@Daaras I’m not quite sure I have heard both on this forum.
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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need casualties
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tip battleship and ac
remove subs (Anzac first)
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.83
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next casualties?
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5 subs 1 des
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 cruisers owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win, taking Midway from Americans, taking 26 Sea Zone from Neutral with 2 battleships, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 2 cruisers, 2 fighters and 4 tactical_bombers Casualties for ANZAC: 2 submarines Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 aaGuns and 3 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Anhwe to Japan 1 bomber moved from Shensi to Kiangsu 1 fighter and 1 tactical_bomber moved from Shensi to Szechwan 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 2.83 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.33
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Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 8 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Chile to Paraguay Americans take Paraguay from Neutral_True 1 artillery moved from Chile to Peru Americans take Peru from Neutral_True 1 bomber moved from Argentina to 26 Sea Zone 1 bomber moved from Brazil to 26 Sea Zone
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do u want that:
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i roll the dices manually
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u roll the dices
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we wait when i be able to play from home
cheers
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 8 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Chile to Paraguay Americans take Paraguay from Neutral_True 1 artillery moved from Chile to Peru Americans take Peru from Neutral_True 1 bomber moved from Argentina to 26 Sea Zone 1 bomber moved from Brazil to 26 Sea Zone
I don’t believe your bomber from Brazil should be able to reach, as it would have to fly over a neutral country (Colombia), even tho triplea allows it. @Adam514 can you confirm this?
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
do u want that:
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i roll the dices manually
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u roll the dices
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we wait when i be able to play from home
cheers
I can roll the dice for us. however, first we have to resolve the issue of your bomber from Brazil, as I don’t think that’s legal.
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@axis-dominion Not allowed to fly over neutrals that have never been attacked.
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@Adam514 said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
@axis-dominion Not allowed to fly over neutrals that have never been attacked.
ok thanks for confirming, that’s what I thought. @Amon-Sul you’ll have to revise your turn, as that bomber isn’t allowed. after you post the revised combat move, I can roll for us. but I’ll do it if it’s posted within 10 mins or so, as I am about to go to sleep soon :)
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actually I am falling asleep, so just revise when you have the chance and do it when you are at home. I will want to choose casualties, so plz post 1st round hits
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sorry i was busy
np
i ll do it from home
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@Adam514 said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
@axis-dominion Not allowed to fly over neutrals that have never been attacked.
but does it reffers to a particular territory, or if i have attacked true neutrals i can fly over all of their territories normaly?
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@Amon-Sul Needs to be a particular territory to be able to fly over it after.
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@Adam514 said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
@Amon-Sul Needs to be a particular territory to be able to fly over it after.
didnt knew that
thanks
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 8 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Chile to Paraguay Americans take Paraguay from Neutral_True 1 artillery moved from Chile to Peru Americans take Peru from Neutral_True 1 bomber moved from Argentina to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 3 bombers, 1 destroyer and 2 submarines Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 bombers and 1 destroyer in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans : -0.00 Japanese : 1.67
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I got 5 hits back… let me know what unit you want left over. I kept my DD, so I would think you’d want to keep your bomber. and also, let me know whether to continue or retreat.