Scramble Normandy and 114. Not 113.
L20 #1 trulpen (X) vs Misterblue (A) BM3
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 artillery EDIT: Removing units owned by French from France: 1 fighter EDIT: Turning off Edit Mode Germans buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from France to Algeria 1 infantry moved from Germany to Western Germany Germans take Western Germany from French 2 infantry moved from Germany to Greater Southern Germany 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 1 bomber and 1 fighter moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Poland 1 artillery moved from Germany to Poland Combat - Germans Battle in Greater Southern Germany Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Poland Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 mech_infantrys in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Slovakia Hungary Germans attack with 2 fighters and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 2 fighters moved from Slovakia Hungary to Southern Italy 1 fighter moved from Greater Southern Germany to Southern Italy 1 bomber moved from Greater Southern Germany to Germany 1 fighter moved from Poland to Germany Place Units - Germans 5 infantry placed in Germany Turn Complete - Germans Germans collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1,83 Russians : -1,00
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 3 armour, 2 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 fighter moved from Novgorod to Western Germany 11 armour, 4 artilleries and 2 mech_infantrys moved from Northern Italy to Southern Italy 2 fighters and 1 tactical_bomber moved from France to Southern Italy 1 bomber moved from Russia to Southern Italy 2 bombers moved from Novgorod to Southern Italy 1 armour and 2 mech_infantrys moved from Romania to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Novgorod to Poland 1 armour moved from Eastern Poland to Poland 2 mech_infantrys moved from Tsinghai to Szechwan 1 mech_infantry moved from Tsinghai to Szechwan 1 bomber moved from Suiyuyan to Szechwan 1 mech_infantry moved from Chahar to Jehol 1 bomber moved from Suiyuyan to Jehol 1 fighter and 1 mech_infantry moved from Suiyuyan to Shensi 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour and 1 mech_infantry moved from Romania to Albania 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Bulgaria to Greece Combat - Russians Battle in Greece Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greece Russians win, taking Greece from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 5 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Germany Russians roll dice for 1 fighter and 1 mech_infantry in Western Germany, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Germany, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Western Germany, round 7 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Germany, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Germany Russians win, taking Western Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Szechwan Russians attack with 1 bomber and 3 mech_infantrys Japanese defend with 2 infantry Russians roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan Russians roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Poland Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Poland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Poland Russians roll dice for 2 armour and 2 mech_infantrys in Poland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Jehol Russians attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Slovakia Hungary Russians attack with 1 armour and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Southern Italy Russians attack with 11 armour, 4 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 fighters; Italians defend with 1 airfield, 4 artilleries, 1 factory_upgrade, 4 fighters, 1 harbour and 9 infantry Russians roll dice for 11 armour, 4 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 11/23 hits, 11,17 expected hits Italians roll dice for 4 artilleries, 7 fighters and 9 infantry in Southern Italy, round 2 : 9/20 hits, 9,00 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Italians and 9 infantry owned by the Italians lost in Southern Italy Russians roll dice for 8 armour, 3 bombers, 2 fighters and 1 tactical_bomber in Southern Italy, round 3 : 8/14 hits, 7,67 expected hits Italians roll dice for 2 artilleries and 7 fighters in Southern Italy, round 3 : 6/9 hits, 5,33 expected hits 1 fighter owned by the Russians, 5 armour owned by the Russians, 2 fighters owned by the Germans, 4 fighters owned by the Italians and 2 artilleries owned by the Italians lost in Southern Italy Russians roll dice for 3 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Southern Italy, round 4 : 7/8 hits, 4,67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Southern Italy Russians captures 17PUs while taking Italians capital Russians converts factory_upgrade into different units Russians win, taking Southern Italy from Italians with 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Russians: 9 armour, 4 artilleries, 1 fighter and 2 mech_infantrys Casualties for Italians: 4 artilleries, 4 fighters and 9 infantry Casualties for Germans: 3 fighters Battle in Shensi Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Albania Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry triggerItaliansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Russians 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 mech_infantry moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Ukraine to Romania 3 mech_infantrys moved from Volgograd to Tsinghai 1 fighter moved from Shensi to Chahar 1 bomber moved from Szechwan to Chahar 1 bomber moved from Jehol to Chahar 2 armour and 1 mech_infantry moved from Suiyuyan to Chahar 8 mech_infantrys moved from Novosibirsk to Suiyuyan 1 armour and 7 mech_infantrys moved from Russia to Novosibirsk Place Units - Russians 3 infantry placed in Northern Italy 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd 2 bombers and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,1,1,2 Russians collect 57 PUs (8 lost to blockades); end with 75 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 78 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 80 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1,33 Italians : 0,33 Russians : -1,33 Japanese : -0,67
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 bomber moved from Yunnan to Jehol 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Japanese lost in Szechwan Japanese win, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Russians: 2 mech_infantrys Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsu to Japan 1 bomber moved from Jehol to Japan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Amur to Sakha 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 72 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 75 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 3 carriers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 marine moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 7 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,2,3,5,5,3,5,5,2,4,2,1,5,6,6,3,3,5,2,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,6,6,1,1,6,6,1,3,1,4,6,5,6,3,6,3,4,6,1,4,2,1,3,3,5,2 Japanese collect 43 PUs (21 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0,00 Chinese : 1,00 UK_Pacific : -0,33 Japanese : 3,00
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MĂ¥ste fundera lite pĂ¥ stacken.
