@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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i am on another computer i forgot what i wanted to buy
i have to think it from the begining :(
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 fighters moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 93 Sea Zone Americans attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Americans Submerged 1 submarine owned by the Italians Submerged Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 32 Sea Zone to 25 Sea Zone 3 fighters moved from 32 Sea Zone to 17 Sea Zone 1 fighter moved from 32 Sea Zone to 17 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry and 1 marine placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.67 Japanese : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 fighters moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 93 Sea Zone Americans attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Americans Submerged 1 submarine owned by the Italians Submerged Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 32 Sea Zone to 25 Sea Zone 3 fighters moved from 32 Sea Zone to 17 Sea Zone 1 fighter moved from 32 Sea Zone to 17 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry and 1 marine placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 3 aaGuns, 1 airfield and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter and 2 mech_infantrys moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in 93 Sea Zone British attack with 1 destroyer and 2 fighters; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 submarine Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 4 aaGuns and 6 infantry moved from Kweichow to Hopei 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 infantry and 1 marine moved from Tunisia to Libya 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour moved from Ethiopia to Egypt Place Units - British 3 aaGuns placed in Egypt 1 airfield placed in Gibraltar 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,1,5,3,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Italians : 0.33 British : 0.50 Americans : 0.67 Chinese : 0.17 Japanese : 1.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Normandy Bordeaux Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,4,1,1,6 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 2 submarines moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 4 submarines moved from 33 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk 2 fighters moved from Ukraine to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 3 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 3 armour and 3 mech_infantrys moved from Rostov to Volgograd 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Belarus to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 1 aaGun moved from Finland to Norway 2 submarines moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 3 tactical_bombers moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 8 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Bulgaria to Yugoslavia 2 bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Smolensk to Ukraine 1 fighter moved from Smolensk to Ukraine Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 1 infantry and 1 mech_infantry placed in Western Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,1,6,2,1 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00
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hold on, I have to check something
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Take ur time. I am off till tomorrow.
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ok it’s good to go
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia 1 artillery and 1 infantry moved from Russia to Vologda 2 artilleries and 2 infantry moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Kweichow to Shantung Chinese take Shantung from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Nenetsia Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 3 artilleries moved from Russia to Samara 30 infantry moved from Russia to Samara 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 aaGun moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Russia 1 fighter moved from India to Samara Place Units - Russians 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Siam to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Shantung 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shantung 1 bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Shantung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 4 fighters moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 2 fighters moved from Shantung to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 mech_infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Kweichow to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from French Indo China to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Anhwe to Kiangsu Place Units - Japanese 3 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 1.33
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only sz 95 combat
3 subs vs 1 cruiser
[dice 3d6]
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3d6: 1, 3, 3
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just testing it out, ignore this:
[dice 2d6]
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2d6: 4, 2
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that’s pretty cool, I didn’t know about this dice bot feature
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eheh
sorry
neither did i until recently.
but ages ago it was here on the forum.
ok i was busy i ll trry to finish my triple allied move now
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i accidentaly moved a des in cm
i couldnt load units from gibraltar
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Battle in Paulau Island Battle in Holland Belgium Battle in Guam Battle in Marianas Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 aaGuns, 1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Gibraltar to United Kingdom 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar EDIT: 1 destroyer moved from 93 Sea Zone to 110 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 4 fighters placed in Eastern United States 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :