry
British defend with 1 infantry
Russians roll dice for 6 fighters and 2 infantry in Turkey, round 2 : 5/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Russians win, taking Turkey from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
6 fighters moved from Turkey to Caucasus
Place Units - Russians
3 artilleries placed in Caucasus
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : 1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Eastern Europe to Karelia S.S.R.
3 artilleries moved from Eastern Europe to Germany
5 infantry moved from Germany to Western Europe
9 bombers and 19 fighters moved from Germany to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 9 bombers, 19 fighters and 5 infantry
British defend with 1 artillery and 7 infantry
Germans roll dice for 9 bombers, 19 fighters and 5 infantry in Western Europe, round 2 : 14/33 hits, 16.33 expected hits
British roll dice for 1 artillery and 7 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 9 bombers, 19 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 7 infantry
Non Combat Move - Germans
9 bombers moved from Western Europe to Germany
10 fighters moved from Western Europe to Germany
9 fighters moved from Western Europe to Germany
3 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
Place Units - Germans
12 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - British
British buy 1 aaGun, 2 bombers, 13 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
8 infantry moved from United Kingdom to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Western Europe
3 bombers moved from United Kingdom to Germany
3 infantry moved from Trans-Jordan to Turkey
3 fighters moved from Trans-Jordan to Turkey
14 fighters moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,2,6,4 and causes: 17 damage to unit: factory
Bombing raid in Germany causes 17 damage total.
Battle in Turkey
British attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
British roll dice for 3 fighters and 3 infantry in Turkey, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Europe
British attack with 14 fighters and 8 infantry
Germans defend with 2 infantry
British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 14 fighters and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
14 fighters moved from Western Europe to 6 Sea Zone
1 aaGun moved from Spain to Western Europe
3 fighters moved from Turkey to Trans-Jordan
2 infantry moved from Anglo Egypt to Trans-Jordan
3 armour moved from Italian East Africa to Trans-Jordan
3 armour moved from Belgian Congo to Trans-Jordan
3 artilleries moved from Italian East Africa to Anglo Egypt
2 infantry moved from Italian East Africa to Anglo Egypt
2 armour moved from Angola to Anglo Egypt
2 infantry moved from Kenya to Italian East Africa
4 infantry moved from Angola to Belgian Congo
1 aaGun moved from United Kingdom to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Western Europe
4 bombers moved from Germany to United Kingdom
Place Units - British
3 infantry placed in Italian East Africa
1 aaGun and 2 infantry placed in Spain
1 transport placed in 6 Sea Zone
2 bombers and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.83
Russians : -0.67
AA fire in Germany : : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 5 infantry moved from Australia to 38 Sea Zone
1 armour, 2 battleships, 5 infantry and 3 transports moved from 38 Sea Zone to 32 Sea Zone
1 armour and 5 infantry moved from 32 Sea Zone to French Madagascar
1 artillery and 2 infantry moved from Buryatia S.S.R. to Manchuria
5 fighters moved from Buryatia S.S.R. to Manchuria
2 bombers moved from Japan to Manchuria
1 bomber moved from Australia to Japan
1 armour, 1 artillery and 10 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery and 2 infantry moved from Brazil to Venezuela
6 fighters moved from 60 Sea Zone to Manchuria
Combat - Japanese
Battle in French Madagascar
Japanese attack with 1 armour and 5 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 battleships in French Madagascar, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 5 infantry in French Madagascar, round 2 : 0/6 hits, 1.33 expected hits
Neutral roll dice for 5 infantry in French Madagascar, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 4 infantry in French Madagascar, round 3 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
Neutral win with 3 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour and 5 infantry
Casualties for Neutral: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 11 fighters and 2 infantry
Chinese defend with 2 armour
Japanese roll dice for 1 artillery, 2 bombers, 11 fighters and 2 infantry in Manchuria, round 2 : 9/16 hits, 7.67 expected hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 armour
Battle in Venezuela
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Venezuela, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Venezuela
Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 4 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Venezuela
Japanese win, taking Venezuela from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Manchuria to Japan
6 fighters moved from Manchuria to 60 Sea Zone
5 fighters moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 infantry placed in Buryatia S.S.R.
