TripleA Manual Gamesave Post: Japanese round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Anhwe
20 artilleries and 31 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
10 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
6 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 1 marine and 23 submarines moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
7 armour and 17 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Yunnan to Shensi
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Union of South Africa
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win, taking 42 Sea Zone from Americans, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 20 artilleries and 31 infantry
Chinese defend with 1 infantry
Japanese roll dice for 20 artilleries and 31 infantry in Szechwan, round 2 : 16/51 hits, 15,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 20 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Shensi
Japanese attack with 7 armour, 1 infantry and 20 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 7 armour, 1 infantry and 20 mech_infantrys in Shensi, round 2 : 12/28 hits, 7,00 expected hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 7 armour, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters, 1 marine, 23 submarines and 9 tactical_bombers
Americans defend with 1 battleship, 15 carriers, 3 cruisers, 3 destroyers, 30 fighters, 29 submarines and 1 transport; ANZAC defend with 1 cruiser and 2 submarines
Japanese roll dice for 23 submarines in 6 Sea Zone, round 2 : 8/23 hits, 7,67 expected hits
Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters and 9 tactical_bombers in 6 Sea Zone, round 2 : 23/36 hits, 19,17 expected hits
Units damaged: 8 carriers owned by the Americans
Americans roll dice for 31 submarines in 6 Sea Zone, round 2 : 5/31 hits, 5,17 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 15 carriers, 4 cruisers, 3 destroyers, 30 fighters and 1 transport in 6 Sea Zone, round 2 : 26/53 hits, 28,67 expected hits
13 submarines owned by the Americans, 11 carriers owned by the Japanese, 7 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese roll dice for 16 submarines in 6 Sea Zone, round 3 : 3/16 hits, 5,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 5 destroyers, 17 fighters and 9 tactical_bombers in 6 Sea Zone, round 3 : 15/36 hits, 19,17 expected hits
Americans roll dice for 16 submarines in 6 Sea Zone, round 3 : 2/16 hits, 2,67 expected hits
Americans roll dice for 1 battleship, 15 carriers, 4 cruisers, 3 destroyers, 30 fighters and 1 transport in 6 Sea Zone, round 3 : 28/53 hits, 28,67 expected hits
9 fighters owned by the Japanese, 16 submarines owned by the Americans, 2 destroyers owned by the Americans, 5 destroyers owned by the Japanese and 16 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 8 fighters and 9 tactical_bombers in 6 Sea Zone, round 4 : 14/22 hits, 12,83 expected hits
Americans roll dice for 1 battleship, 15 carriers, 4 cruisers, 1 destroyer, 30 fighters and 1 transport in 6 Sea Zone, round 4 : 32/51 hits, 28,00 expected hits
9 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 13 carriers owned by the Americans, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers, 4 cruisers, 30 fighters and 1 transport remaining. Battle score for attacker is -286
Casualties for Japanese: 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters, 1 marine, 23 submarines and 9 tactical_bombers
Casualties for ANZAC: 2 submarines
Casualties for Americans: 13 carriers, 3 destroyers and 29 submarines
30 fighters owned by the Americans forced to land in Korea
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : -0,17
Chinese : -1,00
Japanese : 4,50
Savegame