@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
LennardF v AKreider (Allies + 10) game #3
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 5 artilleries and 5 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Algeria to Tunisia 1 bomber moved from Kwangtung to Burma 1 artillery and 1 infantry moved from Queensland to New South Wales 1 transport moved from 26 Sea Zone to 10 Sea Zone 5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Western United States 1 carrier and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 Germans : 0.00 Americans : 0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Russia to Persia 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians
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Scramble SZ112?
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@akreider2 No scramble.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 5 artilleries and 5 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Algeria to Tunisia 1 bomber moved from Kwangtung to Burma 1 artillery and 1 infantry moved from Queensland to New South Wales 1 transport moved from 26 Sea Zone to 10 Sea Zone 5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Western United States 1 carrier and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Russia to Persia 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians Combat - British Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 5 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone British win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from Algeria to Egypt 1 artillery and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to India 6 artilleries and 10 infantry moved from Burma to India 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Volgograd to Turkmenistan 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from India to Eastern Persia Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 Germans : -0.33 AA fire in Persia : : 0.83 British : 2.17 Americans : 0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria 2 fighters moved from Caucasus to Bulgaria 2 armour moved from Greater Southern Germany to Bulgaria 3 mech_infantrys moved from Southern Italy to Western Germany 3 fighters moved from Southern Italy to Persia Combat - Italians Battle in Bulgaria Italians attack with 2 armour, 1 bomber and 2 fighters British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Bulgaria, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Bulgaria to Romania 1 bomber moved from Bulgaria to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,1,4 Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to 61 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 57 Sea Zone to 61 Sea Zone 1 fighter moved from 61 Sea Zone to New South Wales 1 transport moved from 52 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to 61 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 57 Sea Zone to 61 Sea Zone 1 fighter moved from 61 Sea Zone to New South Wales 1 transport moved from 52 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Persia to Eastern Persia 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan 2 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 17 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Baltic States to Belarus 2 bombers moved from Western Germany to Belarus 3 infantry moved from Baltic States to Novgorod 6 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from France to Albania 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Caucasus to Western Ukraine 1 tactical_bomber moved from Caucasus to Eastern Persia 1 fighter moved from Caucasus to Eastern Persia 1 fighter moved from Caucasus to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Albania 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Caucasus to Volgograd 1 infantry moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Germany 9 mech_infantrys moved from Western Germany to Germany 1 artillery and 4 infantry moved from France to Western Germany 8 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Caucasus to Volgograd 7 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Romania to Albania 6 mech_infantrys moved from Romania to Greece 3 infantry moved from Bessarabia to Romania 5 artilleries and 14 infantry moved from Bessarabia to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 5 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Greece Germans attack with 2 fighters and 6 mech_infantrys British defend with 2 artilleries Germans roll dice for 2 fighters and 6 mech_infantrys in Greece, round 2 : 2/8 hits, 2.00 expected hits British roll dice for 2 artilleries in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from British with 2 fighters and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 artilleries Battle in Albania Germans attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 20 armour and 5 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 20 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 15/25 hits, 10.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 20 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 tactical_bomber moved from Volgograd to Iraq 2 fighters moved from Greece to Southern Italy 1 tactical_bomber moved from Albania to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 2 bombers moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 bombers moved from Eastern Poland to Romania 3 aaGuns moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia Place Units - Germans 3 infantry placed in Persia 1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,2,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,1,4,1,4,6,6,2,4 Germans collect 48 PUs (9 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 4.67 British : 0.33 Americans : 0.33 Russians : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 artillery moved from Rostov to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 8 artilleries, 34 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 8 artilleries, 34 infantry and 2 mech_infantrys Germans defend with 1 airfield and 1 infantry Russians roll dice for 8 artilleries, 34 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/44 hits, 10.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 8 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 3 artilleries and 16 infantry moved from Bryansk to Western Ukraine 2 artilleries and 8 infantry moved from Russia to Bryansk 2 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 4 infantry moved from Rostov to Caucasus 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Rostov to Caucasus 3 aaGuns, 9 artilleries and 16 infantry moved from Rostov to Ukraine 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 bomber and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 5.