@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
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U almost failed in Malaya. xd
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So much colors in SE Asia. 4 (blue, yellow, purple, tan)
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Will move the des from z6.
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then i wait
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from Kwangsi to Siam 1 fighter moved from Kwangsi to Malaya 1 battleship moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Shensi Combat - Japanese Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/7 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Siam Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Siam, round 2 : 3/8 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Malaya Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 3 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan 2 fighters moved from Malaya to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Siam to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 infantry moved from Anhwe to Hopei 2 bombers moved from Shensi to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kiangsi Place Units - Japanese 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 3 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 UK_Pacific : 0,33 Japanese : -3,50 -
Moved it to z35. It did actually no real good in z6.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
U almost failed in Malaya. xd
Yes, that was scary.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
a message for the Ukraine axis :grin:

Lol, if that’s what your army looks like…
go and check for Urself :gun:
Lol, more art than inf! Pretty scary actually.
i made a slight miscalculation. I am ready to smash Germany :grin:
Germany welcomes the challenge!
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I have to go to lunch
come back in half an hour
cheeers
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So, U ve stacked up Tokyo heavily.
my sneaky move didnt passed, and i wanted to take a coffee at Tokyo, so badly :grin:
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
So, U ve stacked up Tokyo heavily.
my sneaky move didnt passed, and i wanted to take a coffee at Tokyo, so badly :grin:
Feel free to join in. You’re most welcome.
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heavy thinking
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u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
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i will roll now
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i pressed yes so it rolled , my dude died, but we nullify it
i forgot about kamis
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 25 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in Korea Battle in 19 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 marines moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 6 Sea Zone to Midway Place Units - Americans 1 carrier placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier and 4 submarines placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -0,67 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 1,50 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 25 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in Korea Battle in 19 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 marines moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 6 Sea Zone to Midway Place Units - Americans 1 carrier placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier and 4 submarines placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 1 marine and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Yunnan to Malaya 2 fighters moved from India to Malaya 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Cyprus 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Cyprus 1 tactical_bomber moved from Egypt to Cyprus Combat - British Battle in Cyprus British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 3 fighters Japanese defend with 1 harbour and 1 infantry British roll dice for 3 fighters in Malaya, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from India to Burma 1 infantry moved from Yunnan to Burma 1 armour, 2 artilleries and 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 1 bomber moved from Cyprus to Egypt 1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from India to Eastern Persia 5 mech_infantrys moved from India to Yunnan 3 fighters moved from Malaya to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour, 1 artillery, 2 infantry and 1 marine moved from Quebec to Eastern United States 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 106 Sea Zone to 101 Sea Zone EDIT: 2 fighters moved from Western United States to Eastern United States 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 fighter placed in 98 Sea Zone British undo move 1. 1 fighter and 1 marine placed in Egypt 1 submarine placed in 81 Sea Zone 2 submarines placed in 71 Sea Zone British undo move 2. 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,1,6,5,1,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
British : -3,67 Italians : -1,33 Americans : -0,67 Chinese : 1,50 Japanese : -0,33 -
made a small usa ncm on uk turn
cheers
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u have kamis in okinawa
i forgot
i wont do that attack
ignore the dice
But why even do the attack then? The des can just ignore the sub. What I don’t understand is why you did 2 battle rounds in z19, if it was only to be ignored?
You know that you deny me my japanese sub hero? ;)





