@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 91 Sea Zone to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 artilleries, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
2 fighters and 1 tactical_bomber moved from Western Germany to Spain
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Spain
1 bomber moved from Southern Italy to Spain
2 infantry moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Iraq to Persia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 infantry moved from Iraq to Saudi Arabia
1 bomber moved from Rostov to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Persia
3 submarines moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
3 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 6 mech_infantrys moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Saudi Arabia
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Saudi Arabia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Saudi Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 2 fighters and 3 submarines
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Persia
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Persia, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 1 bomber, 6 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 aaGun, 3 artilleries, 2 infantry and 2 mech_infantrys
AA fire in Spain : 2/3 hits, 0.50 expected hits
2 fighters owned by the Germans lost in Spain
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers in Spain, round 2 : 6/24 hits, 8.83 expected hits
Americans roll dice for 1 aaGun, 4 artilleries, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 9/15 hits, 6.83 expected hits
1 aaGun owned by the Americans, 9 infantry owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Spain
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Spain, round 3 : 6/15 hits, 7.33 expected hits
Americans roll dice for 4 artilleries, 5 fighters and 1 tactical_bomber in Spain, round 3 : 5/10 hits, 5.17 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 artilleries owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Spain
Germans roll dice for 1 bomber, 4 fighters and 5 tactical_bombers in Spain, round 4 : 4/10 hits, 5.83 expected hits
Americans roll dice for 4 fighters in Spain, round 4 : 4/4 hits, 2.67 expected hits
4 fighters owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in Spain
Germans win with 1 bomber and 5 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries, 6 fighters, 11 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for British: 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
1 bomber and 5 tactical_bombers moved from Spain to Normandy Bordeaux
2 fighters moved from 114 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 aaGun and 11 artilleries moved from Rostov to Volgograd
3 artilleries moved from Ukraine to Bessarabia
3 armour and 8 mech_infantrys moved from Archangel to Baltic States
1 aaGun moved from Northwest Persia to Persia
1 bomber moved from Saudi Arabia to Iraq
5 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Iraq to Persia
2 infantry moved from Greece to Turkey
1 infantry moved from Bulgaria to Romania
Place Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,1,2,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -8.83
British : 0.33
Americans : 3.33
AA fire in Spain : : 1.50
Russians : 1.50
average score on Spain was expected to be over 50, so that was a very lucky result for you
i am attacking ukraine
2 inf 2 art
[dice 4d6]
vs
[dice 3d6]
4d6: 3, 6, 5, 5
3d6: 5, 5, 4
ukraine 2dn round
[dice 4d6]
vs
[dice 3d6]
4d6: 5, 1, 1, 3
3d6: 2, 5, 6
2-1
3rd round
[dice 3d6]
vs
[dice 1d6]
3d6: 3, 2, 4
1d6: 6
3-1 final score
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 artilleries and 1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Vologda to Nenetsia
5 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Russia to Smolensk
3 artilleries moved from Russia to Tambov
3 artilleries moved from Russia to Bryansk
13 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
2 infantry moved from Samara to Tambov
1 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
@axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
average score on Spain was expected to be over 50, so that was a very lucky result for you
aa guns
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour and 1 marine moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 41 Sea Zone
1 fighter moved from 46 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Java
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 5 Sea Zone
Combat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 17 Sea Zone from Americans, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 3 fighters, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 6/7 hits, 3.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Anhwe, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Hunan
2 fighters moved from Anhwe to Yunnan
2 bombers moved from Anhwe to Yunnan
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Americans : 0.33
Chinese : 0.67
Japanese : 1.00
i forgot to attack sz 111 sub
1 uk fig
1 sz 91 des
[dice 1d6]
[dice 1d6]
vs
[dice 1d6]
1d6: 2
1d6: 1
1d6: 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 artilleries, 9 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Uruguay to Venezuela
Americans take Venezuela from Neutral_True
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Paulau Island
Battle in Guam
Americans attack with 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 marine in Guam, round 2 : 0/2 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 marine in Guam, round 3 : 1/2 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Brazil
1 battleship, 4 carriers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 85 Sea Zone to 88 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
9 infantry and 1 marine placed in Central United States
9 artilleries placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
3 infantry moved from Hopei to Shensi
2 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 artilleries, 9 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Uruguay to Venezuela
Americans take Venezuela from Neutral_True
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Paulau Island
Battle in Guam
Americans attack with 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 marine in Guam, round 2 : 0/2 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 marine in Guam, round 3 : 1/2 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Brazil
1 battleship, 4 carriers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 85 Sea Zone to 88 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
9 infantry and 1 marine placed in Central United States
9 artilleries placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
3 infantry moved from Hopei to Shensi
2 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 armour moved from Egypt to Saudi Arabia
British take Trans-Jordan from Germans
4 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Saudi Arabia
British attack with 1 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Saudi Arabia, round 2 : 4/6 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
British win, taking 39 Sea Zone from Japanese, taking Saudi Arabia from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 124 Sea Zone to 109 Sea Zone
EDIT: 1 fighter moved from 109 Sea Zone to United Kingdom
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 transports moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Afghanistan to India
1 infantry moved from West India to India
1 artillery moved from Afghanistan to West India
1 aaGun and 1 artillery moved from Burma to India
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Hopei to India
3 aaGuns moved from Hopei to Shensi
2 fighters moved from Saudi Arabia to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
Place Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : 1.00
Americans : 0.00
Chinese : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Turkey to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to Saudi Arabia
1 fighter moved from Iraq to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
1 infantry moved from Normandy Bordeaux to Spain
Italians take Spain from Americans
Combat - Italians
Battle in Saudi Arabia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Saudi Arabia
Italians win, taking Saudi Arabia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Saudi Arabia to Iraq
1 bomber moved from Saudi Arabia to Iraq
8 infantry moved from Turkey to Iraq
2 mech_infantrys moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Switzerland to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern France
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,4,2,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6
Italians collect 10 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.50