Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
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made a small usa ncm on uk turn
cheers
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
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But you told before the battle, so it’s all clear.
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I’m suprised you didn’t double- or triple-attack the german fleet.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Gibraltar to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 2 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Gibraltar 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I can not ignore ur sub in combat, only in ncm i think. I was on work and without tasks playing, than, a, collegue entered and i remembered i just pressed enters
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
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No problem. I think you can ignore subs, even during CM.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
Just would’ve been better not to roll dice, that’s all. You just do what you did now, an edit.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
Are you sure? :)
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)
I didnt wanted to ignore the sub. If i cant avoid kamis then i do not want to move in at all
Just would’ve been better not to roll dice, that’s all. You just do what you did now, an edit.
Then i had to go out and load and, buy, units from the begining, iwanted to finish triple alied move before i go home
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I’m suprised you didn’t double- or triple-attack the german fleet.
I still have time for that, ha
Are you sure? :)
We shall see.
Good night.
Cheers
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N.B. I’m trying to make US tie up a lot of resources in the Atlantic in order to relieve and help my dear friend Yellow Fewer.
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Nb? Is what
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Nb? Is what
Nota bene. Latin. Means “please note”.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
N.B. I’m trying to make US tie up a lot of resources in the Atlantic in order to relieve and help my dear friend Yellow Fewer.
Yes. U definitely forced me to buy some troops in the atlantic, since even Washington was in danger. I ve send a lot to pacific, but its inpossible to ignore one ocean. Usa, has to go for both
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 3 fighters moved from New Zealand to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 3 fighters moved from New Zealand to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Quebec to Eastern United States Turn Complete - FrenchCombat Hit Differential Summary :
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hey i forgot one ncm with usa i would like to put one dd to midway sz instead of hawai sz
can u do it on the start of german turn?
thanks





