Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 carriers and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 submarines moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
Place Units - Americans
1 artillery, 1 infantry and 2 marines placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
5 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 artillery moved from Ethiopia to Italian Somaliland
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
Combat - British
Battle in British Somaliland
British attack with 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
Italians win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 artillery
Italians defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Italian Somaliland, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Italian Somaliland
British roll dice for 1 armour in Italian Somaliland, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 77
EDIT: Turning off Edit Mode
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Burma to Shan State
4 aaGuns, 8 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
EDIT: 1 armour and 1 infantry moved from Gibraltar to Morocco
1 armour, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from India to Yunnan
Place Units - British
1 fighter and 1 tactical_bomber placed in 98 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : 0,33
British : 0,33
Americans : 0,67
Chinese : 0,83
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 armour, 2 artilleries and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Crete
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Crete from Neutral_Allies, taking Tunisia from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to France
2 aaGuns, 1 artillery and 2 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83
French : -0.33
anzac coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
2 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
5 artilleries and 19 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys
Russians defend with 3 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/30 hits, 7.67 expected hits
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Archangel
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
1 mech_infantry moved from Poland to Bessarabia
3 armour moved from Romania to Ukraine
3 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Yugoslavia to Southern Italy
3 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Bessarabia to Southern Italy
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from 110 Sea Zone to Yugoslavia
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 aaGun moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
Place Units - Germans
1 airfield placed in Yugoslavia
3 infantry placed in Novgorod
2 infantry placed in Normandy Bordeaux
2 fighters placed in Western Germany
1 fighter placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 tactical_bomber moved from Szechwan to Hunan
1 mech_infantry moved from Szechwan to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Szechwan to India
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
3 aaGuns, 2 artilleries and 24 infantry moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Shensi
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0,67
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 battleship moved from 42 Sea Zone to 39 Sea Zone
scramble in 39?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ceylon
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 7 infantry moved from Korea to Manchuria
1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Japan
1 fighter moved from Korea to 36 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33
UK_Pacific : 0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ceylon
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 7 infantry moved from Korea to Manchuria
1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Japan
1 fighter moved from Korea to 36 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
UK_Pacific : 0.67
Japanese : -0.50
i forgot to attack sz 5 sub
i ll rol it here
[dice 1d6]
vs
[dice 1d6]
1d6: 3
1d6: 1
bad luck
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : -0,67
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
2 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
2 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Ethiopia
1 fighter and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 mech_infantrys moved from Yunnan to India
4 aaGuns and 7 infantry moved from Yunnan to Kweichow
1 fighter moved from French Indo China to India
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 submarines placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 aaGuns placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,1,3,3,2
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 aaGuns
Combat Hit Differential Summary :
Italians : -0,67
British : 0,33
Americans : -1,67
Chinese : -1,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : -0.17