@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
-
2d6: 6, 3
1d6: 2
1d6: 1 -
1-1 the score
-
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from India to Egypt 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Portugal to Spain 2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 109 Sea Zone to Spain 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone EDIT: 2 fighters moved from Gibraltar to United Kingdom 1 artillery moved from West India to India 2 fighters moved from 80 Sea Zone to Egypt 1 battleship and 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to India 6 aaGuns, 1 artillery, 1 fighter, 4 infantry, 1 marine and 5 mech_infantrys moved from India to Burma 1 fighter moved from Burma to India 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : -0,67 Americans : 1,67 Neutral_True : 0,67 Chinese : -1,17 Japanese : -0,67
-
aa guns in china?
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Volgograd to Rostov 1 bomber and 1 fighter moved from Iraq to Rostov 2 mech_infantrys moved from Bessarabia to Western Ukraine 2 fighters moved from Western Germany to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 fighters and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Iraq to Caucasus 8 infantry moved from Iraq to Trans-Jordan 1 armour moved from Saudi Arabia to Iraq 2 fighters moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 3 infantry moved from Northern Italy to Southern France 1 aaGun and 2 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2,3,1,4,5 Italians collect 9 PUs (11 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : -0.67
-
feel free to edit your aa guns in china to safety on Anzac’s turn
-
@axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
aa guns in china?
sorry i forgot to pull them will do now
-
i moved a sub from red sea too. i havent seen it from all the units in egypt. hope its ok . cheers
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 aaGun moved from Suiyuyan to Kansu EDIT: 3 aaGuns moved from Shensi to Kansu 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 98 Sea Zone to 92 Sea Zone EDIT: 1 submarine moved from 81 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 16 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 artilleries and 5 infantry moved from Normandy Bordeaux to Spain 3 armour and 9 mech_infantrys moved from France to Spain 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Spain 1 fighter and 4 tactical_bombers moved from Southern Italy to Spain 5 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 6 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Iraq to Kazakhstan Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 armour, 3 artilleries, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 7 mech_infantrys in Ukraine, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 armour, 9 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 9 infantry and 1 mech_infantry in Belarus, round 2 : 6/12 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Spain Germans attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 2 aaGuns, 1 artillery, 1 fighter and 2 infantry; Americans defend with 9 artilleries and 9 infantry AA fire in Spain : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 9 mech_infantrys and 4 tactical_bombers in Spain, round 2 : 12/28 hits, 10.17 expected hits Americans roll dice for 2 aaGuns, 10 artilleries, 1 fighter and 11 infantry in Spain, round 2 : 9/22 hits, 7.67 expected hits 2 aaGuns owned by the British, 5 infantry owned by the Germans, 9 infantry owned by the Americans, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Spain Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 4 tactical_bombers in Spain, round 3 : 6/19 hits, 8.67 expected hits Americans roll dice for 10 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 3/12 hits, 4.33 expected hits 5 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Spain Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Spain, round 4 : 13/16 hits, 8.00 expected hits Americans roll dice for 5 artilleries and 1 fighter in Spain, round 4 : 5/6 hits, 2.33 expected hits 3 artilleries owned by the Germans, 4 artilleries owned by the Americans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Spain Germans win, taking Spain from Americans with 3 armour, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry, 9 mech_infantrys and 1 tactical_bomber Casualties for Americans: 9 artilleries and 9 infantry Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 2 infantry Non Combat Move - Germans 3 armour, 14 artilleries, 5 infantry and 8 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Kazakhstan to Caucasus 3 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 2 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 aaGun moved from Sweden to 113 Sea Zone 1 artillery and 2 infantry moved from Sweden to 113 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 4 carriers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 aaGun moved from France to Western Germany 1 bomber, 3 fighters and 4 tactical_bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Iraq 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Germans undo move 5. 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Removing units owned by Germans from France: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,4,1,3,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 Germans collect 58 PUs (8 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 5.67 Americans : 2.67 AA fire in Spain : : 1.00 Russians : 0.83
-
yet again, you got really good luck in that big battle… scored well below average
-
@axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
yet again, you got really good luck in that big battle… scored well below average
it seems my aa guns are hot
-
unbeliveably retarted dice in rostov
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 12 artilleries and 34 infantry moved from Tambov to Volgograd Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys Italians defend with 2 mech_infantrys Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 12 artilleries and 34 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 12 artilleries and 34 infantry in Volgograd, round 2 : 18/46 hits, 11.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 12 artilleries and 34 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 aaGun and 3 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Samara to Kazakhstan 1 infantry moved from Eastern Persia to West India 2 armour and 1 mech_infantry moved from India to Burma 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 artillery moved from Smolensk to Vologda 1 aaGun moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Vologda 1 infantry moved from Evenkiyskiy to Urals 3 mech_infantrys moved from Russia to Samara 3 mech_infantrys moved from Samara to Volgograd 1 artillery moved from Russia to Samara 2 aaGuns and 8 infantry moved from Buryatia to Amur Place Units - Russians 6 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : 1.67 Russians : 6.67
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Siam 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Chahar to Hopei 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 bomber moved from Philippines to Hopei 1 bomber moved from Philippines to Szechwan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 infantry and 1 marine Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 marine Non Combat Move - Japanese 2 battleships and 2 cruisers moved from 34 Sea Zone to 49 Sea Zone 1 carrier moved from 34 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 carrier moved from 34 Sea Zone to 47 Sea Zone 1 fighter moved from 34 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 2 fighters moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Jehol 1 aaGun moved from Chahar to Anhwe 1 bomber moved from Hopei to Anhwe 1 bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 aaGun moved from Yunnan to French Indo China 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 0.00
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 bomber and 1 mech_infantry moved from Argentina to Chile 1 bomber moved from Eastern United States to Chile 1 bomber moved from Western United States to Chile 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Chile Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Chile to Western United States 1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from New Zealand to Western United States 1 bomber moved from Chile to Argentina 1 bomber moved from Chile to Brazil 1 bomber moved from Spain to Egypt 9 fighters and 1 tactical_bomber moved from Spain to Gibraltar 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.50 Neutral_True : -0.67 Japanese : 0.33
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33
-
i accidentall bought a marine and i already have one, can i nullify it and keep all 11 ipc , not just 6 ipc?
thanks
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 bomber and 1 mech_infantry moved from Argentina to Chile 1 bomber moved from Eastern United States to Chile 1 bomber moved from Western United States to Chile 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Chile Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from Chile to Western United States 1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from New Zealand to Western United States 1 bomber moved from Chile to Argentina 1 bomber moved from Chile to Brazil 1 bomber moved from Spain to Egypt 9 fighters and 1 tactical_bomber moved from Spain to Gibraltar 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 aaGuns, 3 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 6 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 battleship, 1 carrier and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 5 mech_infantrys moved from Burma to India 1 artillery moved from India to Burma 1 marine moved from Burma to India 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Quebec British undo move 1. 1 aaGun, 1 infantry and 1 marine placed in Quebec 3 artilleries placed in Egypt 1 aaGun and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from India: 1 marine EDIT: Turning off Edit Mode 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,1,6,5,4,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 marine Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 15 to 21 EDIT: Changing PUs for UK_Pacific from 21 to 20 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : 1.00 Americans : 1.50 Neutral_True : -0.67 Chinese : -0.17 Japanese : 0.67
-
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :