No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 12 artilleries and 34 infantry moved from Tambov to Volgograd Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys Italians defend with 2 mech_infantrys Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 12 artilleries and 34 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 12 artilleries and 34 infantry in Volgograd, round 2 : 18/46 hits, 11.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 12 artilleries and 34 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 aaGun and 3 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Samara to Kazakhstan 1 infantry moved from Eastern Persia to West India 2 armour and 1 mech_infantry moved from India to Burma 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 artillery moved from Smolensk to Vologda 1 aaGun moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Vologda 1 infantry moved from Evenkiyskiy to Urals 3 mech_infantrys moved from Russia to Samara 3 mech_infantrys moved from Samara to Volgograd 1 artillery moved from Russia to Samara 2 aaGuns and 8 infantry moved from Buryatia to Amur Place Units - Russians 6 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : 1.67 Russians : 6.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Siam 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Chahar to Hopei 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 bomber moved from Philippines to Hopei 1 bomber moved from Philippines to Szechwan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 infantry and 1 marine Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 marine Non Combat Move - Japanese 2 battleships and 2 cruisers moved from 34 Sea Zone to 49 Sea Zone 1 carrier moved from 34 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 carrier moved from 34 Sea Zone to 47 Sea Zone 1 fighter moved from 34 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 2 fighters moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Jehol 1 aaGun moved from Chahar to Anhwe 1 bomber moved from Hopei to Anhwe 1 bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 aaGun moved from Yunnan to French Indo China 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 bomber and 1 mech_infantry moved from Argentina to Chile 1 bomber moved from Eastern United States to Chile 1 bomber moved from Western United States to Chile 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Chile Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Chile to Western United States 1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from New Zealand to Western United States 1 bomber moved from Chile to Argentina 1 bomber moved from Chile to Brazil 1 bomber moved from Spain to Egypt 9 fighters and 1 tactical_bomber moved from Spain to Gibraltar 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.50 Neutral_True : -0.67 Japanese : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33
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i accidentall bought a marine and i already have one, can i nullify it and keep all 11 ipc , not just 6 ipc?
thanks
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 bomber and 1 mech_infantry moved from Argentina to Chile 1 bomber moved from Eastern United States to Chile 1 bomber moved from Western United States to Chile 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Chile Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Chile to Western United States 1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from New Zealand to Western United States 1 bomber moved from Chile to Argentina 1 bomber moved from Chile to Brazil 1 bomber moved from Spain to Egypt 9 fighters and 1 tactical_bomber moved from Spain to Gibraltar 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 aaGuns, 3 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 6 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 battleship, 1 carrier and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 5 mech_infantrys moved from Burma to India 1 artillery moved from India to Burma 1 marine moved from Burma to India 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Quebec British undo move 1. 1 aaGun, 1 infantry and 1 marine placed in Quebec 3 artilleries placed in Egypt 1 aaGun and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from India: 1 marine EDIT: Turning off Edit Mode 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,1,6,5,4,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 marine Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 15 to 21 EDIT: Changing PUs for UK_Pacific from 21 to 20 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : 1.00 Americans : 1.50 Neutral_True : -0.67 Chinese : -0.17 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine 1 fighter moved from Caucasus to Western Ukraine 2 infantry moved from Southern France to Spain 1 fighter moved from Southern Italy to Spain 1 bomber moved from Caucasus to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys Russians defend with 2 mech_infantrys Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Battle in Spain Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Spain, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Spain Italians roll dice for 1 fighter and 1 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Spain to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Western Ukraine to Ukraine 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 bomber moved from Western Ukraine to Caucasus 1 armour moved from Iraq to Caucasus 1 aaGun and 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern France: 1 aaGun EDIT: Turning off Edit Mode Italians undo move 1. 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,3,3,1,2,5,1,4,5 Italians collect 5 PUs (15 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.00 Russians : 1.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 2 infantry moved from Belarus to Bryansk 1 artillery moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Archangel 1 bomber moved from Caucasus to Smolensk 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Persia to Caucasus 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Smolensk to Poland 1 bomber moved from Bryansk to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Sweden to Norway 3 mech_infantrys moved from Western Germany to France 1 aaGun moved from Normandy Bordeaux to France 10 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 5 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Persia to Iraq 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Novgorod to Archangel Place Units - Germans 3 infantry placed in Iraq 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in Normandy Bordeaux 3 armour placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,4,3,4,4,3,4,1 Germans collect 58 PUs (8 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : 1.00
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FYI I got your dice but no map posted
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family obligations
will post now
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 fighter moved from Russia to Eastern Persia 1 infantry moved from West India to Eastern Persia Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Persia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Persia Russians win, taking Eastern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 artillery and 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 aaGun and 2 artilleries moved from Vologda to Russia 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Novosibirsk to Kazakhstan 3 artilleries moved from Russia to Samara 1 fighter moved from Eastern Persia to Afghanistan 1 infantry moved from Volgograd to Samara Place Units - Russians 3 artilleries placed in Volgograd 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : 0.17
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
family obligations
will post now
ok no rush, whenever I ask, it’s just to make sure it wasn’t forgotten
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I have a lone Soviet fig in Afganistan. I am proud :)
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and I think i have never seen Eastern Persia going red
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 26 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from French Indo China to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Sikang 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Midway Battle in 26 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -0.17
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need casualties
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tip battleship and ac
remove subs (Anzac first)