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Jehol 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Kwangsi to Hunan 1 marine moved from Philippines to 35 Sea Zone 1 battleship moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to Shan State 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from French Indo China to 41 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to Java 2 tactical_bombers moved from 35 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 7 mech_infantrys moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 4 infantry moved from French Indo China to Shan State 6 artilleries moved from French Indo China to Shan State 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Kwangtung 4 fighters moved from French Indo China to Yunnan 5 tactical_bombers moved from Shensi to Yunnan 2 bombers moved from Shensi to Tsinghai Combat - Japanese Battle in Sumatra Battle in Malaya Battle in Java Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Sumatra from ANZAC, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys in Shan State, round 2 : 3/19 hits, 5.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour, 6 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 4 fighters, 3 infantry and 5 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 4/12 hits, 5.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 3 fighters and 5 tactical_bombers moved from Yunnan to Kwangtung 1 aaGun moved from French Indo China to Shan State 2 bombers moved from Tsinghai to Kwangtung 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Chinese : 0.00 UK_Pacific : 0.67 Japanese : -1.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Non Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 submarines moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Burma to India Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 bomber placed in Eastern United States 6 infantry placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Non Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 submarines moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Burma to India Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 bomber placed in Eastern United States 6 infantry placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Turkmenistan to Eastern Persia 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 8 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Persia British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from India to West India 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from Egypt to Western Ukraine 1 fighter moved from 98 Sea Zone to Western Ukraine 1 fighter moved from 98 Sea Zone to Western Ukraine 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Norway 1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Holland Belgium to 125 Sea Zone 1 fighter moved from Holland Belgium to 125 Sea Zone 6 fighters moved from Holland Belgium to Norway Place Units - British 2 bombers and 5 infantry placed in United Kingdom 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.17 Chinese : -0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Southern France 2 mech_infantrys moved from Western Germany to Southern France 6 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 armour moved from Bulgaria to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 2 fighters moved from Romania to Western Germany 3 fighters moved from Southern Italy to Southern France 3 fighters moved from Persia to Romania Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Southern France, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Southern Italy Place Units - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,3,4 Italians collect 7 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 2 fighters and 2 submarines moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 6 mech_infantrys moved from Iraq to Caucasus 2 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Egypt 20 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 bombers moved from Romania to Caucasus 1 fighter moved from Eastern Poland to Caucasus 1 tactical_bomber moved from Eastern Poland to Caucasus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 7 mech_infantrys moved from Novgorod to Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 8 infantry moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Greece to Romania 2 mech_infantrys moved from Albania to Slovakia Hungary 6 artilleries and 27 infantry moved from Eastern Poland to Slovakia Hungary 14 infantry moved from Western Germany to Germany 17 mech_infantrys moved from Germany to Western Germany 2 fighters moved from Southern Italy to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 3 infantry moved from Persia to Northwest Persia Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun and 5 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 4/16 hits, 7.00 expected hits Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 6/15 hits, 6.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun and 5 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Egypt Germans attack with 20 armour and 5 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 20 armour and 5 mech_infantrys in Egypt, round 2 : 11/25 hits, 10.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 20 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 2 bombers moved from Caucasus to Romania 3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 3 aaGuns moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 submarine placed in 80 Sea Zone 2 mech_infantrys placed in Persia 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : 0.00 Russians : -0.33 AA fire in Caucasus : : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 2 artilleries and 8 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 5/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 4 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Non Combat Move - Russians 5 aaGuns, 9 artilleries and 15 infantry moved from Ukraine to Bessarabia 11 artilleries, 49 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 fighter moved from Archangel to Russia 1 bomber moved from Archangel to Russia 1 bomber, 1 fighter and 8 infantry moved from Russia to Bryansk 1 bomber moved from Bryansk to Russia 1 armour moved from Volgograd to Bryansk 2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 3.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 harbour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 37 Sea Zone to 20 Sea Zone 4 fighters moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to Japan 5 tactical_bombers moved from Kwangtung to Japan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 armour, 6 artilleries, 3 infantry and 7 mech_infantrys moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Java 2 carriers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 3 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Szechwan to Shensi 3 infantry moved from Jehol to Manchuria 3 infantry moved from Shantung to Jehol 3 mech_infantrys moved from Kiangsu to Anhwe Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Shan State to Yunnan 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Japanese 2 carriers placed in 20 Sea Zone 1 harbour and 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in Kwangtung 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,4,4,6,4,1,4,4,4,3 Japanese collect 55 PUs (10 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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I like putting a harbor and airfield early on in FIC. Harbors are pretty critical and I don’t think stacking in KWA on Malaya works as well. Sometimes stacking in PHI makes sense but you need access to land units for invading islands and threatening India is a good bonus.