@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
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u can not send weaker force, only stronger or the same
and 1 inf 1 art is not weaker then 2 inf
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Thanks! Sending the art would be more risk. I go on your line of trying to preserve the battle. I’m ok with that.
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its totally ok i misunderstood what u did, please wrrite it other time so i know, i did not knew u had more units to bring from tokyo, i realized u finished a battle in kwangtung and wanted to move that guy after the battle, and to send less units or weaker units there, since u should probably win with less units too
i apologise if u found offended i have confidence in u and u re defeinitely not a cheater
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US has green light then. Last game post, please.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Thanks! Sending the art would be more risk. I go on your line of trying to preserve the battle. I’m ok with that.
u can send it, since 1 inf 1 art, is not weaker then 2 inf u send from kiangsi
so u can not send only 1 art, but 1 art 1 inf, are even stronger then 2 inf so its totally ok
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
its totally ok i misunderstood what u did, please wrrite it other time so i know, i did not knew u had more units to bring from tokyo, i realized u finished a battle in kwangtung and wanted to move that guy after the battle, and to send less units or weaker units there, since u should probably win with less units too
i apologise if u found offended i have confidence in u and u re defeinitely not a cheater
Then I understand. I agree, sending less units would be wrong and should not be allowed.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Thanks! Sending the art would be more risk. I go on your line of trying to preserve the battle. I’m ok with that.
u can send it, since 1 inf 1 art, is not weaker then 2 inf u send from kiangsi
so u can not send only 1 art, but 1 art 1 inf, are even stronger then 2 inf so its totally ok
Ok, I’ll send a last game post with that correction.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
its totally ok i misunderstood what u did, please wrrite it other time so i know, i did not knew u had more units to bring from tokyo, i realized u finished a battle in kwangtung and wanted to move that guy after the battle, and to send less units or weaker units there, since u should probably win with less units too
i apologise if u found offended i have confidence in u and u re defeinitely not a cheater
Then I understand. I agree, sending less units would be wrong and should not be allowed.
and then i looked at game log, u had 1/9 in rd 1 xd and cruiser missed, so it proves my point, but not in this situation in the end
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Thanks! Sending the art would be more risk. I go on your line of trying to preserve the battle. I’m ok with that.
u can send it, since 1 inf 1 art, is not weaker then 2 inf u send from kiangsi
so u can not send only 1 art, but 1 art 1 inf, are even stronger then 2 inf so its totally ok
Ok, I’ll send a last game post with that correction.
so u can send 2 units from japan there , but both with combat value (no aa gun)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 fighter moved from Caroline Islands to Dutch New Guinea 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Java 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow 3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to India 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Kwangtung Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Borneo Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Celebes Battle in Kweichow Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 3,00 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kweichow Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 1/9 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 3 : 4/9 hits, 4,00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 61 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi 2 bombers moved from India to Kwangsi 1 aaGun moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 tactical_bomber moved from Anhwe to Kwangsi 1 fighter moved from Kwangtung to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 4 infantry moved from Jehol to Anhwe 1 armour moved from Jehol to Kiangsi 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Turning off Edit Mode 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 53 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 artillery EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,17 Chinese : -0,33 UK_Pacific : -1,00 AA fire in India : : -0,33 Japanese : -4,00 -
Go yankees, go! :flag-us:
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yankees are not at war its strange to play when u re neutral xd
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heavy thinking
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Western United States 3 marines moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 10 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Western United States to Midway Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 harbour placed in Midway Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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usa done
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -3,00 Japanese : -0,67 -
china too
now uk
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Western United States 3 marines moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 10 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Western United States to Midway Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 harbour placed in Midway Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 1 bomber moved from United Kingdom to 91 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 91 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Shensi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 bomber moved from 91 Sea Zone to United Kingdom 1 bomber, 2 fighters and 2 tactical_bombers moved from Malta to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Kenya to Egypt 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 2 mech_infantrys moved from Yunnan to India 1 aaGun moved from Burma to India 1 infantry moved from Burma to Yunnan Place Units - British 1 airfield and 1 factory_minor placed in Egypt Turn Complete - British British collect 30 PUs; end with 33 PUs Place Units - UK_Pacific 2 fighters and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 fighters and 1 mech_infantryCombat Hit Differential Summary :
British : -0,33 Chinese : -3,00 Japanese : -1,33 -
I once again apologise for earlier misunderstanding.
I am off for today.
Cheers -
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I once again apologise for earlier misunderstanding.
I am off for today.
CheersNo worries. I’m glad we were able to sort it out. Most important is the good will and fairness that we abide to.





