@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
anhwe
[dice 2d6]
[dice 1d6]
vs
[dice 1d6]
2d6: 1, 4
1d6: 3
1d6: 1
jehol
[dice 1d6]
vs
[dice 1d6]
1d6: 5
1d6: 3
[dice 1d6]
vs
[dice 1d6]
1d6: 6
1d6: 4
sorry i didnt gave myself 1 dice * 2
[dice 1d6]
[dice 1d6]
1d6: 5
1d6: 4
[dice 2d6]
vs
[dice 1d6]
2d6: 4, 6
1d6: 2
i retreat
Purchase Units - British
British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Chahar: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - British
Non Combat Move - British
1 aaGun and 2 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 aaGun and 1 infantry moved from Burma to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 battleship and 1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
allies in not so good position
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,3,5,1,1
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters in Shan State, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
2 fighters moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
EDIT: 1 fighter moved from Queensland to 54 Sea Zone
1 aaGun and 1 artillery moved from New South Wales to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters in Shan State, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
2 fighters moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
EDIT: 1 fighter moved from Queensland to 54 Sea Zone
1 aaGun and 1 artillery moved from New South Wales to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Rostov to Tambov
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 bomber moved from Novgorod to Greece
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Smolensk
10 infantry moved from Rostov to Volgograd
3 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 2 infantry
British defend with 1 marine
Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Greece
Germans win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 10 infantry and 6 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
Germans roll dice for 3 armour, 10 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/19 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 9 infantry and 6 mech_infantrys in Volgograd, round 3 : 3/18 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Archangel
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 7 mech_infantrys in Archangel, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
2 mech_infantrys moved from Bryansk to Volgograd
5 armour and 15 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
3 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
8 artilleries moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 bomber moved from Tambov to Rostov
1 bomber moved from Greece to Southern Italy
2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,2,6,3,1
Germans collect 60 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -4.50
British : -0.33
Russians : -1.33
hold on, update coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Rostov to Tambov
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 bomber moved from Novgorod to Greece
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Smolensk
10 infantry moved from Rostov to Volgograd
3 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 2 infantry
British defend with 1 marine
Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Greece
Germans win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 10 infantry and 6 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
Germans roll dice for 3 armour, 10 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/19 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 9 infantry and 6 mech_infantrys in Volgograd, round 3 : 3/18 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Archangel
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 7 mech_infantrys in Archangel, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
2 mech_infantrys moved from Bryansk to Volgograd
5 armour and 15 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
3 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
8 artilleries moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 bomber moved from Tambov to Rostov
1 bomber moved from Greece to Southern Italy
2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,2,6,3,1
Germans collect 60 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50
British : -0.33
Russians : -1.33