L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Java
            1 bomber moved from Queensland to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 2 bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 bombers in Java, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Java to Dutch New Guinea
            1 bomber moved from Java to Northern Territory
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 bombers placed in Eastern United States
            2 submarines placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.67
    Japanese : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Java
            1 bomber moved from Queensland to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 2 bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 bombers in Java, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Java to Dutch New Guinea
            1 bomber moved from Java to Northern Territory
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 bombers placed in Eastern United States
            2 submarines placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 battleship moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Persia to Libya
            1 armour moved from Norway to Finland
                  British take Finland from Germans
            1 armour moved from Finland to Norway
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Libya, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Libya, round 3 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to Tunisia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Persia to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Persia to Eastern Persia
            1 armour moved from British Somaliland to Anglo Egyptian Sudan
            2 fighters moved from Norway to United Kingdom
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 bomber placed in United Kingdom
            3 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -0.67
    Americans : -0.67
    Japanese : -0.67
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 18 / 25
    Japanese : 67 / 72
    Americans : 56 / 77
    Chinese : 0 / 7
    British : 36 / 36
    UK_Pacific : 5 / 2
    Italians : 14 / 22
    ANZAC : 10 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Western Germany to 96 Sea Zone
            1 cruiser and 4 submarines moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Ukraine to 96 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    UK sub dives or fights?

  • 2025 2024 '23 '22 '21 '20

    Sub stays and fights

  • 2025 2024 '23 '22 '21 '20

    OOL
    Free hits, SS, 1 DD, CA.
    Later rounds
    keep a DD as long as a sub is around.
    If you have 4 or more attackers and I have 2 ftrs + BB + CV: Kill CV, 1ftr, BB, ftr
    If you have 3 or less: kill 2 ftrs, BB, CV


  • @surfer
    So I am not sure why I did not see the sub as a possible casualty for the Italian subs on round 1 so you should have one more CA instead of the sub on defense. Since the sub rolled a 4 it is not a hit anyway. I did take the UK sub as a casualty this time for the Italian sub hit.

    Still 2 hits to be applied by planes and the CA has not gone yet. Remaining Allied units are CV hit, BB hit, DD, CA, 2 Ftr. OOL please?


  • @surfer
    Scratch that. The cruiser HAS fired. Need 2 hits total OOL.


  • @surfer
    Remaining units - before Allied counter fire - is SS, CA, 3 Ftr, Bmb

  • 2025 2024 '23 '22 '21 '20

    Ahh - I know why I did not see the UK sub. The first two sub hits were on CV hit and BB hit. Then the planes hit and the sub could not be seen and finally the cruiser missed so the sub could not be taken as a casualty. Interesting. Either way does not matter because the SS/CA misses with a 4 but taking your OOL literally the sub should have survived the way the rolls went. Might want to consider that for future battles the way TripleA does it.


  • @AndrewAAGamer DD + CA


  • @surfer
    3 hits. CV hit, BB hit and 2 fighters remain on defense. 3 fighters and bomber still on offense.

  • 2025 2024 '23 '22 '21 '20

    Keep bb last


  • @surfer Sorry. Lucky dice. 15% result. I was just trying to strafe to weaken you since my ships were all going to die anyway on the cheap. Never expected to win.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Western Germany to 96 Sea Zone
            1 cruiser and 4 submarines moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Ukraine to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 3 fighters and 4 submarines
                British defend with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser and 2 transports
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 submarines in 96 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 3 submarines owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 96 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 96 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    1 carrier owned by the Americans, 3 fighters owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 96 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 57
                Casualties for Italians: 1 cruiser, 3 fighters and 4 submarines
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Germany to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British : -2.50
    Italians : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Good game. You don’t win if you don’t try. This game has been over since J4. I never had a response for the Japanese, and haven’t played OOB for years. I feel that since there are no NOs for the allies in Europe that are easy, so I should have abandoned it and fought the Japanese.

    Besides I’m more interested in trying the new Path to Victory version.
    Interested?


  • @surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:

    Besides I’m more interested in trying the new Path to Victory version.
    Interested?

    Yes I am. Especially if it replaces BM3 eventually. Happy to play a game! Since neither one of us has any experience we can do it in or out of League. Either is fine by me. I guess no bid since we do not know that either? Want to just flip a coin and pick sides?

  • 2025 2024 '23 '22 '21 '20

    Thank you for the game! Personally I thought you were doing very well till you lost your fleet off Norway. Then the disaster in the Med was a killer.

  • 2025 2024 '23 '22 '21 '20

    Awesome! I flipped a coin and got Allies–Hey, I like a challenge. I created a new game at
    https://www.axisandallies.org/forums/topic/35335/l20-ptv-first-game-surfer-l-vs-andrewaagamer-x

    I see no reason to bid either since the playtesting was supposed to fix that. I guess we’ll have to follow the PTV thread to make sure we aren’t surprised by the rules. One clarification I saw was that the NO for Germany about Caucasus needs to be stated as “Southern Caucasus” to get the bonus. I’m sure we’ll find others. Very curious to see how the island hopping and CV scramble rules change the Pacific.

    Good luck. I await your first move.

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