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 bomber moved from Yunnan to Jehol 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Japanese lost in Szechwan Japanese win, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Russians: 2 mech_infantrys Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsu to Japan 1 bomber moved from Jehol to Japan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Amur to Sakha 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 72 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 75 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 3 carriers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 marine moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 7 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,2,3,5,5,3,5,5,2,4,2,1,5,6,6,3,3,5,2,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,6,6,1,1,6,6,1,3,1,4,6,5,6,3,6,3,4,6,1,4,2,1,3,3,5,2 Japanese collect 43 PUs (21 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 7 armour and 17 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 7 armour and 17 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 2 aaGuns, 20 artilleries and 29 infantry EDIT: Removing units owned by Japanese from Burma: 2 aaGuns, 20 artilleries and 29 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00 Chinese : 1,00 UK_Pacific : -0,33 Japanese : 3,00
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Efter att jag förlorat här, vad vill du ha för bud för att spela allierad? Jag avskyr dem.
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Mitt öppnings (och lägsta) bud 2020 har alltid varit 10 för allied, vilket alltid lett till att jag spelat axis. Undantaget är om du tillĂ¥ter inf ngu dĂ¥ kan jag tänka mig att bjuda 9. Som tidigare nämnts vill du spela ptv för rematchen kan du välja sida utan bud.
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9 med NG är ok.
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in Jehol Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Korea from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 14 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 21 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 14 fighters moved from 21 Sea Zone to 6 Sea Zone 12 submarines moved from 19 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Jehol to Chahar 1 battleship, 14 carriers, 3 cruisers and 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Midway 1 bomber moved from 49 Sea Zone to Midway 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from Germany to Western Germany Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers and 2 destroyers EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -1,67 Japanese : -0,50 AA fire in Germany : : 0,83
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - British British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys moved from West India to India
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in Jehol Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Korea from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 14 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 21 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 14 fighters moved from 21 Sea Zone to 6 Sea Zone 12 submarines moved from 19 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Jehol to Chahar 1 battleship, 14 carriers, 3 cruisers and 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Midway 1 bomber moved from 49 Sea Zone to Midway 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from Germany to Western Germany Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers and 2 destroyers EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys moved from West India to India Combat - British Battle in Greater Southern Germany British attack with 1 artillery and 2 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greater Southern Germany British roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in India British attack with 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys in India, round 2 : 23/88 hits, 26,67 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from West India to India 1 armour moved from Egypt to Kenya 2 armour moved from Egypt to Belgian Congo 1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Kenya 2 fighters moved from Egypt to 81 Sea Zone 2 armour moved from Iraq to Persia 1 bomber and 3 fighters moved from Persia to Kenya 1 aaGun moved from Northern Italy to Greater Southern Germany 4 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 3 artilleries and 8 infantry moved from Holland Belgium to Western Germany 1 destroyer and 3 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier and 2 destroyers placed in 81 Sea Zone 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,6,3 British collect 39 PUs (2 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -3,17 Americans : -1,67 Japanese : -1,17 AA fire in Germany : : 0,83
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Glömde anfalla Jugoslavien men tror inte det spelar sĂ¥ stor roll. :)
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Inget spelar nĂ¥gon roll längre. ;)
Fan, PtV är jäkligt kul. Rekommenderas att prova. Fast jag vill inte spela ett stenhĂ¥rt, skarpt parti med det än. SĂ¥ mycket nya grejer.
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports moved from 97 Sea Zone to 94 Sea Zone
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 6 infantry moved from Queensland to South Australia 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from Caroline Islands to Korea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 6 infantry moved from Queensland to South Australia 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from Caroline Islands to Korea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 23 PUs; French buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - French Combat - French Non Combat Move - French 5 infantry moved from France to Western Germany 2 fighters moved from Algeria to Western Germany Place Units - French 1 fighter and 2 infantry placed in France 2 infantry placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,2,5 French collect 16 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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Jo jag har börjat spela ett parti och lyckats klanta till mig med grund reglerna. :)
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Poland 1 bomber moved from Germany to Poland 1 artillery and 2 infantry moved from Germany to Greater Southern Germany Combat - Germans Battle in Greater Southern Germany Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 5 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany British win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in Poland Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 4/5 hits, 1,67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 3/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 5 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 6 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 6 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Germany 1 bomber moved from Poland to Germany Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 0,33 Russians : 1,50