1 carrier and 2 fighters placed in 60 Sea Zone
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : 3.00
Americans : -0.67
Chinese : 0.00
Japanese : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Chinese
Chinese buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 armour moved from Afghanistan to China
1 armour moved from India to China
2 infantry moved from China to Manchuria
5 fighters moved from China to Manchuria
4 bombers moved from China to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 4 bombers, 5 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 bombers, 5 fighters and 2 infantry in Manchuria, round 2 : 2/11 hits, 5.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
5 fighters moved from Manchuria to China
4 bombers moved from Manchuria to China
1 aaGun moved from Himalaya to India
1 infantry moved from China to Himalaya
Place Units - Chinese
8 artilleries and 1 infantry placed in China
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : -3.50
Japanese : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Persia
2 fighters moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
3 fighters moved from Caucasus to Turkey
12 armour, 3 artilleries and 18 infantry moved from Caucasus to Turkey
4 artilleries moved from Russia to Caucasus
4 infantry moved from Russia to Caucasus
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Turkey
Russians attack with 12 armour, 3 artilleries, 3 fighters and 18 infantry
British defend with 3 infantry
Russians roll dice for 12 armour, 3 artilleries, 3 fighters and 18 infantry in Turkey, round 2 : 15/36 hits, 12.00 expected hits
British roll dice for 3 infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the British lost in Turkey
Russians win, taking Turkey from British with 12 armour, 3 artilleries, 3 fighters and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for British: 3 infantry
Battle in Persia
Russians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Russians win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
3 fighters moved from Persia to Caucasus
3 fighters moved from Turkey to Caucasus
4 armour moved from Russia to Turkey
1 aaGun moved from Caucasus to Turkey
1 infantry moved from Russia to Evenki National Okrug
3 infantry moved from West Russia to Caucasus
Place Units - Russians
3 artilleries placed in Caucasus
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 0.67
Russians : 4.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 28 PUs;
Germans buy 1 artillery and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
2 infantry moved from Karelia S.S.R. to Norway
5 infantry moved from Eastern Europe to Karelia S.S.R.
6 infantry moved from Germany to Western Europe
4 bombers moved from Germany to Western Europe
4 fighters moved from Germany to Western Europe
10 fighters moved from Germany to Norway
2 infantry moved from Germany to Western Europe
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,2,3,6 and causes: 16 damage to unit: factory
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 10 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 10 fighters and 2 infantry in Norway, round 2 : 5/12 hits, 5.33 expected hits
British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 10 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Western Europe
Germans attack with 4 bombers, 4 fighters and 8 infantry
British defend with 2 aaGuns and 8 infantry
AA fire in Western Europe : 1/8 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Western Europe
Germans roll dice for 4 bombers, 3 fighters and 8 infantry in Western Europe, round 2 : 7/15 hits, 5.50 expected hits
British roll dice for 8 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 7 infantry owned by the British lost in Western Europe
Germans roll dice for 4 bombers, 3 fighters and 5 infantry in Western Europe, round 3 : 4/12 hits, 5.00 expected hits
British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 4 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 8 infantry
Non Combat Move - Germans
3 fighters moved from Western Europe to Germany
4 bombers moved from Western Europe to Germany
4 bombers moved from United Kingdom to Germany
10 fighters moved from Norway to Germany
Place Units - Germans
1 artillery and 2 bombers placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.67
AA fire in Western Europe : : -0.33
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 21
Purchase Units - British
British repair damage of 16x factory; Remaining resources: 57 PUs;
British buy 1 bomber and 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Southern Europe
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Western Europe
12 fighters moved from 6 Sea Zone to Western Europe
2 fighters moved from 6 Sea Zone to Norway
10 armour, 1 artillery, 3 fighters and 9 infantry moved from Trans-Jordan to Anglo Egypt
5 infantry moved from Italian East Africa to Anglo Egypt
4 infantry moved from Belgian Congo to Anglo Egypt
Combat - British
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 5 and causes: 3 damage to unit: factory
Bombing raid in Southern Europe causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,5,5,4 and causes: 15 damage to unit: factory
Bombing raid in Germany causes 15 damage total.
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Europe
British attack with 12 fighters and 6 infantry
Germans defend with 2 aaGuns and 5 infantry
AA fire in Western Europe : 1/12 hits, 2.00 expected hits
1 fighter owned by the British lost in Western Europe
British roll dice for 2 battleships and 3 cruisers in Western Europe, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 11 fighters and 6 infantry in Western Europe, round 2 : 5/17 hits, 6.50 expected hits
Germans roll dice for 5 infantry in Western Europe, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 11 fighters and 6 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Germans: 5 infantry
Non Combat Move - British
7 fighters moved from Western Europe to 6 Sea Zone
2 fighters moved from Norway to 6 Sea Zone
4 bombers moved from Germany to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
1 fighter moved from Western Europe to 6 Sea Zone
3 fighters moved from Western Europe to Spain
1 aaGun moved from Italian East Africa to Anglo Egypt
Place Units - British
1 bomber placed in United Kingdom
3 infantry placed in Spain
3 infantry placed in Italian East Africa
3 infantry placed in Belgian Congo
6 infantry placed in United Kingdom
Turn Complete - British
British collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.67
AA fire in Western Europe : : -1.00
AA fire in Germany : : 0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
9 infantry moved from Japan to 60 Sea Zone
9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Buryatia S.S.R. to Manchuria
5 fighters moved from Buryatia S.S.R. to Manchuria
3 bombers moved from Japan to Manchuria
7 fighters moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
2 battleships and 3 transports moved from 32 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 13 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 13 fighters and 2 infantry in Manchuria, round 2 : 9/18 hits, 8.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 13 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Manchuria to Japan
8 fighters moved from Manchuria to 60 Sea Zone
5 fighters moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in Buryatia S.S.R.
Japanese undo move 1.
1 armour and 2 infantry placed in Buryatia S.S.R.
1 armour, 1 bomber and 10 infantry placed in Japan
1 armour and 2 infantry placed in Australia
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 21
Purchase Units - Chinese
Chinese buy 5 armour and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from China to Manchuria
5 fighters moved from China to Manchuria
1 infantry moved from Himalaya to Afghanistan
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 fighters and 2 infantry in Manchuria, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 aaGun moved from India to Himalaya
5 fighters moved from Manchuria to Kwantung
5 fighters moved from Kwantung to China
20 infantry moved from China to Kwantung
20 armour moved from China to Kwantung
11 artilleries moved from China to Kwantung
2 aaGuns moved from China to Kwantung
Place Units - Chinese
5 armour placed in China
1 submarine placed in 35 Sea Zone
Turn Complete - Chinese
Chinese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 1.33
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
16 armour, 3 artilleries and 16 infantry moved from Turkey to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
7 artilleries moved from Caucasus to Turkey
7 infantry moved from Caucasus to Turkey
9 infantry moved from Russia to Caucasus
3 artilleries moved from Russia to Caucasus
Combat - Russians
Battle in Trans-Jordan
Russians attack with 16 armour, 3 artilleries and 18 infantry
British defend with 1 infantry
Russians roll dice for 16 armour, 3 artilleries and 18 infantry in Trans-Jordan, round 2 : 15/37 hits, 12.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Russians win, taking Trans-Jordan from British with 16 armour, 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Turkey to Trans-Jordan
1 aaGun moved from Caucasus to Turkey
1 aaGun moved from Russia to Caucasus
Place Units - Russians
8 infantry placed in Russia
3 armour placed in Caucasus
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : 2.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - Germans
Germans repair damage of 18x factory; Remaining resources: 21 PUs;
Germans buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Norway
5 armour moved from Germany to Western Europe
5 fighters moved from Germany to Norway
10 bombers moved from Germany to Spain
3 fighters moved from Germany to Western Europe
10 fighters moved from Germany to Spain
7 infantry moved from Germany to Western Europe
7 artilleries moved from Germany to Western Europe
2 artilleries and 2 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
3 infantry moved from Karelia S.S.R. to Norway
3 fighters moved from Western Europe to Spain
Combat - Germans
Battle in Western Europe
Germans attack with 5 armour, 9 artilleries and 11 infantry
British defend with 2 aaGuns and 6 infantry
Germans roll dice for 5 armour, 9 artilleries and 11 infantry in Western Europe, round 2 : 9/25 hits, 8.83 expected hits
British roll dice for 6 infantry in Western Europe, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 5 armour, 9 artilleries and 11 infantry remaining. Battle score for attacker is 18
Casualties for British: 6 infantry
Battle in Norway
Germans attack with 5 fighters and 5 infantry
British defend with 2 infantry
Germans roll dice for 5 fighters and 5 infantry in Norway, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 5 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Spain
Germans attack with 10 bombers and 13 fighters
British defend with 1 aaGun, 1 factory, 3 fighters and 10 infantry
AA fire in Spain : 3/23 hits, 3.83 expected hits
3 fighters owned by the Germans lost in Spain
Germans roll dice for 10 bombers and 10 fighters in Spain, round 2 : 14/20 hits, 11.67 expected hits
British roll dice for 3 fighters and 10 infantry in Spain, round 2 : 5/13 hits, 5.33 expected hits
3 bombers owned by the Germans, 2 fighters owned by the Germans, 10 infantry owned by the British and 3 fighters owned by the British lost in Spain
Germans win with 7 bombers and 8 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 3 bombers and 5 fighters
Casualties for British: 3 fighters and 10 infantry
Non Combat Move - Germans
7 bombers and 8 fighters moved from Spain to Germany
5 fighters moved from Norway to Germany
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -1.00
AA fire in Spain : : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - British
British buy 3 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 6 Sea Zone
6 bombers moved from United Kingdom to Western Europe
4 artilleries moved from United Kingdom to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Western Europe
4 artilleries moved from 6 Sea Zone to Western Europe
2 armour moved from 6 Sea Zone to Western Europe
10 fighters moved from 6 Sea Zone to Western Europe
3 infantry moved from Italian East Africa to Anglo Egypt
3 infantry moved from Belgian Congo to Anglo Egypt
Combat - British
Battle in Western Europe
British attack with 2 armour, 4 artilleries, 6 bombers, 10 fighters and 6 infantry
Germans defend with 2 aaGuns, 5 armour, 9 artilleries and 11 infantry
AA fire in Western Europe : 6/16 hits, 2.67 expected hits
2 bombers owned by the British and 4 fighters owned by the British lost in Western Europe
British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 2 armour, 4 artilleries, 4 bombers, 6 fighters and 6 infantry in Western Europe, round 2 : 11/22 hits, 9.67 expected hits
Germans roll dice for 5 armour, 9 artilleries and 11 infantry in Western Europe, round 2 : 10/25 hits, 9.17 expected hits
4 artilleries owned by the Germans, 11 infantry owned by the Germans, 4 artilleries owned by the British and 6 infantry owned by the British lost in Western Europe
British roll dice for 2 armour, 4 bombers and 6 fighters in Western Europe, round 3 : 7/12 hits, 6.67 expected hits
Germans roll dice for 5 armour and 5 artilleries in Western Europe, round 3 : 4/10 hits, 4.17 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Western Europe
British roll dice for 1 armour, 4 bombers and 3 fighters in Western Europe, round 4 : 5/8 hits, 4.67 expected hits
Germans roll dice for 3 armour in Western Europe, round 4 : 2/3 hits, 1.50 expected hits
3 armour owned by the Germans and 2 fighters owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is -59
Casualties for British: 1 armour, 4 artilleries, 2 bombers, 9 fighters and 6 infantry
Casualties for Germans: 5 armour, 9 artilleries and 11 infantry
Non Combat Move - British
4 bombers moved from Western Europe to United Kingdom
1 fighter moved from Western Europe to 6 Sea Zone
Place Units - British
3 fighters placed in 6 Sea Zone
3 infantry placed in Spain
3 infantry placed in Italian East Africa
3 infantry placed in Belgian Congo
3 infantry placed in United Kingdom
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 1.83
AA fire in Western Europe : : 3.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Japanese
10 infantry moved from Japan to 60 Sea Zone
10 artilleries moved from Buryatia S.S.R. to 60 Sea Zone
13 armour moved from Buryatia S.S.R. to Kwantung
5 fighters moved from Buryatia S.S.R. to Kwantung
10 artilleries, 10 infantry and 10 transports moved from 60 Sea Zone to 59 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 8 fighters moved from 60 Sea Zone to 59 Sea Zone
10 artilleries and 10 infantry moved from 59 Sea Zone to Kwantung
8 fighters moved from 59 Sea Zone to Kwantung
4 bombers moved from Japan to Kwantung
5 artilleries and 42 infantry moved from Buryatia S.S.R. to Manchuria
1 artillery moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 armour and 3 infantry moved from Australia to 38 Sea Zone
1 armour, 2 battleships, 3 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone
1 transport moved from 38 Sea Zone to 50 Sea Zone
