Scramble from London or Leningrad?
L20 #1 trulpen (X) vs Misterblue (A) BM3
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 1 bomber moved from Vyborg to Greater Southern Germany 1 mech_infantry moved from Romania to Albania 1 bomber moved from Russia to Albania 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece 11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Baltic States to Poland 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Suiyuyan to Hopei 1 bomber moved from Russia to Hopei 1 infantry moved from Amur to Siberia Russians take Siberia from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Greece Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Russians win, taking Greece from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Albania Russians attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Russians attack with 11 armour, 5 artilleries and 5 mech_infantrys Italians defend with 1 infantry Russians roll dice for 11 armour, 5 artilleries and 5 mech_infantrys in Yugoslavia, round 2 : 7/21 hits, 8,83 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 11 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Greater Southern Germany Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Greater Southern Germany Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Russians attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Hopei to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 4 mech_infantrys moved from Sikang to Suiyuyan 2 mech_infantrys moved from Kazakhstan to Tsinghai 2 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Baltic States to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Norway to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Bulgaria 1 bomber moved from Albania to Bulgaria 1 bomber moved from Greater Southern Germany to Bulgaria 3 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Vyborg to Eastern Poland Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 1 bomber and 8 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5 Russians collect 55 PUs (5 lost to blockades); end with 56 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Russians : -1,33 Japanese : 0,33
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Knepigt. Hittade notisen om partiet först på sida 15.
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Låter som att spela ett dussin spel i taget, om den siffran inte expanderat än mer, kan medföra visa sidoeffekter.:)
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Avslutade precis med axis-dominion, så nu har jag bara 14 partier igång.
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Erkänner. Det är för mycket.
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Låter skrämmande mycket för mig, men funkar det så funkar det! :)
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Mmm, det gör ju inte det.
Har fuckat upp mot dig, ksmackay, 666 (tidigare parti), koala och Tizkit.
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Kanska bäst å skära ner eftersom då. Alternativt tillåta dig lite mer tid och undvika att spela när du är trött eller distraherad. Du producerar ‘turns’ väldigt snabbt med tanke på spel bördan. Om du har mycket på tallriken så tål jag att vänta och min första puff per turn kommer inte att vara en officiell en utan enbart en vänlig påminnelse… :)
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Tack! Blundern i Bryansk sålde ut Tyskland. Jag räknade på det, men uppenbarligen väldigt fel.
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Jo hade du inte tabbat i bryansk hade nog partiet nått ett annat slut vid det här laget…
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Det skadar inte att göra sina combat moves; spara och sen test köra en gång. Alternativt om man är otålig testa vitala strider i combat simulatorn efter man lockat combat movsen. Omöjligt att ha petat in fel värden i combat simulatorn på det visset.
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Bra tips. Lite tidsödande bara, men behöver lära mig tålamod och besinning.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from Burma to India 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 2 submarines moved from 75 Sea Zone to 72 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 72 Sea Zone Japanese attack with 2 submarines French defend with 1 destroyer Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from India to Yunnan 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shan State to 37 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone EDIT: Japanese undo move 21. 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Shan State EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone EDIT: Japanese undo move 24. EDIT: Japanese undo move 23. EDIT: Japanese undo move 22. Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French : -0,33 Chinese : -0,67 UK_Pacific : 0,00 Japanese : 8,50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from Burma to India 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 2 submarines moved from 75 Sea Zone to 72 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 72 Sea Zone Japanese attack with 2 submarines French defend with 1 destroyer Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from India to Yunnan 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shan State to 37 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone EDIT: Japanese undo move 21. 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Shan State EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone EDIT: Japanese undo move 24. EDIT: Japanese undo move 23. EDIT: Japanese undo move 22. Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 submarines EDIT: Adding units owned by Japanese to 75 Sea Zone: 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33 Chinese : -0,67 UK_Pacific : 0,00 Japanese : 8,50
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Måste stacka mer i z37.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from Burma to India 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 2 submarines moved from 75 Sea Zone to 72 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 72 Sea Zone Japanese attack with 2 submarines French defend with 1 destroyer Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from India to Yunnan 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shan State to 37 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone EDIT: Japanese undo move 21. 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Shan State EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone EDIT: Japanese undo move 24. EDIT: Japanese undo move 23. EDIT: Japanese undo move 22. Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33 Chinese : -0,67 UK_Pacific : 0,00 Japanese : 8,50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from Burma to India 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 2 submarines moved from 75 Sea Zone to 72 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 72 Sea Zone Japanese attack with 2 submarines French defend with 1 destroyer Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from India to Yunnan 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shan State to 37 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone EDIT: Japanese undo move 21. 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Shan State EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone EDIT: Japanese undo move 24. EDIT: Japanese undo move 23. EDIT: Japanese undo move 22. Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33 Chinese : -0,67 UK_Pacific : 0,00 Japanese : 8,50
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Det här borde vara ok och korrekt.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from France to Western Germany Americans take Western Germany from Germans 1 armour moved from Morocco to Tunisia French take Algeria from Italians French take Tunisia from Italians 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from France to Holland Belgium 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 44 Sea Zone Americans creates battle in territory 43 Sea Zone Americans creates battle in territory 35 Sea Zone Battle in Caroline Islands Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking 42 Sea Zone from Japanese, taking 44 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 artillery moved from Normandy Bordeaux to France 2 fighters moved from 112 Sea Zone to Bulgaria 1 bomber moved from Holland Belgium to Bulgaria 3 fighters moved from Holland Belgium to France 2 carriers, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 infantry moved from Queensland to South Australia 2 infantry moved from 54 Sea Zone to Queensland 1 battleship, 11 carriers, 3 cruisers, 5 destroyers, 22 fighters and 20 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 4 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1,00 Americans : 0,00
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :