Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
8 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to Celebes
Place Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from 112 Sea Zone to 113 Sea Zone
Combat - French
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer and 1 transport
French roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the French lost in 113 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - French
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67
French : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs;
Germans buy 4 armour, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 bombers moved from Germany to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour, 2 infantry and 9 mech_infantrys moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Vyborg
6 mech_infantrys moved from Baltic States to Vyborg
1 fighter moved from Germany to Vyborg
1 bomber moved from Ukraine to Vyborg
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Rostov
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys
Americans defend with 9 armour, 4 artilleries, 3 fighters and 4 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys in Vyborg, round 2 : 3/21 hits, 4.83 expected hits
Russians roll dice for 9 armour, 4 artilleries, 3 fighters and 4 infantry in Vyborg, round 2 : 12/20 hits, 9.17 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans and 10 mech_infantrys owned by the Germans lost in Vyborg
1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Novgorod
Russians win with 9 armour, 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -37
Casualties for Germans: 2 infantry and 10 mech_infantrys
Casualties for Americans: 3 infantry
Battle in Rostov
Germans attack with 1 armour, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 3 artilleries, 1 factory_minor, 2 fighters and 2 mech_infantrys
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 3 artilleries, 2 fighters and 2 mech_infantrys in Finland, round 2 : 4/7 hits, 3.00 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Americans lost in Finland
Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Finland, round 3 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Finland
Germans roll dice for 1 artillery and 1 bomber in Finland, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is -30
Casualties for Germans: 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 3 artilleries, 2 fighters and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 4 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vyborg to Novgorod
1 bomber moved from Vyborg to Novgorod
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 fighters moved from Rostov to Ukraine
1 fighter moved from Rostov to Novgorod
4 fighters moved from Western Ukraine to Novgorod
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
1 armour, 1 fighter and 5 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Volgograd
Germans undo move 2.
1 infantry placed in Germany
Germans undo move 1.
1 armour placed in Germany
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Germans collect 3 PUs from War Bonds; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3.83
Americans : 2.00
Russians : 3.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Volgograd does 5 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 armour moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from Japan to Korea
1 fighter and 3 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 10 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 10 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Korea
Japanese win, taking Korea from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Formosa
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Formosa, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa
Japanese win, taking Formosa from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Formosa to 6 Sea Zone
1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Korea to Japan
1 fighter and 3 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 23 PUs; end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -1.00
ANZAC : 0.67
UK_Pacific : -0.33
Japanese : -2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Karelia to Novgorod
9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Finland
2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Vyborg to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Karelia to Novgorod
9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Finland
2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Vyborg to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Germans scrambles to create a battle in territory 115 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports
Germans defend with 3 fighters and 1 transport
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
3 fighters owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37
Casualties for Germans: 3 fighters and 1 transport
Battle in Novgorod
Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys
Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits
3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53
Casualties for Americans: 1 artillery and 5 infantry
Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Battle in Finland
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from 115 Sea Zone to Norway
2 fighters moved from Novgorod to Norway
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Denmark
Place Units - Americans
3 armour placed in Norway
3 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Shantung
2 infantry placed in Kwangsi
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Karelia to Novgorod
9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Finland
2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Vyborg to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Germans scrambles to create a battle in territory 115 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports
Germans defend with 3 fighters and 1 transport
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
3 fighters owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37
Casualties for Germans: 3 fighters and 1 transport
Battle in Novgorod
Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys
Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits
3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53
Casualties for Americans: 1 artillery and 5 infantry
Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Battle in Finland
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from 115 Sea Zone to Norway
2 fighters moved from Novgorod to Norway
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Denmark
Place Units - Americans
3 armour placed in Norway
3 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Shantung
2 infantry placed in Kwangsi
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from India to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Persia to 98 Sea Zone
2 armour and 3 fighters moved from Persia to Trans-Jordan
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Rhodesia to French Equatorial Africa
British take French Equatorial Africa from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
British roll dice for 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 6/16 hits, 7.17 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/14 hits, 6.83 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
Non Combat Move - British
3 fighters moved from Trans-Jordan to Persia
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Central Mongolia to Manchuria
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Turkmenistan
1 aaGun, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery moved from Persia to Iraq
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 armour, 1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.67
British : 1.00
Italians : -3.00
Americans : 4.83
AA fire in Trans-Jordan : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Nigeria to French West Africa
Italians take French West Africa from French
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Italians collect 6 PUs from War Bonds; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Celebes to 54 Sea Zone
1 fighter moved from Celebes to 54 Sea Zone
2 fighters moved from Celebes to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Celebes to 54 Sea Zone
1 fighter moved from Celebes to 54 Sea Zone
2 fighters moved from Celebes to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to 112 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 armour moved from Caucasus to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Rostov
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery and 5 infantry
Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 mech_infantry moved from Germany to Baltic States
2 fighters moved from Western Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Romania
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Germans collect 5 PUs from War Bonds; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : 2.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 aaGun, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Novgorod roll: 3
Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
1 aaGun placed in Novgorod
1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Korea to Amur
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to 6 Sea Zone
3 tactical_bombers moved from Japan to Korea
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Japanese collect 22 PUs (1 lost to blockades); end with 23 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone
3 fighters moved from Norway to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Denmark to Western Germany
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 115 Sea Zone to Baltic States
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Baltic States
Americans attack with 1 armour and 2 artilleries
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Eastern Poland
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 113 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
2 fighters moved from 113 Sea Zone to 115 Sea Zone
3 armour moved from Norway to Vyborg
4 armour and 2 artilleries moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from Eastern United States to 90 Sea Zone
1 fighter moved from 91 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 90 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
1 fighter moved from Western Germany to Denmark
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 64 Sea Zone
Place Units - Americans
2 infantry placed in Finland
1 destroyer placed in 115 Sea Zone
Americans undo move 2.
1 artillery placed in Finland
1 artillery, 1 fighter and 1 infantry placed in Norway
3 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
Americans collect 66 PUs (4 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Shantung
Place Units - Chinese
4 infantry placed in Shantung
1 artillery and 1 infantry placed in Manchuria
1 artillery placed in Shantung
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone
3 fighters moved from Norway to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Denmark to Western Germany
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 115 Sea Zone to Baltic States
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Baltic States
Americans attack with 1 armour and 2 artilleries
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Eastern Poland
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 113 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
2 fighters moved from 113 Sea Zone to 115 Sea Zone
3 armour moved from Norway to Vyborg
4 armour and 2 artilleries moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from Eastern United States to 90 Sea Zone
1 fighter moved from 91 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 90 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
1 fighter moved from Western Germany to Denmark
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 64 Sea Zone
Place Units - Americans
2 infantry placed in Finland
1 destroyer placed in 115 Sea Zone
Americans undo move 2.
1 artillery placed in Finland
1 artillery, 1 fighter and 1 infantry placed in Norway
3 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
Americans collect 66 PUs (4 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Shantung
Place Units - Chinese
4 infantry placed in Shantung
1 artillery and 1 infantry placed in Manchuria
1 artillery placed in Shantung
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to 98 Sea Zone
5 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Persia to Anglo Egyptian Sudan
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Turkmenistan to Caucasus
Russians take Caucasus from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Amur
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Egypt
British attack with 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
British roll dice for 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 5.83 expected hits
Italians roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 2/9 hits, 3.00 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the British and 6 infantry owned by the Italians lost in Egypt
British roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 4/10 hits, 5.17 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery, 6 infantry and 2 mech_infantrys
Battle in Amur
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Amur
British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Amur
British roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from Jehol to Manchuria
2 fighters moved from India to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from India to Iraq
Place Units - British
2 armour and 1 artillery placed in Persia
1 submarine placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.50
British : 1.83
Italians : -0.33
Americans : 0.33
Japanese : 1.00