Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 6 damage total.
Battle in Solomon Islands
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Southern Italy to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
AA fire in Southern Italy : : -0,17
Americans : -0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 6 damage total.
Battle in Solomon Islands
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Southern Italy to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Novgorod to Germany
1 bomber moved from France to Southern Italy
13 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Iraq to Syria
5 fighters and 2 tactical_bombers moved from West India to 78 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from West India to India
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 4 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Denmark
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 78 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British roll dice for 5 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 78 Sea Zone
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Alexandria
British attack with 13 infantry
Italians defend with 1 infantry
British roll dice for 13 infantry in Alexandria, round 2 : 3/13 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 13 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from India to West India
4 fighters and 2 tactical_bombers moved from 78 Sea Zone to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Ethiopia to West India
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
1 bomber moved from Germany to France
1 artillery moved from Vyborg to Finland
Place Units - British
1 destroyer placed in 71 Sea Zone
3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -1,33
British : 0,00
AA fire in Southern Italy : : -0,33
Americans : -0,67
Japanese : -1,83
AA fire in Germany : : -0,17
American ncm edit incoming if you don’t mind, noticed you had a severe lack of dd’s…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 6 damage total.
Battle in Solomon Islands
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Southern Italy to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Novgorod to Germany
1 bomber moved from France to Southern Italy
13 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Iraq to Syria
5 fighters and 2 tactical_bombers moved from West India to 78 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from West India to India
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 4 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Denmark
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 78 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Alexandria
British attack with 13 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 13 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from India to West India
4 fighters and 2 tactical_bombers moved from 78 Sea Zone to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Ethiopia to West India
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
1 bomber moved from Germany to France
1 artillery moved from Vyborg to Finland
Place Units - British
1 destroyer placed in 71 Sea Zone
3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
One more spot…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from France to Gibraltar
1 fighter moved from France to Morocco
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 6 damage total.
Battle in Solomon Islands
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Southern Italy to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Novgorod to Germany
1 bomber moved from France to Southern Italy
13 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Iraq to Syria
5 fighters and 2 tactical_bombers moved from West India to 78 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from West India to India
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_upgrade
Bombing raid in Southern Italy causes 4 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Denmark
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 78 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British roll dice for 5 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 78 Sea Zone
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Alexandria
British attack with 13 infantry
Italians defend with 1 infantry
British roll dice for 13 infantry in Alexandria, round 2 : 3/13 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 13 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from India to West India
4 fighters and 2 tactical_bombers moved from 78 Sea Zone to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Ethiopia to West India
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
1 bomber moved from Germany to France
1 artillery moved from Vyborg to Finland
Place Units - British
1 destroyer placed in 71 Sea Zone
3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Italians : -1,33
British : 0,00
AA fire in Southern Italy : : -0,33
Americans : -0,67
Japanese : -1,83
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Russians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Greater Southern Germany
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Northern Italy to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Albania
Battle in Greece
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Greece
Italians win, taking Albania from Russians, taking Greece from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Greater Southern Germany
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
2 fighters moved from Greater Southern Germany to Northern Italy
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Western Germany to Germany
2 infantry moved from Southern Italy to Northern Italy
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Northern Italy to Germany
Place Units - Italians
1 airfield, 1 fighter and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 2,00
French : -0,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 50 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 6 infantry moved from South Australia to Queensland
1 armour moved from Western Australia to Queensland
10 infantry moved from Western Australia to South Australia
3 fighters moved from Western Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - French
2 fighters and 2 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
French roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - French
2 fighters moved from Southern France to France
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,33
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 33 PUs;
Germans buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 bomber moved from Northern Italy to 126 Sea Zone
1 bomber moved from Northern Italy to Denmark
2 infantry moved from Germany to Poland
1 bomber moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Denmark
1 fighter moved from Northern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Poland
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 4/5 hits, 1,50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,50 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 3/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Poland to Northern Italy
1 bomber moved from 126 Sea Zone to Germany
1 fighter moved from Poland to Germany
2 fighters moved from Holland Belgium to Germany
1 fighter moved from Denmark to Germany
1 bomber moved from Denmark to Northern Italy
2 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : 0,00
Russians : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Vyborg to Greater Southern Germany
1 mech_infantry moved from Romania to Albania
1 bomber moved from Russia to Albania
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece
11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 infantry moved from Baltic States to Poland
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Russia to Hopei
1 infantry moved from Amur to Siberia
Russians take Siberia from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Vyborg to Greater Southern Germany
1 mech_infantry moved from Romania to Albania
1 bomber moved from Russia to Albania
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece
11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 infantry moved from Baltic States to Poland
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Russia to Hopei
1 infantry moved from Amur to Siberia
Russians take Siberia from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Greece
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Russians win, taking Greece from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Albania
Russians attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 11 armour, 5 artilleries and 5 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 11 armour, 5 artilleries and 5 mech_infantrys in Yugoslavia, round 2 : 7/21 hits, 8,83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 11 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Greater Southern Germany
Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
4 mech_infantrys moved from Sikang to Suiyuyan
2 mech_infantrys moved from Kazakhstan to Tsinghai
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Albania to Bulgaria
1 bomber moved from Greater Southern Germany to Bulgaria
3 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Vyborg to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 bomber and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5
Russians collect 55 PUs (5 lost to blockades); end with 56 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -1,33
Japanese : 0,33
Knepigt. Hittade notisen om partiet först på sida 15.
Låter som att spela ett dussin spel i taget, om den siffran inte expanderat än mer, kan medföra visa sidoeffekter.:)
Avslutade precis med axis-dominion, så nu har jag bara 14 partier igång.
Erkänner. Det är för mycket.
Låter skrämmande mycket för mig, men funkar det så funkar det! :)
Mmm, det gör ju inte det.
Har fuckat upp mot dig, ksmackay, 666 (tidigare parti), koala och Tizkit.
Kanska bäst å skära ner eftersom då. Alternativt tillåta dig lite mer tid och undvika att spela när du är trött eller distraherad. Du producerar ‘turns’ väldigt snabbt med tanke på spel bördan. Om du har mycket på tallriken så tål jag att vänta och min första puff per turn kommer inte att vara en officiell en utan enbart en vänlig påminnelse… :)
Tack! Blundern i Bryansk sålde ut Tyskland. Jag räknade på det, men uppenbarligen väldigt fel.
Jo hade du inte tabbat i bryansk hade nog partiet nått ett annat slut vid det här laget…