L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by British to India: 1 aaGun
            EDIT: Turning off Edit Mode
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Romania to Western Ukraine
            2 fighters moved from Eastern Poland to Western Ukraine
            1 fighter moved from Caucasus to Western Ukraine
            2 infantry moved from Southern France to Spain
            1 fighter moved from Southern Italy to Spain
            1 bomber moved from Caucasus to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 2 mech_infantrys
            Battle in Spain
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Spain, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Spain
                    Italians roll dice for 1 fighter and 1 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Spain to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Western Ukraine to Ukraine
            1 fighter moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 bomber moved from Western Ukraine to Caucasus
            1 armour moved from Iraq to Caucasus
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
            Italians undo move 1.
            3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,3,3,1,2,5,1,4,5
            Italians collect 5 PUs (15 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 0.00
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            2 infantry moved from Belarus to Bryansk
            1 artillery moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Novgorod to Archangel
            1 artillery and 3 infantry moved from Novgorod to Archangel
            1 bomber moved from Caucasus to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Bryansk
            1 armour moved from Belarus to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 armour moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 armour and 7 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Smolensk to Poland
            1 bomber moved from Bryansk to Eastern Poland
            3 infantry moved from Belarus to Eastern Poland
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Sweden to Norway
            3 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Normandy Bordeaux to France
            10 infantry moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            5 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Persia to Iraq
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 artilleries placed in Normandy Bordeaux
            3 armour placed in France
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,4,3,4,4,3,4,1
            Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Russians : 1.00
    

    Savegame


  • FYI I got your dice but no map posted


  • family obligations

    will post now


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Rostov
            1 fighter moved from Russia to Eastern Persia
            1 infantry moved from West India to Eastern Persia
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Persia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Persia
                Russians win, taking Eastern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Vologda
            1 aaGun and 2 artilleries moved from Vologda to Russia
            1 infantry moved from Kazakhstan to Turkmenistan
            1 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Novosibirsk to Kazakhstan
            3 artilleries moved from Russia to Samara
            1 fighter moved from Eastern Persia to Afghanistan
            1 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : -0.33
    Russians : 0.17
    

    Savegame


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    family obligations

    will post now

    ok no rush, whenever I ask, it’s just to make sure it wasn’t forgotten


  • I have a lone Soviet fig in Afganistan. I am proud :)


  • and I think i have never seen Eastern Persia going red


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 49 Sea Zone to 26 Sea Zone
            2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from French Indo China to Sikang
            1 artillery moved from Szechwan to Sikang
            1 fighter moved from French Indo China to Sikang
            1 bomber moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Midway
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.17
    

    Savegame


  • need casualties


  • tip battleship and ac

    remove subs (Anzac first)


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 49 Sea Zone to 26 Sea Zone
            2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from French Indo China to Sikang
            1 artillery moved from Szechwan to Sikang
            1 fighter moved from French Indo China to Sikang
            1 bomber moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Midway
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.83
    

    Savegame


  • next casualties?


  • 5 subs 1 des


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 49 Sea Zone to 26 Sea Zone
            2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from French Indo China to Sikang
            1 artillery moved from Szechwan to Sikang
            1 fighter moved from French Indo China to Sikang
            1 bomber moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Midway
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 submarines owned by the ANZAC lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits
                    Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 cruisers owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Midway from Americans, taking 26 Sea Zone from Neutral with 2 battleships, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 carrier, 2 cruisers, 2 fighters and 4 tactical_bombers
                Casualties for ANZAC: 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 aaGuns and 3 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            2 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Shan State
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
            1 bomber moved from Anhwe to Japan
            1 bomber moved from Shensi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 aaGun moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            1 infantry placed in Japan
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.83
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.33
    

    Savegame


  • Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to 26 Sea Zone
            8 artilleries moved from Eastern United States to 101 Sea Zone
            1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            9 artilleries and 9 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Chile to Bolivia
                  Americans take Bolivia from Neutral_True
            1 mech_infantry moved from Chile to Paraguay
                  Americans take Paraguay from Neutral_True
            1 artillery moved from Chile to Peru
                  Americans take Peru from Neutral_True
            1 bomber moved from Argentina to 26 Sea Zone
            1 bomber moved from Brazil to 26 Sea Zone
    

  • do u want that:

    1. i roll the dices manually

    2. u roll the dices

    3. we wait when i be able to play from home

    cheers


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to 26 Sea Zone
            8 artilleries moved from Eastern United States to 101 Sea Zone
            1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            9 artilleries and 9 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Chile to Bolivia
                  Americans take Bolivia from Neutral_True
            1 mech_infantry moved from Chile to Paraguay
                  Americans take Paraguay from Neutral_True
            1 artillery moved from Chile to Peru
                  Americans take Peru from Neutral_True
            1 bomber moved from Argentina to 26 Sea Zone
            1 bomber moved from Brazil to 26 Sea Zone
    

    I don’t believe your bomber from Brazil should be able to reach, as it would have to fly over a neutral country (Colombia), even tho triplea allows it. @Adam514 can you confirm this?

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