1 armour and 3 infantry moved from 29 Sea Zone to French Madagascar
Combat - Japanese
Battle in French Madagascar
Japanese attack with 1 armour and 3 infantry
Neutral defend with 3 infantry
Japanese roll dice for 2 battleships in French Madagascar, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 3 infantry in French Madagascar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 4 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in French Madagascar, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in French Madagascar
Japanese roll dice for 1 armour in French Madagascar, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in French Madagascar, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
Neutral win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Neutral: 2 infantry
Battle in Kwantung
Japanese attack with 13 armour, 10 artilleries, 4 bombers, 13 fighters and 10 infantry
Chinese defend with 2 aaGuns, 20 armour, 11 artilleries and 20 infantry
AA fire in Kwantung : 6/17 hits, 2.83 expected hits
4 fighters owned by the Japanese and 2 bombers owned by the Japanese lost in Kwantung
Japanese roll dice for 2 battleships and 1 cruiser in Kwantung, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 13 armour, 10 artilleries, 2 bombers, 9 fighters and 10 infantry in Kwantung, round 2 : 24/44 hits, 19.00 expected hits
Chinese roll dice for 20 armour, 11 artilleries and 20 infantry in Kwantung, round 2 : 22/51 hits, 20.33 expected hits
10 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 armour owned by the Japanese, 20 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Kwantung
11 armour retreated to Manchuria
Chinese win with 20 armour and 5 artilleries remaining. Battle score for attacker is -60
Casualties for Japanese: 2 armour, 10 artilleries, 2 bombers, 4 fighters and 10 infantry
Casualties for Chinese: 6 artilleries and 20 infantry
Non Combat Move - Japanese
1 fighter moved from Kwantung to Manchuria
1 fighter moved from Kwantung to Manchuria
1 fighter moved from Kwantung to Manchuria
1 aaGun moved from Buryatia S.S.R. to Manchuria
1 aaGun moved from Buryatia S.S.R. to Manchuria
4 fighters moved from Kwantung to Manchuria
2 bombers moved from Kwantung to Manchuria
1 fighter moved from Kwantung to 59 Sea Zone
1 fighter moved from Kwantung to Manchuria
Place Units - Japanese
3 bombers placed in Japan
3 armour placed in Buryatia S.S.R.
1 destroyer placed in 46 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Neutral : 2.00
AA fire in Kwantung : : 3.17
Chinese : 1.67
Japanese : 2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 22
Purchase Units - Chinese
Chinese buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 armour, 10 artilleries, 4 bombers, 5 fighters and 12 infantry moved from China to Manchuria
20 armour and 5 artilleries moved from Kwantung to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 29 armour, 15 artilleries, 4 bombers, 5 fighters and 12 infantry
Japanese defend with 2 aaGuns, 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry
AA fire in Manchuria : 1/9 hits, 1.50 expected hits
1 fighter owned by the Chinese lost in Manchuria
Chinese roll dice for 29 armour, 15 artilleries, 4 bombers, 4 fighters and 12 infantry in Manchuria, round 2 : 27/64 hits, 28.17 expected hits
Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry in Manchuria, round 2 : 24/69 hits, 27.17 expected hits
25 infantry owned by the Japanese, 2 bombers owned by the Japanese, 12 infantry owned by the Chinese and 12 artilleries owned by the Chinese lost in Manchuria
Chinese roll dice for 29 armour, 3 artilleries, 4 bombers and 4 fighters in Manchuria, round 3 : 20/40 hits, 20.17 expected hits
Japanese roll dice for 11 armour, 6 artilleries, 8 fighters and 17 infantry in Manchuria, round 3 : 16/42 hits, 18.50 expected hits
17 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 13 armour owned by the Chinese and 3 artilleries owned by the Chinese lost in Manchuria
Chinese roll dice for 16 armour, 4 bombers and 4 fighters in Manchuria, round 4 : 13/24 hits, 12.67 expected hits
Japanese roll dice for 11 armour, 3 artilleries and 8 fighters in Manchuria, round 4 : 9/22 hits, 11.83 expected hits
3 artilleries owned by the Japanese, 9 armour owned by the Chinese and 10 armour owned by the Japanese lost in Manchuria
Chinese roll dice for 7 armour, 4 bombers and 4 fighters in Manchuria, round 5 : 7/15 hits, 8.17 expected hits
Japanese roll dice for 1 armour and 8 fighters in Manchuria, round 5 : 7/9 hits, 5.83 expected hits
6 fighters owned by the Japanese, 1 bomber owned by the Chinese, 3 armour owned by the Chinese, 1 armour owned by the Japanese and 3 fighters owned by the Chinese lost in Manchuria
Chinese roll dice for 4 armour, 3 bombers and 1 fighter in Manchuria, round 6 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 2 fighters in Manchuria, round 6 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 bomber owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Chinese: 25 armour, 15 artilleries, 2 bombers, 4 fighters and 12 infantry
