Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Caroline Islands to Queensland
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
3 artilleries and 5 infantry placed in Central United States
4 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
i attack anhwe and kweichowsada.tsvg
kweichow
[dice 2d6]
[dice 1d6]
vs
[dice 1d6]
2d6: 5, 1
1d6: 5
1d6: 6
1-0 score
anhwe
[dice 2d6]
vs
[dice 1d6]
2d6: 2, 2
1d6: 5
[dice 2d6]
vs
[dice 1d6]
2d6: 3, 4
1d6: 6
[dice 2d6]
vs
[dice 1d6]
2d6: 5, 4
1d6: 1
i retreat
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 mech_infantrys moved from Western United States to Central United States
1 fighter and 2 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
i attack jehol and anhwe
anhwe
[dice 2d6]
[dice 1d6]
vs
[dice 1d6]
2d6: 1, 4
1d6: 3
1d6: 1
jehol
[dice 1d6]
vs
[dice 1d6]
1d6: 5
1d6: 3
[dice 1d6]
vs
[dice 1d6]
1d6: 6
1d6: 4