@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 2 infantry moved from Belarus to Bryansk 1 artillery moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Archangel 1 bomber moved from Caucasus to Smolensk 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Persia to Caucasus 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Smolensk to Poland 1 bomber moved from Bryansk to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Sweden to Norway 3 mech_infantrys moved from Western Germany to France 1 aaGun moved from Normandy Bordeaux to France 10 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 5 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Persia to Iraq 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Novgorod to Archangel Place Units - Germans 3 infantry placed in Iraq 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in Normandy Bordeaux 3 armour placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,4,3,4,4,3,4,1 Germans collect 58 PUs (8 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 2.50 Russians : 1.00 -
FYI I got your dice but no map posted
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family obligations
will post now
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 fighter moved from Russia to Eastern Persia 1 infantry moved from West India to Eastern Persia Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Persia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Persia Russians win, taking Eastern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 artillery and 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 aaGun and 2 artilleries moved from Vologda to Russia 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Novosibirsk to Kazakhstan 3 artilleries moved from Russia to Samara 1 fighter moved from Eastern Persia to Afghanistan 1 infantry moved from Volgograd to Samara Place Units - Russians 3 artilleries placed in Volgograd 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : 0.17 -
@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
family obligations
will post now
ok no rush, whenever I ask, it’s just to make sure it wasn’t forgotten
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I have a lone Soviet fig in Afganistan. I am proud :)
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and I think i have never seen Eastern Persia going red
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hitsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.17 -
need casualties
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tip battleship and ac
remove subs (Anzac first)
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hitsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.83 -
next casualties?
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5 subs 1 des
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 cruisers owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win, taking Midway from Americans, taking 26 Sea Zone from Neutral with 2 battleships, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 2 cruisers, 2 fighters and 4 tactical_bombers Casualties for ANZAC: 2 submarines Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 aaGuns and 3 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Anhwe to Japan 1 bomber moved from Shensi to Kiangsu 1 fighter and 1 tactical_bomber moved from Shensi to Szechwan 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 2.83 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.33 -
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 8 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Chile to Paraguay Americans take Paraguay from Neutral_True 1 artillery moved from Chile to Peru Americans take Peru from Neutral_True 1 bomber moved from Argentina to 26 Sea Zone 1 bomber moved from Brazil to 26 Sea Zone -
do u want that:
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i roll the dices manually
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u roll the dices
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we wait when i be able to play from home
cheers
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 8 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Chile to Paraguay Americans take Paraguay from Neutral_True 1 artillery moved from Chile to Peru Americans take Peru from Neutral_True 1 bomber moved from Argentina to 26 Sea Zone 1 bomber moved from Brazil to 26 Sea ZoneI don’t believe your bomber from Brazil should be able to reach, as it would have to fly over a neutral country (Colombia), even tho triplea allows it. @Adam514 can you confirm this?
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
do u want that:
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i roll the dices manually
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u roll the dices
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we wait when i be able to play from home
cheers
I can roll the dice for us. however, first we have to resolve the issue of your bomber from Brazil, as I don’t think that’s legal.
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