Casualties for Japanese: 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry
Non Combat Move - Chinese
2 aaGuns moved from Kwantung to Manchuria
1 aaGun moved from China to Manchuria
2 bombers moved from Manchuria to China
1 aaGun moved from Himalaya to China
1 infantry moved from Afghanistan to Himalaya
1 fighter moved from Manchuria to China
Place Units - Chinese
10 infantry placed in China
Turn Complete - Chinese
Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -2.67
AA fire in Manchuria : : -0.50
Japanese : -7.67
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 23
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 23
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Trans-Jordan to Saudi Arabia
Russians take Saudi Arabia from British
7 artilleries and 7 infantry moved from Turkey to Trans-Jordan
3 armour moved from Caucasus to Turkey
3 artilleries moved from Caucasus to Turkey
9 infantry moved from Caucasus to Turkey
8 infantry moved from Russia to Caucasus
Combat - Russians
Non Combat Move - Russians
6 fighters moved from Caucasus to Trans-Jordan
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
8 armour moved from Trans-Jordan to Turkey
1 infantry moved from Evenki National Okrug to Russia
Place Units - Russians
1 artillery and 2 fighters placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 23
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 34 PUs;
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Sweden
Germans take Sweden from British
2 infantry moved from Norway to Karelia S.S.R.
4 bombers moved from Germany to United Kingdom
2 bombers moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
2 artilleries and 4 infantry moved from Germany to Western Europe
4 artilleries moved from Germany to Western Europe
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 4,1,3,1,6 and causes: 15 damage to unit: factory
Bombing raid in United Kingdom causes 15 damage total.
Battle in Western Europe
Germans attack with 6 artilleries, 2 bombers and 6 infantry
British defend with 2 aaGuns and 1 armour
AA fire in Western Europe : 0/2 hits, 0.33 expected hits
Germans roll dice for 6 artilleries, 2 bombers and 6 infantry in Western Europe, round 2 : 5/14 hits, 5.33 expected hits
British roll dice for 1 armour in Western Europe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 6 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Western Europe to Germany
5 bombers moved from United Kingdom to Germany
Place Units - Germans
1 artillery and 10 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
AA fire in Western Europe : : -0.33
AA fire in United Kingdom : : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 23
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 15 PUs;
Combat Move - British
3 infantry moved from Spain to Western Europe
1 artillery moved from United Kingdom to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Western Europe
3 infantry moved from 6 Sea Zone to Western Europe
4 bombers moved from United Kingdom to Western Europe
4 fighters moved from 6 Sea Zone to Western Europe
Combat - British
Battle in Western Europe
British attack with 1 artillery, 4 bombers, 4 fighters and 6 infantry
Germans defend with 2 aaGuns, 6 artilleries and 6 infantry
AA fire in Western Europe : 0/8 hits, 1.33 expected hits
British roll dice for 4 battleships in Western Europe, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 1 artillery, 4 bombers, 4 fighters and 6 infantry in Western Europe, round 2 : 8/15 hits, 6.17 expected hits
Germans roll dice for 6 artilleries and 6 infantry in Western Europe, round 2 : 2/12 hits, 4.00 expected hits
4 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
British roll dice for 1 artillery, 4 bombers, 4 fighters and 4 infantry in Western Europe, round 3 : 9/13 hits, 5.83 expected hits
Germans roll dice for 2 artilleries in Western Europe, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 artillery, 4 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 33
Casualties for British: 3 infantry
Casualties for Germans: 6 artilleries and 6 infantry
Non Combat Move - British
2 fighters moved from Western Europe to 6 Sea Zone
2 fighters moved from Western Europe to Libya
4 bombers moved from Western Europe to Libya
20 infantry moved from Anglo Egypt to Libya
6 armour moved from Anglo Egypt to Libya
2 artilleries moved from Anglo Egypt to Libya
3 infantry moved from Italian East Africa to Belgian Congo
6 armour moved from Anglo Egypt to Italian East Africa
2 artilleries moved from Anglo Egypt to Italian East Africa
5 infantry moved from Anglo Egypt to Italian East Africa
3 fighters moved from Anglo Egypt to Italian East Africa
1 aaGun moved from Anglo Egypt to Belgian Congo
Place Units - British
3 armour placed in Belgian Congo
3 fighters placed in Italian East Africa
Turn Complete - British
British collect 54 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 4.33
AA fire in Western Europe : : -1.33