Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I can not ignore ur sub in combat, only in ncm i think. I was on work and without tasks playing, than, a, collegue entered and i remembered i just pressed enters
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
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No problem. I think you can ignore subs, even during CM.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
Just would’ve been better not to roll dice, that’s all. You just do what you did now, an edit.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
Are you sure? :)
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
Just would’ve been better not to roll dice, that’s all. You just do what you did now, an edit.
Then i had to go out and load and, buy, units from the begining, iwanted to finish triple alied move before i go home
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
Are you sure? :)
We shall see.
Good night.
Cheers
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N.B. I’m trying to make US tie up a lot of resources in the Atlantic in order to relieve and help my dear friend Yellow Fewer.
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Nb? Is what
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Nb? Is what
Nota bene. Latin. Means “please note”.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
N.B. I’m trying to make US tie up a lot of resources in the Atlantic in order to relieve and help my dear friend Yellow Fewer.
Yes. U definitely forced me to buy some troops in the atlantic, since even Washington was in danger. I ve send a lot to pacific, but its inpossible to ignore one ocean. Usa, has to go for both
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 3 fighters moved from New Zealand to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 3 fighters moved from New Zealand to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Quebec to Eastern United States Turn Complete - French
Combat Hit Differential Summary :
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hey i forgot one ncm with usa i would like to put one dd to midway sz instead of hawai sz
can u do it on the start of german turn?
thanks
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Sure, I fix it.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Rostov 1 bomber moved from Romania to Rostov 1 fighter and 2 tactical_bombers moved from Romania to Rostov 1 fighter moved from Southern Italy to Rostov 1 tactical_bomber moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 9 armour, 5 artilleries, 17 infantry and 19 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Bryansk Germans attack with 9 armour, 5 artilleries, 18 infantry and 19 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 9 armour, 5 artilleries, 18 infantry and 19 mech_infantrys in Bryansk, round 2 : 16/51 hits, 13,17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 18 infantry and 19 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Battle in Rostov Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 5 infantry AA fire in Rostov : 0/3 hits, 0,50 expected hits Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 5/10 hits, 4,67 expected hits Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 3 : 5/9 hits, 4,50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Southern Italy 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 3 aaGuns moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 4 infantry moved from Vyborg to Novgorod 1 carrier moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from Romania to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 carrier and 1 destroyer placed in 112 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 4,00 AA fire in Rostov : : -0,50 British : -0,33 Russians : -1,00
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@trulpenplay said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germanyglorious russian airforce courage takes away the awful rd 1 siam dices
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Volgograd to Rostov 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 armour and 2 mech_infantrys moved from Yunnan to Shan State 1 armour and 2 mech_infantrys moved from Shan State to Siam 2 fighters moved from India to Siam 1 tactical_bomber moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov Combat - Russians Battle in Siam Russians attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 4 infantry Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Siam, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 4 infantry in Siam, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Siam Russians roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Siam, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Siam Russians roll dice for 2 fighters in Siam, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siam, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam Russians roll dice for 2 fighters in Siam, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Japanese: 4 infantry Battle in Rostov Russians attack with 3 artilleries, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Novosibirsk to Samara 2 aaGuns, 23 artilleries and 18 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Tambov 2 aaGuns and 16 infantry moved from Amur to Korea 2 fighters moved from Siam to Yunnan 1 mech_infantry moved from India to Yunnan Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from 37 Sea Zone to Malaya 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 3 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hunan 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 2 fighters and 2 infantry UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from New Guinea to Dutch New Guinea 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsu to Japan 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 bomber moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kiangsu to Japan 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 fighter moved from Hunan to Kwangsi Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : 0,67 UK_Pacific : 0,67 Japanese : 2,67